gamification of everyday life

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cmccoy - DT540-1 - Gamification of everyday life

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Gamification of everyday life

Gamification of everyday life

Yeah, so... Gamification of everyday life.

1. Shaving (...everything but time)2. Organising shelves / cupboards3. Timed exit & entry4. Guessing Game5. Passers-by

Shaving

• Coin toss to decide which side of your face you must shave (R or L).

• Coin toss to decide which side of your face you must shave (R or L).

• Win by completing a full shaving routine in the quickest time possible...

Tails` Left

Shaving

Shaving• ...and avoid looking like:

Most ‘efficient’ way to pack cupboards / dishes – so as to maximise the use of space – ‘Tetris’ style

Maximise the use of space – ‘Tetris’ style

Most efficient way to pack cupboards / dishes – so as to maximise the use of space – ‘Tetris’ style

May also applied to:

Dishes on drying rack

Clothes on a clothes horse

Or anything really...

Timed Entry / Exit

• Negotiate stairs before the timed-light(s)go out in the stairwell / hall

Timed Entry / Exit

Guessing words used / topics of conversation discussed outside front door (onto street), by smokers gathered outside pub next door.

• Some words/subjects carry more points than others.

• Certain (commonly used or obvious) words – ‘raw language’ - get no points.

• & no points if pub is closed...

Passers-by• On walk to / from work / college / the shops; Blonde-haired person: +2, Black-haired / brunette: -2, Red haired person: +5, Grey/white haired: +1

Passers - by

• On walk to / from work /college / the shops;– Blonde-haired person: +2– Black-haired / brunette: -2– Red haired: +5– Grey haired: +1

• Object score: +10 points

+5

+5

-2

+2

-2

+3+10

0

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