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Essays on Competition and Cooperationin Game Theoretical Models

Julio Gonzalez Dıaz

Department of Statistics and Operations ResearchUniversidade de Santiago de Compostela

Thesis DissertationJune 29th, 2005

General Overview

General Overview

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

Part II: Cooperative Game Theory(On the Geometry of TU games)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

A Silent Battle over a Cake (Chapter 1)

Part II: Cooperative Game Theory(On the Geometry of TU games)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

A Silent Battle over a Cake (Chapter 1)

A Noncooperative Approach to Bankruptcy Problems(Chapter 4)

Part II: Cooperative Game Theory(On the Geometry of TU games)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

A Silent Battle over a Cake (Chapter 1)

A Noncooperative Approach to Bankruptcy Problems(Chapter 4)

Repeated Games (Chapters 2 and 3)

Part II: Cooperative Game Theory(On the Geometry of TU games)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

A Silent Battle over a Cake (Chapter 1)

A Noncooperative Approach to Bankruptcy Problems(Chapter 4)

Repeated Games (Chapters 2 and 3)

Part II: Cooperative Game Theory(On the Geometry of TU games)

A Geometric Characterization of the τ -value (Chapter 8)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

A Silent Battle over a Cake (Chapter 1)

A Noncooperative Approach to Bankruptcy Problems(Chapter 4)

Repeated Games (Chapters 2 and 3)

Part II: Cooperative Game Theory(On the Geometry of TU games)

A Geometric Characterization of the τ -value (Chapter 8)

The Core-Center (Chapters 5, 6, and 7)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

A Silent Battle over a Cake (Chapter 1)

A Noncooperative Approach to Bankruptcy Problems(Chapter 4)

Repeated Games (Chapters 2 and 3)

Repeated Games

Part II: Cooperative Game Theory(On the Geometry of TU games)

A Geometric Characterization of the τ -value (Chapter 8)

The Core-Center (Chapters 5, 6, and 7)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

General Overview

General Overview

Part I: Noncooperative Game Theory

A Silent Battle over a Cake (Chapter 1)

A Noncooperative Approach to Bankruptcy Problems(Chapter 4)

Repeated Games (Chapters 2 and 3)

Repeated Games

Part II: Cooperative Game Theory(On the Geometry of TU games)

A Geometric Characterization of the τ -value (Chapter 8)

The Core-Center (Chapters 5, 6, and 7)

The Core-Center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 1/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Part I

Noncooperative Game Theory

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 2/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,

πi( , )

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,

πi(bi, a−i)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,

πi(bi, a−i) ≤

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,

πi(bi, a−i) ≤ πi(a)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

What is a Strategic Game?And a Nash Equilibrium?

Strategic game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the payoff function of player i

Nash equilibrium

An action profile a ∈ A is a Nash equilibrium of (N, A, π) if foreach i ∈ N and each bi ∈ Ai,

πi(bi, a−i) ≤ πi(a)

Unilateral deviations are not profitable

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 3/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

A Silent Battle over a Cake

1 A Silent Battle over a CakeBrief Overview

2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview

3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 4/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Timing Games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Timing Games

Patent race

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Timing Games

“Non-Silent” timing games

Patent race

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Timing Games

“Non-Silent” timing games

Patent race

“Silent” timing games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Timing Games

“Non-Silent” timing games

Patent race

“Silent” timing games

J. Reinganum, 1981(Review of Economic Studies)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Timing Games

“Non-Silent” timing games

Patent race

“Silent” timing games

J. Reinganum, 1981(Review of Economic Studies)

H. Hamers, 1993(Mathematical Methods of OR)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Timing Games

“Non-Silent” timing games

Patent race

“Silent” timing games

J. Reinganum, 1981(Review of Economic Studies)

H. Hamers, 1993(Mathematical Methods of OR) −→ Cake Sharing Games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 5/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Results

Hamers (1993) introduces the cake sharing games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Results

Hamers (1993) introduces the cake sharing games

Existing Results

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Results

Hamers (1993) introduces the cake sharing games

Existing Results

Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Results

Hamers (1993) introduces the cake sharing games

Existing Results

Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game

Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Results

Hamers (1993) introduces the cake sharing games

Existing Results

Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game

Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy

Our Contribution

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Results

Hamers (1993) introduces the cake sharing games

Existing Results

Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game

Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy

Our Contribution

Alternative proof of the existence and uniqueness result of theNash equilibrium in the two player case

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Results

Hamers (1993) introduces the cake sharing games

Existing Results

Hamers (1993) proves the existence and uniqueness of theNash equilibrium of any two player cake sharing game

Koops (2001) finds several properties that Nash equilibria ofthree player cake sharing games must satisfy

Our Contribution

Alternative proof of the existence and uniqueness result of theNash equilibrium in the two player case

Proof of the existence and uniqueness result of the Nashequilibrium in the general case (n-players)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 6/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

A Noncooperative Approach to Bankruptcy Problems

1 A Silent Battle over a CakeBrief Overview

2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview

3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 7/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Bankruptcy Rules

