exergames: a review of moving video game experiences stephen p. yang & brian k. smith penn state...
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Exergames: A review of moving video game experiences
Stephen P. Yang & Brian K. Smith
Penn State University
NMC Online Conference on Educational Gaming
December 8, 2005
Stephen P. Yang & Brian K. SmithExergames
December 8, 2005 NMC Online Conference on Educational Gaming
Game Controllers
Games played on game consoles (PS2, Xbox, GameCube) or PC Dance DDR / In the Groove Camera - EyeToy Cycle - Cateye GameBike, MOG,
Stephen P. Yang & Brian K. SmithExergames
December 8, 2005 NMC Online Conference on Educational Gaming
Game Controllers (2)
Games played on game consoles (PS2, Xbox, GameCube) or PC Combat – ActionStick, BodyPad, Dark Wind Golf - LaunchPad, QMotions, Gametrak Music – Guitar Hero, Taiko Drum , Donkey Konga Biofeedback – Wild Divine
Stephen P. Yang & Brian K. SmithExergames
December 8, 2005 NMC Online Conference on Educational Gaming
Game Systems
Proprietary consoles, games, controllers, and or software XaviX Cybex Trazer Makato VCycle CycleScore
Stephen P. Yang & Brian K. SmithExergames
December 8, 2005 NMC Online Conference on Educational Gaming
Plug and Play
Games that connect directly to a TV Play TV
EA Snowboarder, Madden Football, Baseball Barbie Balance Beam
MAG (Motion Activated Gear) Batman, Spiderman, Teen Titans
Stephen P. Yang & Brian K. SmithExergames
December 8, 2005 NMC Online Conference on Educational Gaming
Software
Software or games that do not need controllers to play Yourself!Fitness
Virtual Trainer Maya leads you through personalized fitness routines without a game controller
Stephen P. Yang & Brian K. SmithExergames
December 8, 2005 NMC Online Conference on Educational Gaming
Future exergames…virtual, augmented or the real deal?
+ =
Vision Interaction/Gameplay • Fun to play
• Socially engaging
• Challenging
• May be healthier than regular video games
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