future scenarios: a tool to make students and citizens ... · pdf filethe cyberpunk subgenre...
Post on 26-Feb-2018
217 Views
Preview:
TRANSCRIPT
14.6.2017
1
Cristina Pozzi (Co-founder & CEO)
Andrea Dusi (Co-founder & Chairman)
Future scenarios: a tool to make students and citizens more aware of future technological change
The future is already here — it's just not very evenly distributed.
William Gibson
William Gibson
American-Canadian writer who has
been called the "noir prophet" of
the cyberpunk subgenre of science
fiction. Gibson coined the term
"cyberspace" in his short story
"Burning Chrome" and later
popularized the concept in his
debut novel, Neuromancer (1984).
14.6.2017
2
The pace of change driven by exponential technologies
such as AI, robotics, 3D printing, genetics, nanotechnology,
biotechnology and blockchain, is making it increasingly
difficult for many people to understand the present society
and to cope with the future, mainly because of the lack of
awareness and education, causing incapability to think
about the future with a positive attitude.
The future is here and it brings big challenges
• We live in an age of unprecedented technological development in all fields and sectors
• The technology trends, scientific, environmental, economic, social and cultural rights are
accelerating the creation of a complex situation of risks and opportunities
• The human race is facing problems concerning the breakdown of economic and cultural
paradigms and uncertainty about the future are awful
• To ensure that there is continuity in the business and a better future for the next
generations, we should completely revise all the models, skills, education and markets
• A few decide for everyone
14.6.2017
3
As these technologies
are growing at an
exponential pace:
• they are not
perceived correctly
• they can disrupt
every single aspect
of our lives very
quickly.
Impactscool aims to bring citizens
globally free education, discussion
and collaboration on how
emerging exponential
technologies will disrupt and
transform our industries,
companies, careers and lives; and
about the opportunities and
challenges we are going to face, in
order to drive humanity toward
the best possible future.
14.6.2017
4
Our Vision
• We live in a world where technologies will increasingly play a major role in everyday life
• Technology alone cannot be the answer to global challanges human race is facing, as
humans must be the center of the paradigma
• The GAP between social classes could increase without a proper use of new
technologies
• To ensure that there is continuity in the business and a better future for the next
generations, we should completely revise all the models, skills, education and
industries
Our Mission
A global organization supporting humans to shape and lead the future and to be aware of
how they can impact the world today and tomorrow.
And our objectives
- Being global: 198 countries
- More than 1bln people involved in the next 10 years
- 1mln + challenges successfully solved all over the world
14.6.2017
5
Collaborative tools with gamification to work on: o Specific local challengeso Global challengeso Ethical discussions about how
the world will be impacted by technology and how to address policy makers in the right direction
Education links and materials in order to prepare the community to work on the challenges and discuss online and offline: o Blogo Links to articleso Link to education platforms o Frameworkso E-learning tools
Education workshops in universities, schools, companies (for managers and employees)
Hackathons taking up the challenges online to solve global and/or local problems, with prizes such as: money, perks, education
Online tools arepreparatory forhackathons
Global and localchallenges aretaken up fromonline
Local Ambassadors can replicate with an ExO model the format to organize workshops or to call for action local communities to take up the challenges and solve them
Workshop e corsi per istituzioni e aziende, realizzati su misura.
EDUCATIONA ND COLLABORATIVE
PLATFORM
EVENTS IN SCHOOLS, UNIVERSITIES AND
MORE
EXPONENTIAL GROWTHx
Our strategy: an exponential model
Materials deriving from offline events: o Videoso Case studiesEverything is available online for education and also in order to guarantee continuity to the projects started offline.
o Slideso Projects
OBJECTIVES
Boost AWARENESS about changes deriving from accelerating pace of innovation and technologies with a bottom up approach
Teach BASIC FORESIGHT TOOLS to make people able to think about the future in a more rational way
MEASURE PEOPLE PERCEPTION about technologies and how to manage them in the future
DEFINE THROUGH A COLLABORATIVE PROCESS REGULATIONS, VALUES AND PRINCIPLES that should be taken into account by the decision makers (citizens are a stakeholder too!)