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Bankruptcy Rules

ϕ : Ω −→ Rn

(E, d) 7−→ ϕ(E, d)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Bankruptcy Rules

ϕ : Ω −→ Rn

(E, d) 7−→ ϕ(E, d)

ϕi(E, d) ∈ [0, di]

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Bankruptcy Rules

ϕ : Ω −→ Rn

(E, d) 7−→ ϕ(E, d)

ϕi(E, d) ∈ [0, di]∑

i∈N ϕi(E, d) = E

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Foundations for rules

Bankruptcy Rules

ϕ : Ω −→ Rn

(E, d) 7−→ ϕ(E, d)

ϕi(E, d) ∈ [0, di]∑

i∈N ϕi(E, d) = E

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Foundations for rules

Axiomatic approach

Bankruptcy Rules

ϕ : Ω −→ Rn

(E, d) 7−→ ϕ(E, d)

ϕi(E, d) ∈ [0, di]∑

i∈N ϕi(E, d) = E

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy Rules

Bankruptcy Problem

(E, d)

E ∈ R+ Amount to be divided

d ∈ Rn+ Claims of the agents

∑ni=1 di > E

Foundations for rules

Axiomatic approach

Noncooperative approach

Bankruptcy Rules

ϕ : Ω −→ Rn

(E, d) 7−→ ϕ(E, d)

ϕi(E, d) ∈ [0, di]∑

i∈N ϕi(E, d) = E

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 8/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Bankruptcy problem (E, d)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Bankruptcy problem (E, d)

Each player i announces a portion of di

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Bankruptcy problem (E, d)

Each player i announces a portion of di (admissible for him)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Bankruptcy problem (E, d)

Each player i announces a portion of di (admissible for him)

The lower the portion you claim,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Bankruptcy problem (E, d)

Each player i announces a portion of di (admissible for him)

The lower the portion you claim, the higher your priority

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Bankruptcy problem (E, d)

Each player i announces a portion of di (admissible for him)

The lower the portion you claim, the higher your priority

Unique Nash payoff

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesAn Example

A strategic game

Bankruptcy problem (E, d)

Each player i announces a portion of di (admissible for him)

The lower the portion you claim, the higher your priority

Unique Nash payoff

Coincides with the proposal of the proportional rule

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 9/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesResults

Our contribution

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesResults

Our contributionWe define a family, G, of strategic games such that:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesResults

Our contributionWe define a family, G, of strategic games such that:

Each G ∈ G has a unique Nash payoff N(G)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesResults

Our contributionWe define a family, G, of strategic games such that:

Each G ∈ G has a unique Nash payoff N(G)

For each bankruptcy rule ϕ

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesResults

Our contributionWe define a family, G, of strategic games such that:

Each G ∈ G has a unique Nash payoff N(G)

For each bankruptcy rule ϕ

and each bankruptcy problem (E, d),

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesResults

Our contributionWe define a family, G, of strategic games such that:

Each G ∈ G has a unique Nash payoff N(G)

For each bankruptcy rule ϕ

and each bankruptcy problem (E, d),there is G ∈ G such that N(G) = ϕ(E, d)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60

A Silent Battle over a CakeBankruptcy Problems

Repeated GamesBrief Overview

Bankruptcy Problems and Bankruptcy RulesResults

Our contributionWe define a family, G, of strategic games such that:

Each G ∈ G has a unique Nash payoff N(G)

For each bankruptcy rule ϕ

and each bankruptcy problem (E, d),there is G ∈ G such that N(G) = ϕ(E, d)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 10/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Repeated Games

1 A Silent Battle over a CakeBrief Overview

2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview

3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 11/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Repeated Games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Repeated Games

“The model of a repeated game is designed to examine the logic

of longterm interaction. It captures the idea that a player will take

into account the effect of his current behavior on the other players’

future behavior, and aims to explain phenomena like cooperation,

revenge, and threats”.

(Martin J. Osborne, Ariel Rubinstein)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Repeated Games

“The model of a repeated game is designed to examine the logic

of longterm interaction. It captures the idea that a player will take

into account the effect of his current behavior on the other players’

future behavior, and aims to explain phenomena like cooperation,

revenge, and threats”.

(Martin J. Osborne, Ariel Rubinstein)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Repeated Games

“The model of a repeated game is designed to examine the logic

of longterm interaction. It captures the idea that a player will take

into account the effect of his current behavior on the other players’

future behavior, and aims to explain phenomena like cooperation,

revenge, and threats”.

