future ndlw power point template elluminate friday

Post on 17-Jan-2015

2.525 Views

Category:

Technology

1 Downloads

Preview:

Click to see full reader

DESCRIPTION

Future of Learning: Web 2.0, Gaming and Mobile learning Sponsored & Hosted by: Elluminate, Inc. (http://www.elluminate.com/) This webinar will explore the new undiscovered learning environment and how it is changing the way the world learns and interacts in a global multi-billion dollar education and training market. Specific areas of interest may focus on game-based learning, videoconferencing, virtual animation, mobile learning, simulation, social networking, blended learning and Web 2.0 technologies.

TRANSCRIPT

Webinars Sponsored by:

Welcome to NDLW WebinarsFuture of Learning: Web 2.0, Gaming and Mobile learning

www.usdla.orgwww.ndlw.org &

Introduction-USDLADr. John G. FloresChief Executive OfficerUnited States Distance Learning Association

Dr. Kenneth E. Hartman2008 NDLW National Committee ChairmanAcademic Director, Drexel University Online

Mrs. Julie YoungPresident, USDLAPresident and Chief Executive OfficerFlorida Virtual School

Agenda1. About USDLA2. Markets Info3. Presenter 14. Presenter 25. Thank You

Reggie Smith IIIBoard of Directors, USDLABooz Allen Hamilton, Inc.

www.usdla.orgwww.ndlw.org &

• Mission:

To support the development and application of distance learning, education and training (DLE&T) by uniting learners around the world.

• Purpose:

In 1987, the USDLA was founded on the premise of creating a powerful alliance to meet the burgeoning education and training needs of learning communities globally.

• Learning, education and training communities include: • Corporate Training - Pre K-12 - Higher Education• Home Schooling - Continuing Education• Military & Government Education & Training• Telehealth – Multinationals

Mission & Purpose

www.usdla.orgwww.ndlw.org &

• The global education and training market is currently estimated at $2 trillion, out of which the U.S.A has a share of $740 billion.

• The 2 billion Internet users milestone is expected in 2011.

How Big Is It?

www.usdla.orgwww.ndlw.org &

Post Secondary

Higher Education

$261B

Elementary and

Secondary (K-12) $389B

Corporations and Business

$65B

Government $42B

Consumer $20B

Vocational $21B

Associations $15B

Recruiting and

Staffing $77B

Simulation Training

$23B

Source: brandon-hall.com

Total U.S. Education Market $913B

Reggie Smith III

Associate

Booz Allen Hamilton

smith_reggie@bah.com

www.boozallen.com/learning

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012

Early e-Learning Era Ends

Value Creation Phase

Post-Browser Stage Begins in 2004 -- Adoption of Internet2 begins in 2007-2008

e-Learning eBooks

e-Learning eLibraries

LMS and LCMS Merge

LCMS

2nd Generation e-Learning Era Begins

Broadband

All Content Streamed- Integration, Automation, and Personalization

Commodity Phase

TelePresenceSatellite Intelligent Tutors

3rd Generation e-Learning Era

Begins

On Internet2, New xBand Technology

Rich Collaboration and Simulation

All Administration Automated

Paper Becomes Print on Demand

CD ROM Phased Out

Universal Access to e-Learning

xBand Backbone

Global Brands, Global Degrees

TelePresence

VR-Simulation

AI Learning Emerges

Analog Video Phased Out

eLibraries and eBooks Dominate

LMS

Automated Content

Live Classroom, Proctoring and

TelePresence Merge

Automated Tutoring

Personalization

Blended Instruction

Biometric Testing

2nd Generation Web Conferencing

ERP, CRM, SCM, HR, KM, CM and LMS/LCMS Integrated

Simulation

Source: brandon-hall.com

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

Oprah’s Skype

www.usdla.orgwww.ndlw.org &

We wish it was this easy..

www.usdla.orgwww.ndlw.org &

Widgets – The web widget is a portable chunk of code that can be installed and executed within any separate HTML-based web page by an end user without requiring additional compilation.

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

Social Networks Facebook

www.usdla.orgwww.ndlw.org &

Social Network Mash-ups -Such as CourseFeed which is a “mash-up” between online school content and Facebook.

www.usdla.orgwww.ndlw.org &

http://groups.yahoo.com/group/USDLA/

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

https://www.blogger.com/start

http://usdla.blogspot.com/index.html

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &Source: http://www.michael-prokop.at/google.png

Unified metasearch- Using the power of all the leading search engines together in one search box to deliver the best combined results.

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

• A collection of specifications and standards from multiple sources described through books:

www.usdla.orgwww.ndlw.org &

This is your brain…

This is your brain …

Source: Marc Presnky

www.usdla.orgwww.ndlw.org &

EMOTIOEMOTIONN

SOCIALSOCIALGROUPSGROUPS

CREATIVITCREATIVITYYADReNALINADReNALIN

ee!!

EGO-EGO-GRATIFICATIONGRATIFICATION

FLOFLOWW

LEARNINGLEARNING

MOTIVATIOMOTIVATIONN

STRUCTURESTRUCTURE

INTENSE andINTENSE andPASSIONATEPASSIONATEINVOLVEMENINVOLVEMEN

TT

ENJOYMENENJOYMENTT

ANDANDPLEASUREPLEASURE

DOINGDOING

…and this is your brain on games!

Source: Marc Presnky

www.usdla.orgwww.ndlw.org &

LAN Parties:: Small, Large & “The Gathering” (5,000)

www.usdla.orgwww.ndlw.org &

//

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

Students Administrators

Source: OTIS Educational Systems, Inc

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

www.usdla.orgwww.ndlw.org &

Mark SylvesterCEO

The Future of Learning – Web 2.0

Learning 2.0Learning 2.0ParticipationParticipationUsabilityUsability

ConvergenceConvergenceInformal LearningInformal Learning

StandardizationStandardization

User Generated ContentUser Generated Content

DesignDesign

The Long TailThe Long TailWikisWikisJoy of UseJoy of Use

SimplicitySimplicity

AJAXAJAXOpenAPIsOpenAPIs

Blended LearningBlended Learning

FolksonomyFolksonomyDataDrivenDataDriven

Social SoftwareSocial Software

RecommendationRecommendation

Distance LearningDistance Learning

SOAPSOAP

XMLXML

CollaborationCollaborationPerpetual BetaPerpetual Beta

User CenteredUser Centered

BlogsBlogs

ForumsForums

A Learning 2.0 Community can dramatically improve…

Design Goals: The User Experience

Design Goals: The User Experience

Wouldn’t it be amazing if you knew that …

… and you know who they are!

A well implemented Learning Community optimizes organizational effectiveness

by intelligently matching people to the people and resources they need

to accelerate informal learning.

www.usdla.orgwww.ndlw.org &

Thank You 2009 USDLA Annual National Conference, April 26-29, 2009 in St. Louis, MO Website:

http://www.usdla.org/2009_Conference/USDLA2009_Home.htm

CALL FOR PROPOSALS

Submission Deadline: December 5, 2008

Link: http://www.txdla.org/dlaRFP.asp?app=MAS00-003

2009 USDLA International Distance Learning Awards

Link: http://www.usdla.org/index.php?cid=117

Submission Deadline: January 14,2009

Distance Learning Today (Quarterly) Link: http://www.dltoday.net/

www.usdla.orgwww.ndlw.org &

top related