A B C D
14.6.2017
6
Our methodology: 4 types workshops usually held in the same university/school as a complete program
• Introduction to theconcept of ExponentialTechnologies
• Insights on differentsectors and scenarios
• Discussion and debate ingroups about social andethical impacts oftechnologies in the futureanalyzing a given scenario
• Understating the nexttrends through an in-depth analysis of onespecific technology (i.e.Artificial Intelligence) indifferent sectors
• Discussion and debate ingroups about social andethical impacts oftechnologies in thefuture analyzing a givenscenario
• Learning scenariobuilding basis in orderto be able to predictcorrectly what thefuture could look like
• Group working to buildpossible futurescenarios
• Building product andservices that can fitfuture market andsocieties
• Group work to imagineproduct and services ofthe future
1st workshop 2nd workshop 3rd workshop 4th workshop
A B
C
A B
Boost AWARENESS about changes deriving from accelerating pace of innovation and
technologies with a bottom up approach
A
We work with students in universities and schools, opening debates about future
scenarios and helping them immerse in them in order to understand the impacts of
emerging disrupting technologies.
AGE: 14 to 24 years old
Background: any
Locations: worldwide
Plus we are working in order to disseminate as much as possible through different tools.
14.6.2017
7
A
Presentation of the state of
the art and current experts
discussion Discussion all
togetherDiscussion in front of the class (2 groups
per scenario)
Scenario analysis in
groups
DEBATING ABOUT FUTURE SCENARIOSFuture scenarios are analysed first in small groups (4-6 people) and then discussed
together with everybody participation
A
Design thinking tools help the participants to focus and prepare the discussion. Everything will be soon available with open Creative Commons rights online
14.6.2017
8
A15 February 2017
To24 May 2017
• 15 workshops both in
Italian and in English
• 15 universities
• 21 cities
• 2 nations (Italy | UK)
• 1.032 students
• 31 professors helping
Impactscool
ATOTAL 1.025 100%
W 425 41%
M 600 59%
0 <18 - 0%
1 18-22 640 62%
2 22-24 325 32%
3 >24 60 6%
International 167 16%
ITA 858 84%
GEOGRAPHICALORIGIN
SEX
AGE
Additional information
• AVARAGE OF 71,5 STUDENTS PER CLASS
• AVARAGE DURATION: 2,4 HOURS
SEXSPLIT
W M
AGESPL IT
< 18 18-22 22-24 > 24
GEOGRAPHICALSPLIT
International ITA
14.6.2017
16
Dissemination activity throughinterviews and conferences
A
Dissemination online throughsocials and news tools
A
14.6.2017
17
• More work in Italy
• New countries:
1. Brasil
2. UK
3. Africa
4. India
5. China
6. …
• We are strongly developing our model in Italy where we
are planning more than 1,000 workshops in the next 12
months through the help of ambassadors.
• At the same time we are expanding in new countries. In
the next 3 months:
• UK
• Brasil
• Africa (beta test in Ghana and then deploy in 20+
countries).
• While in 2018 we plan to enter India and China, together
with other 3 EU countries.
What’s next?
Teach BASIC FORESIGHT TOOLS to make people able to think about the future in a
more rational way
B
Starting from June 2017 we are also teaching basic foresight tools and applying them in
scenario
building workshops with students.
AGE: 14 to 24 years old
Background: any
Locations: worldwide
14.6.2017
18
Methodology
B
Identify Constants, Trends, Plans and
Events
Future scenariosbuilding
Creation of product and services for future users
Prioritari-zation
• The activity is usually split in two/three different meeting (2-3 hours each)• The students work both individually and in groups during all the process
BFutures
Constraint(Fattori positivi e negativi di un futuro in cui tutto resta costante)
Growth(Fattori positivi e negativi di un futuro in cui tutto cresce)
Collapse(Fattori positivi e negativi di un futuro in cui tutto crolla)
Transformation(Fattori positivi e negativi di un futuro in cui tutto cambia)
+ - + -
+ - + -
Definiamo le costanti
LUOGO
COSTANTICosa rimarrà costante nel timeframe considerato?Lavorate inserendo una costante per ogni post-it.