(Martin J. Osborne, Ariel Rubinstein)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 12/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the utility function of player i

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the utility function of player i

Minmax Payoffs:

vi := mina−i∈A−i

maxai∈Ai

πi(ai, a−i)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the utility function of player i

Minmax Payoffs:

vi := mina−i∈A−i

maxai∈Ai

πi(ai, a−i)

Feasible and Individually Rational Payoffs:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the utility function of player i

Minmax Payoffs:

vi := mina−i∈A−i

maxai∈Ai

πi(ai, a−i)

Feasible and Individually Rational Payoffs:

F :=

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the utility function of player i

Minmax Payoffs:

vi := mina−i∈A−i

maxai∈Ai

πi(ai, a−i)

Feasible and Individually Rational Payoffs:

F := coπ(a) : a ∈ π(A)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the utility function of player i

Minmax Payoffs:

vi := mina−i∈A−i

maxai∈Ai

πi(ai, a−i)

Feasible and Individually Rational Payoffs:

F := coπ(a) : a ∈ π(A) ∩ u ∈ Rn : u ≥ v

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Stage Game

A strategic game G is a triple (N, A, π) where:

N = 1, . . . , n is the set of players

A =∏n

i=1 Ai, where Ai denotes the set of actions for player i

π =∏n

i=1 πi, where πi : A → R is the utility function of player i

Minmax Payoffs:

vi := mina−i∈A−i

maxai∈Ai

πi(ai, a−i)

Feasible and Individually Rational Payoffs:

F := coπ(a) : a ∈ π(A) ∩ u ∈ Rn : u ≥ v

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 13/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , n

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , nS :=

i∈N Si,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , nS :=

i∈N Si, Si := AHi

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , nS :=

i∈N Si, Si := AHi

Discounted payoffs in the repeated game,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , nS :=

i∈N Si, Si := AHi

Discounted payoffs in the repeated game,

πTδ (σ) :=

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , nS :=

i∈N Si, Si := AHi

Discounted payoffs in the repeated game,

πTδ (σ) :=

1

T

T∑

t=1

π(at)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , nS :=

i∈N Si, Si := AHi

Discounted payoffs in the repeated game,

πTδ (σ) :=

1 − δ

1 − δT

T∑

t=1

δt−1π(at)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Repeated Game

Repeated Games (with complete information)

Let G = (N, A, π)

GTδ denotes the T -fold repetition of the game G with discount

parameter δ

GTδ := (N, S, πT

δ ) where

N := 1, . . . , nS :=

i∈N Si, Si := AHi

Discounted payoffs in the repeated game,

πTδ (σ) :=

1 − δ

1 − δT

T∑

t=1

δt−1π(at)

Folk Theorems

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 14/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

General Considerations

Our framework:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

General Considerations

Our framework:

The sets of actions are compact

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

General Considerations

Our framework:

The sets of actions are compact

Continuous payoff functions

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

General Considerations

Our framework:

The sets of actions are compact

Continuous payoff functions

Finite Horizon

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

General Considerations

Our framework:

The sets of actions are compact

Continuous payoff functions

Finite Horizon

Nash Equilibrium

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

General Considerations

Our framework:

The sets of actions are compact

Continuous payoff functions

Finite Horizon

Nash Equilibrium

Complete Information

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

General Considerations

Our framework:

The sets of actions are compact

Continuous payoff functions

Finite Horizon

Nash Equilibrium

Complete Information

Perfect Monitoring (Observable mixed actions)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 15/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The State of ArtThe Folk Theorems

Nash Subgame Perfect

InfiniteHorizon

FiniteHorizon

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The State of ArtThe Folk Theorems

Nash Subgame Perfect

InfiniteHorizon

The “Folk Theorem” (1970s)Fudenberg and Maskin (1986)Abreu et al. (1994)Wen (1994)

FiniteHorizon

Benoıt and Krishna (1987)Benoıt and Krishna (1985)Smith (1995)Gossner (1995)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The State of ArtThe Folk Theorems

Nash Subgame Perfect

InfiniteHorizon

The “Folk Theorem” (1970s)Fudenberg and Maskin (1986)Abreu et al. (1994)Wen (1994)

FiniteHorizon

Benoıt and Krishna (1987)Benoıt and Krishna (1985)Smith (1995)Gossner (1995)

Necessary and Sufficient conditions

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The State of ArtThe Folk Theorems

Nash Subgame Perfect

InfiniteHorizon

The “Folk Theorem” (1970s)Fudenberg and Maskin (1986)Abreu et al. (1994)Wen (1994)

FiniteHorizon

Benoıt and Krishna (1987)Benoıt and Krishna (1985)Smith (1995)Gossner (1995)

Necessary and Sufficient conditions

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 16/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

(Benoıt and Krishna, 1987)

Assumption for the game G

Result

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

(Benoıt and Krishna, 1987)

Assumption for the game G

Existence of strictly rational Nash payoffs

Result

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

(Benoıt and Krishna, 1987)

Assumption for the game G

Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that

πi(ai) > vi

Result

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

(Benoıt and Krishna, 1987)

Assumption for the game G

Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that

πi(ai) > vi

Result

Every payoff in F can be approximated in equilibrium

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

(Benoıt and Krishna, 1987)

Assumption for the game G

Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that

πi(ai) > vi

Result

Every payoff in F can be approximated in equilibriumFor each u ∈ F and each ε > 0, there are T0 and δ0 such that for each

T ≥ T0 and each δ ∈ [δ0, 1], there is a Nash Equilibrium σ of G(δ, T )

satisfying that ‖πT

δ (σ) − u‖ < ε

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

(Benoıt and Krishna, 1987)

Assumption for the game G

Existence of strictly rational Nash payoffsFor each player i there is a Nash Equilibrium ai of G such that

