funativity cs 426 fall 2008. outline team members tools overview programming art game inspiration...

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Funativity

CS 426Fall 2008

Outline

Team members Tools Overview

ProgrammingArt

Game Inspiration Game Description Demo

Team Members

David Smits – LeadChintan Patel – ProgrammerJim Gagliano – ProgrammerAshleigh Wiatrowski - Artist

Programming Tools

Visual Studio Express 2005XNA Game Studio 2.0SVNTracN unit

Visual Studio Express 2005

- Free IDE for C# development- Built in debugger- Auto-complete- Works easily with XNA

XNA Game Studio 2.0

- Library for building games for Windows and XBOX 360- Large Community Base- Takes care of sound loading,

texture loading, model loading

SVN - Subversion

- Version Control system- use TortoiseSVN wrapperfor Windows- allows developers to see who made changes

Trac

- Bug Tracking System- Enables effective trackingof bugs with priority values- Logs who fixed which bugs and how

Nunit

- Unit Testing framework for.net languages- uniform interface for testingcode- enables quick changes

Art Tools

Maya

Maya

- 3d modeling package- exports file formats thatXNA can load

Inspiration - Bloons

www.addictinggames.com/bloons.html - Simple Concept: Pop balloons with darts- Simple Controls: Forceand angle- Fun!

Idea – Bloons 3D

- Same concept – pop balloons- Controls – force, vertical dir., adds horizontal dir.- Fun? Hopefully.

Demo of Tools

Presentation of a simple game coded in XNA

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