TEMPO
TRENDSQuali sono i trend visibili oggi per il futuro (sia positivi sia negativi) con cui tutti dovremo avere a che a fare (Es. invecchiamento popolazione, migrazioni, automazione…). Lavorate inserendo un trend per ogni post-it.
PLANSQuali piani hanno gli stakeholder che possono influenzare il futuro? (Es. Accordo sul clima,
accordi sul disarmo nucleare...). Lavorate inserendo una piano per ogni post-it.
EXPECTED FUTUREQuesta rappresenta la baseline sulla quale costruire i diversi scenari.
+
Design thinking tools help the participants to focus and prepare the discussion. Everything will be soon available with open Creative Commons rights online
14.6.2017
19
B
Design thinking tools help the participants to focus and prepare the discussion. Everything will be soon available with open Creative Commons rights online
B
Design thinking tools help the participants to focus and prepare the discussion. Everything will be soon available with open Creative Commons rights online
14.6.2017
25
MEASURE PEOPLE PERCEPTION about technologies and how to manage them in
the future
C
Measurements are done before, during and after the workshop:
Before questionnaire
During registration of the debate outcomes applying grounded theory
After questionnaire
We are now in the initial phase of the study and we are building the parameters thanks
to the work done with the first 15 workshops
Methodology GROUNDED THEORY
Grounded theory method is a systematic generation of theory from data that contains both inductive anddeductive thinking.
According to Glaser (1992), the strategy of Grounded Theory is to take the interpretation of meaning in socialinteraction on board and study "the interrelationship between meaning in the perception of the subjects and theiraction". Therefore, through the meaning of symbols, human beings interpret their world and the actors whointeract with them, while Grounded Theory translates and discovers new understandings of human beings'behaviours that are generated from the meaning of symbols.
C
14.6.2017
26
Grounded TheoryProcess
"GT is multivariate. It happenssequentially, subsequently, simultaneously, serendipitously, and scheduled"
(Glaser, 1998)
STRAUSS AND CORBIN APPROACH
C
OPEN CODING FOCUSED CODING SELECTIVE CODING
• Coding text and theorizing
• Memoing and theorizing • Integrating, refining and writing up theories
We are starting using Grunded Theory model to analysethe results of the workshops
C
14.6.2017
27
OPEN CODING FOCUSED CODING SELECTIVE CODING
• Coding text and theorizing
• Memoing and theorizing • Integrating, refining and writing up theories
We are now in the Open Coding fase and there are alreadysome patterns emerging to guide us to create concepts, categories, and theories
C
C
14.6.2017
28
DEFINE THROUGH A COLLABORATIVE PROCESS REGULATIONS, VALUES AND
PRINCIPLES that should be taken into account by the decision makers
D
Starting by the end of the year we are going to organize workshops and to use the web
platform (currently under construction) in order to start a collaboration process about
guidelines to be applied to specific technologies and to create impacts solving together
with the community local and global challenges.
Embodyhighest ideals
of human rights
Prioritize maxbenefit to humanity
and naturalenvironment
Mitigate risks and negative impactsc as
AI/AS 3volv e as socio-technical systems
Principles(examples)
Source: IEEE
14.6.2017
29
Thir party independentorganizationsoperating ascontrollers
Responsibilities
Ethical certification
Actions and thingsto be discussed(examples)
Source: IEEE
Let’s stay in touch
cristina@impactscool.com
andrea@impactscool.com
Join the conversation!
https://www.facebook.com/groups/Impactscool/
https://www.facebook.com/Impactscool
top related