πi(ai) > vi

Result

Every payoff in F can be approximated in equilibriumFor each u ∈ F and each ε > 0, there are T0 and δ0 such that for each

T ≥ T0 and each δ ∈ [δ0, 1], there is a Nash Equilibrium σ of G(δ, T )

satisfying that ‖πT

δ (σ) − u‖ < ε

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 17/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Minmax Payoff (0,0,0)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Minmax Payoff (0,0,0)

Nash Equilibrium (T,l,L), Payoff (0,0,3)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Minmax Payoff (0,0,0)

Nash Equilibrium (T,l,L), Payoff (0,0,3) (B-K not met)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Minmax Payoff (0,0,0)

Nash Equilibrium (T,l,L), Payoff (0,0,3) (B-K not met)

Player 3 can be threatened

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 18/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Player 3 is forced to play R

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Player 3 is forced to play R

The profile α3 =(T,l,R) is a Nash Equilibrium of the reducedgame with Payoff (0,3,-1)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Examplel m r

T 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m r0,3,-1 0,-1,-1 1,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1-1,0,-1 -1,-1,-1 0,-1,-1

R

Player 3 is forced to play R

The profile α3 =(T,l,R) is a Nash Equilibrium of the reducedgame with Payoff (0,3,-1)

Now player 2 can be threatened

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 19/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Example

l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1

R

r

1,-1,-1

0,-1,-1

0,-1,-1

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Example

l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1

R

r

1,-1,-1

0,-1,-1

0,-1,-1

Player 3 is forced to play R and player 2 to play r

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Example

l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1

R

r

1,-1,-1

0,-1,-1

0,-1,-1

Player 3 is forced to play R and player 2 to play r

The profile α32 =(T,r,R) is a Nash Equilibrium of the reducedgame with Payoff (1,-1,-1)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Our ContributionMinmax Bettering Ladders

Example

l m rT 0,0,3 0,-1,0 0,-1,0M -1,0,0 0,-1,0 0,-1,0B -1,0,0 0,-1,0 0,-1,0

L

l m0,3,-1 0,-1,-1-1,0,-1 -1,-1,-1-1,0,-1 -1,-1,-1

R

r

1,-1,-1

0,-1,-1

0,-1,-1

Player 3 is forced to play R and player 2 to play r

The profile α32 =(T,r,R) is a Nash Equilibrium of the reducedgame with Payoff (1,-1,-1)

Now player 1 can be threatened

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 20/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅

game G

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅

game G

“Nash equilibrium” σ1

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1

game G

“Nash equilibrium” σ1

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1

game G G(aN1)

“Nash equilibrium” σ1

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1

game G G(aN1)

“Nash equilibrium” σ1 σ2

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . .

game G G(aN1) . . .

“Nash equilibrium” σ1 σ2 . . .

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1

game G G(aN1) . . .

“Nash equilibrium” σ1 σ2 . . .

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1

game G G(aN1) . . . G(aNh−1)

“Nash equilibrium” σ1 σ2 . . .

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1

game G G(aN1) . . . G(aNh−1)

“Nash equilibrium” σ1 σ2 . . . σh

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1)

“Nash equilibrium” σ1 σ2 . . . σh

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1) −−−

“Nash equilibrium” σ1 σ2 . . . σh −−−

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1) −−−

“Nash equilibrium” σ1 σ2 . . . σh −−−

A minimax-bettering ladder of a game G is a tripletN ,A, Σ

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1) −−−

“Nash equilibrium” σ1 σ2 . . . σh −−−

A minimax-bettering ladder of a game G is a tripletN ,A, Σ

N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1) −−−

“Nash equilibrium” σ1 σ2 . . . σh −−−

A minimax-bettering ladder of a game G is a tripletN ,A, Σ

N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N

A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1) −−−

“Nash equilibrium” σ1 σ2 . . . σh −−−

A minimax-bettering ladder of a game G is a tripletN ,A, Σ

N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N

A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1

Σ := σ1, . . . , σh

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1) −−−

“Nash equilibrium” σ1 σ2 . . . σh −−−

A minimax-bettering ladder of a game G is a tripletN ,A, Σ

N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N

A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1

Σ := σ1, . . . , σh

Nh is the top rung of the ladder

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Minmax Bettering LaddersFormal Definition

reliable players ∅ N1 . . . Nh−1 Nh

game G G(aN1) . . . G(aNh−1) −−−

“Nash equilibrium” σ1 σ2 . . . σh −−−

A minimax-bettering ladder of a game G is a tripletN ,A, Σ

N := ∅ = N0 ( N1 ( · · · ( Nh subsets of N

A := aN1 ∈ AN1 , . . . , aNh−1∈ ANh−1

Σ := σ1, . . . , σh

Nh is the top rung of the ladderNh = N → complete minimax-bettering ladder

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 21/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The New Folk Theorem(Gonzalez-Dıaz, 2003)

Assumption for the game G

Result

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The New Folk Theorem(Gonzalez-Dıaz, 2003)

Assumption for the game G

Existence of a complete minmax bettering ladder

Result

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The New Folk Theorem(Gonzalez-Dıaz, 2003)

Assumption for the game G

Existence of a complete minmax bettering ladder

Result

Every payoff in F can be approximated in equilibrium

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The New Folk Theorem(Gonzalez-Dıaz, 2003)

Assumption for the game G

Existence of a complete minmax bettering ladder

Result

Every payoff in F can be approximated in equilibrium

RemarkUnlike Benoıt and Krishna’s result, this theorem provides anecessary and sufficient condition

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The New Folk Theorem(Gonzalez-Dıaz, 2003)

Assumption for the game G

Existence of a complete minmax bettering ladder

Result

Every payoff in F can be approximated in equilibrium

RemarkUnlike Benoıt and Krishna’s result, this theorem provides anecessary and sufficient condition

Why the word generalized?

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 22/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral Commitments

Motivation

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral Commitments

Motivation

Commitment

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral Commitments

Motivation

Commitment

Repeated games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral Commitments

Motivation

Commitment

Repeated games

Unilateral commitments in repeated games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral Commitments

Motivation

Commitment

Repeated games

Unilateral commitments in repeated games

Delegation games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 23/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

The UC-extension: U(G) := (N, AU , πU )

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

The UC-extension: U(G) := (N, AU , πU )

AU :=∏

i∈N AUi , where AU

i is the set of all couples (Aci , αi)

such that

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

The UC-extension: U(G) := (N, AU , πU )

AU :=∏

i∈N AUi , where AU

i is the set of all couples (Aci , αi)

such that1 ∅ ( Ac

i ⊆ Ai,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

The UC-extension: U(G) := (N, AU , πU )

AU :=∏

i∈N AUi , where AU

i is the set of all couples (Aci , αi)

such that1 ∅ ( Ac

i ⊆ Ai,2 αi :

j∈N 2Aj −→ Ai

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

The UC-extension: U(G) := (N, AU , πU )

AU :=∏

i∈N AUi , where AU

i is the set of all couples (Aci , αi)

such that1 ∅ ( Ac

i ⊆ Ai,2 αi :

j∈N 2Aj −→ Ai and, for each Ac ∈∏

j∈N 2Aj ,αi(A

c) ∈ Aci

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

The UC-extension: U(G) := (N, AU , πU )

AU :=∏

i∈N AUi , where AU

i is the set of all couples (Aci , αi)

such that1 ∅ ( Ac

i ⊆ Ai,2 αi :

j∈N 2Aj −→ Ai and, for each Ac ∈∏

j∈N 2Aj ,αi(A

c) ∈ Aci

Commitments are UnilateralCompetition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Unilateral CommitmentsDefinitions

The stage game: G := (N, A, π)

N := 1, . . . , nA :=

i∈N Ai

π := (π1, . . . , πn)

The repeated game: GTδ := (N, S, πT

δ )

N := 1, . . . , nS :=

i∈N Si

(Si := AHi )

πTδ

The UC-extension: U(G) := (N, AU , πU )

AU :=∏

i∈N AUi , where AU

i is the set of all couples (Aci , αi)

such that1 ∅ ( Ac

i ⊆ Ai,2 αi :

j∈N 2Aj −→ Ai and, for each Ac ∈∏

j∈N 2Aj ,αi(A

c) ∈ Aci

Commitments are Unilateral Complete Information

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 24/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame

Definition (Informal)

Let σ be a strategy profile.

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame

Definition (Informal)

Let σ be a strategy profile. A subgame is σ-relevant

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame

Definition (Informal)

Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame

Definition (Informal)

Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players

Virtually Subgame Perfect Equilibrium

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame

Definition (Informal)

Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players

Virtually Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumMotivation

Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a SPE if it prescribes a Nash equilibrium foreach subgame

Definition (Informal)

Let σ be a strategy profile. A subgame is σ-relevant if it can bereached by a sequence of unilateral deviations of the players

Virtually Subgame Perfect Equilibrium

Eliminates Nash equilibria based on incredible threats

A strategy σ is a VSPE if it prescribes a Nash equilibrium foreach σ-relevant subgame

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 25/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumDiscussion

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumDiscussion

Subgame Perfect Vs Virtually Subgame Perfect

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumDiscussion

Subgame Perfect Vs Virtually Subgame Perfect

Why do we need VSPE?

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumDiscussion

Subgame Perfect Vs Virtually Subgame Perfect

Why do we need VSPE?

In our model, we face very large trees

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumDiscussion

Subgame Perfect Vs Virtually Subgame Perfect

Why do we need VSPE?

In our model, we face very large trees

There can be subgames with no Nash Equilibrium

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumDiscussion

Subgame Perfect Vs Virtually Subgame Perfect

Why do we need VSPE?

In our model, we face very large trees

There can be subgames with no Nash Equilibrium

Hence,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Virtually Subgame Perfect EquilibriumDiscussion

Subgame Perfect Vs Virtually Subgame Perfect

Why do we need VSPE?

In our model, we face very large trees

There can be subgames with no Nash Equilibrium

Hence,

We cannot use the classic results for the existence of SPE

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 26/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Nash Folk Theorem (without UC)

Existence of a complete minmax bettering ladder

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Nash Folk Theorem (without UC)

Existence of a complete minmax bettering ladder

Theorem 1 (Garcıa-Jurado et al., 2000)

No assumption is needed for the Nash folk theorem with UC

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Nash Folk Theorem (without UC)

Existence of a complete minmax bettering ladder

Theorem 1 (Garcıa-Jurado et al., 2000)

No assumption is needed for the Nash folk theorem with UC

Subgame Perfect Folk Theorem (without UC)

G must have a pair of Nash equilibra in which some player getsdifferent payoffs

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Nash Folk Theorem (without UC)

Existence of a complete minmax bettering ladder

Theorem 1 (Garcıa-Jurado et al., 2000)

No assumption is needed for the Nash folk theorem with UC

Subgame Perfect Folk Theorem (without UC)

G must have a pair of Nash equilibra in which some player getsdifferent payoffs

Proposition 1

The counterpart of Theorem 1 for VSPE does not hold

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 27/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Theorem 1 (Garcıa-Jurado et al., 2000)

No assumption is needed for the Nash folk theorem with UC

Proposition 1

The counterpart of Theorem 1 for VSPE does not hold

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Theorem 1 (Garcıa-Jurado et al., 2000)

No assumption is needed for the Nash folk theorem with UC

Proposition 1

The counterpart of Theorem 1 for VSPE does not hold

Proposition 2

Let a ∈ A be a Nash equilibrium of G. Then, the game U(G) hasa VSPE with payoff π(a)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60

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Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Theorem 1 (Garcıa-Jurado et al., 2000)

No assumption is needed for the Nash folk theorem with UC

Proposition 1

The counterpart of Theorem 1 for VSPE does not hold

Proposition 2

Let a ∈ A be a Nash equilibrium of G. Then, the game U(G) hasa VSPE with payoff π(a)

Theorem 2No assumption is needed for the VSPE folk theorem when we havetwo stages of commitments

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

The Folk TheoremsFinite Horizon

Theorem 1 (Garcıa-Jurado et al., 2000)

No assumption is needed for the Nash folk theorem with UC

Proposition 1

The counterpart of Theorem 1 for VSPE does not hold

Proposition 2

Let a ∈ A be a Nash equilibrium of G. Then, the game U(G) hasa VSPE with payoff π(a)

Theorem 2No assumption is needed for the VSPE folk theorem when we havetwo stages of commitments

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 28/60

The State of ArtNecessary and Sufficient Conditions for the Folk Theorems

Without UC 1 stage of UC2 stagesof UC

Nash Theorem NoneInfinite Horizon (Fudenberg and Maskin, 1986)

(Virtual) Perfect Th. Non-Equivalent UtilitiesInfinite Horizon (Abreu et al., 1994)

Nash Theorem Minimax-Bettering LadderFinite Horizon (Gonzalez-Dıaz, 2003)

(Virtual) Perfect Th. Recursively-distinctFinite Horizon Nash payoffs (Smith, 1995)

The State of ArtNecessary and Sufficient Conditions for the Folk Theorems

Without UC 1 stage of UC2 stagesof UC

Nash Theorem None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2)

(Virtual) Perfect Th. Non-Equivalent Utilities NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2)

Nash Theorem Minimax-Bettering LadderFinite Horizon (Gonzalez-Dıaz, 2003)

(Virtual) Perfect Th. Recursively-distinctFinite Horizon Nash payoffs (Smith, 1995)

The State of ArtNecessary and Sufficient Conditions for the Folk Theorems

Without UC 1 stage of UC2 stagesof UC

Nash Theorem None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2)

(Virtual) Perfect Th. Non-Equivalent Utilities NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2)

Nash Theorem Minimax-Bettering Ladder NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000)

(Virtual) Perfect Th. Recursively-distinctFinite Horizon Nash payoffs (Smith, 1995)

The State of ArtNecessary and Sufficient Conditions for the Folk Theorems

Without UC 1 stage of UC2 stagesof UC

Nash Theorem None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2)

(Virtual) Perfect Th. Non-Equivalent Utilities NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2)

Nash Theorem Minimax-Bettering Ladder NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000)

(Virtual) Perfect Th. Recursively-distinct Minimax-Bettering LadderFinite Horizon Nash payoffs (Smith, 1995) (Prop. 2, only sufficient)

The State of ArtNecessary and Sufficient Conditions for the Folk Theorems

Without UC 1 stage of UC2 stagesof UC

Nash Theorem None None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2) (Prop. 2)

(Virtual) Perfect Th. Non-Equivalent Utilities None NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2) (Prop. 2)

Nash Theorem Minimax-Bettering Ladder None NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000) (Prop. 2)

(Virtual) Perfect Th. Recursively-distinct Minimax-Bettering Ladder NoneFinite Horizon Nash payoffs (Smith, 1995) (Prop. 2, only sufficient) (Th. 2)

The State of ArtNecessary and Sufficient Conditions for the Folk Theorems

Without UC 1 stage of UC2 stagesof UC

Nash Theorem None None NoneInfinite Horizon (Fudenberg and Maskin, 1986) (Prop. 2) (Prop. 2)

(Virtual) Perfect Th. Non-Equivalent Utilities None NoneInfinite Horizon (Abreu et al., 1994) (Prop. 2) (Prop. 2)

Nash Theorem Minimax-Bettering Ladder None NoneFinite Horizon (Gonzalez-Dıaz, 2003) (Garcıa-Jurado et al., 2000) (Prop. 2)

(Virtual) Perfect Th. Recursively-distinct Minimax-Bettering Ladder NoneFinite Horizon Nash payoffs (Smith, 1995) (Prop. 2, only sufficient) (Th. 2)

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

We have presented a noncooperative approach to bankruptcyproblems

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

We have presented a noncooperative approach to bankruptcyproblems

We have extended the result in Benoıt and Krishna (1987)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

We have presented a noncooperative approach to bankruptcyproblems

We have extended the result in Benoıt and Krishna (1987)

We have generalized the result in Benoıt and Krishna (1987)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

We have presented a noncooperative approach to bankruptcyproblems

We have extended the result in Benoıt and Krishna (1987)

We have generalized the result in Benoıt and Krishna (1987)

Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

We have presented a noncooperative approach to bankruptcyproblems

We have extended the result in Benoıt and Krishna (1987)

We have generalized the result in Benoıt and Krishna (1987)

Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem

UC lead to weaker assumptions for the folk theorems

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

We have presented a noncooperative approach to bankruptcyproblems

We have extended the result in Benoıt and Krishna (1987)

We have generalized the result in Benoıt and Krishna (1987)

Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem

UC lead to weaker assumptions for the folk theorems

Nonetheless, some assumptions are still needed for someVSPE folk theorems

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryConclusions

Conclusions

We have studied a special family of timing games, extendingthe results in Hamers (1993)

We have presented a noncooperative approach to bankruptcyproblems

We have extended the result in Benoıt and Krishna (1987)

We have generalized the result in Benoıt and Krishna (1987)

Our main result establishes a necessary and sufficientcondition for the finite horizon Nash folk theorem

UC lead to weaker assumptions for the folk theorems

Nonetheless, some assumptions are still needed for someVSPE folk theorems

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 30/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryFuture Research

Future Research

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryFuture Research

Future Research

Study the extent up to which our results for timing games canbe extended

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryFuture Research

Future Research

Study the extent up to which our results for timing games canbe extended

Study whether the games in our family are natural fordifferent bankruptcy rules

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryFuture Research

Future Research

Study the extent up to which our results for timing games canbe extended

Study whether the games in our family are natural fordifferent bankruptcy rules

Try to find decentralized results (where the regulator needsnot to have complete information)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryFuture Research

Future Research

Study the extent up to which our results for timing games canbe extended

Study whether the games in our family are natural fordifferent bankruptcy rules

Try to find decentralized results (where the regulator needsnot to have complete information)

Study whether the general folk theorems like our’s can beobtained in other families of repeated games (infinite horizon,subgame perfection, incomplete information)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryFuture Research

Future Research

Study the extent up to which our results for timing games canbe extended

Study whether the games in our family are natural fordifferent bankruptcy rules

Try to find decentralized results (where the regulator needsnot to have complete information)

Study whether the general folk theorems like our’s can beobtained in other families of repeated games (infinite horizon,subgame perfection, incomplete information)

Study Unilateral Commitments in models with incompleteinformation

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 31/60

A Silent Battle over a CakeBankruptcy Problems

Repeated Games

Definitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Noncooperative Game TheoryReferences

References

Gonzalez-Dıaz, J., P. Borm, H. Norde (2004):

“A Silent Battle over a Cake,” Tech. rep., CentER discussion paper series

Garcıa-Jurado, I., J. Gonzalez-Dıaz, A. Villar (2004):

“A Noncooperative Approach to Bankruptcy Problems,” Preprint

Gonzalez-Dıaz, J. (2003):

“Finitely Repeated Games: A Generalized Nash Folk Theorem,” Toappear in Games and Economic Behavior

Garcıa-Jurado, I., J. Gonzalez-Dıaz (2005):

“Unilateral Commitments in Repeated Games”, Preprint

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 32/60

A Geometric Characterization of the τ -valueThe Core-Center

Part II

Cooperative Game Theory

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 33/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

N = 1, . . . , n is the set of players

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

N = 1, . . . , n is the set of players

v is the characteristic function,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

N = 1, . . . , n is the set of players

v is the characteristic function,v : 2n −→ R

S 7−→ v(S)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

N = 1, . . . , n is the set of players

v is the characteristic function,v : 2n −→ R

S 7−→ v(S)

Allocation rule

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

N = 1, . . . , n is the set of players

v is the characteristic function,v : 2n −→ R

S 7−→ v(S)

Allocation rule

An allocation rule on a domain Ω is a function ϕ such that

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

N = 1, . . . , n is the set of players

v is the characteristic function,v : 2n −→ R

S 7−→ v(S)

Allocation rule

An allocation rule on a domain Ω is a function ϕ such that

ϕ : Ω −→ Rn

(N, v) 7−→ ϕ(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

What is a Cooperative Game?And an Allocation Rule?

Cooperative game (with transferable utility)

A cooperative TU game is a pair (N, v) where:

N = 1, . . . , n is the set of players

v is the characteristic function,v : 2n −→ R

S 7−→ v(S)

Allocation rule

An allocation rule on a domain Ω is a function ϕ such that

ϕ : Ω −→ Rn

(N, v) 7−→ ϕ(N, v)

An allocation x ∈ Rn is efficient if∑n

i=1 xi = v(N)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 34/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

A Geometric Characterization of the τ -value

4 A Geometric Characterization of the τ -valueBrief Overview

5 The Core-CenterThe Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 35/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Let v denote a cooperative game (N is fixed)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Minimum right vector, m(v) ∈ Rn:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Minimum right vector, m(v) ∈ Rn:

for each i ∈ N, mi(v) := maxS⊆N, i∈S

v(S) −∑

j∈S\i

Mj(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Minimum right vector, m(v) ∈ Rn:

for each i ∈ N, mi(v) := maxS⊆N, i∈S

v(S) −∑

j∈S\i

Mj(v)

Core cover:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Minimum right vector, m(v) ∈ Rn:

for each i ∈ N, mi(v) := maxS⊆N, i∈S

v(S) −∑

j∈S\i

Mj(v)

Core cover:

CC(v) := x ∈ Rn :

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Minimum right vector, m(v) ∈ Rn:

for each i ∈ N, mi(v) := maxS⊆N, i∈S

v(S) −∑

j∈S\i

Mj(v)

Core cover:

CC(v) := x ∈ Rn :∑

i∈N

xi = v(N),

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Minimum right vector, m(v) ∈ Rn:

for each i ∈ N, mi(v) := maxS⊆N, i∈S

v(S) −∑

j∈S\i

Mj(v)

Core cover:

CC(v) := x ∈ Rn :∑

i∈N

xi = v(N), m(v) ≤ x ≤ M(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

Previous concepts

Utopia vector, M(v) ∈ Rn:

for each i ∈ N, Mi(v) := v(N) − v(N\i)

Minimum right vector, m(v) ∈ Rn:

for each i ∈ N, mi(v) := maxS⊆N, i∈S

v(S) −∑

j∈S\i

Mj(v)

Core cover:

CC(v) := x ∈ Rn :∑

i∈N

xi = v(N), m(v) ≤ x ≤ M(v)

A game v is compromise admissible if CC(v) 6= ∅

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 36/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

τ(v) = λm(v) + (1 − λ)M(v),

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N

τi = v(N)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N

τi = v(N)

By definition, CC(v) is a convex polytope

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N

τi = v(N)

By definition, CC(v) is a convex polytope

The τ ∗-value, Gonzalez-Dıaz et al. (2003):

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N

τi = v(N)

By definition, CC(v) is a convex polytope

The τ ∗-value, Gonzalez-Dıaz et al. (2003):

τ∗(v) := “center of gravity of the edges of the core-cover”

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N

τi = v(N)

By definition, CC(v) is a convex polytope

The τ ∗-value, Gonzalez-Dıaz et al. (2003):

τ∗(v) := “center of gravity of the edges of the core-cover”(multiplicities for the edges have to be taken into account)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

The τ -value

The τ -value or compromise-value (Tijs, 1981):

τ(v) := “point on the line segment between m(v) and M(v) thatis efficient”,

τ(v) = λm(v) + (1 − λ)M(v), λ ∈ [0, 1] is such thatXi∈N

τi = v(N)

By definition, CC(v) is a convex polytope

The τ ∗-value, Gonzalez-Dıaz et al. (2003):

τ∗(v) := “center of gravity of the edges of the core-cover”(multiplicities for the edges have to be taken into account)

By definition, τ(v) ∈ CC(v) and τ∗(v) ∈ CC(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 37/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that

v(N) −∑

j∈N

mj(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) v(N) −∑

j∈N

mj(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Quant et al. (2004):

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Quant et al. (2004):

Bankruptcty Problem

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Quant et al. (2004):

Bankruptcty Problem −→ Bankruptcty Game

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Quant et al. (2004):

Bankruptcty Problem −→ Bankruptcty GameProportional Rule

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Quant et al. (2004):

Bankruptcty Problem −→ Bankruptcty GameProportional Rule −→ τ -value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Quant et al. (2004):

Bankruptcty Problem −→ Bankruptcty GameProportional Rule −→ τ -value

Adjusted Proportional Rule

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

Brief Overview

Results

P1: Let v be such that for each i ∈ N ,

Mi(v) − mi(v) ≤ v(N) −∑

j∈N

mj(v)

TheoremIf v satisfies P1, then τ(v) = τ∗(v)

Quant et al. (2004):

Bankruptcty Problem −→ Bankruptcty GameProportional Rule −→ τ -value

Adjusted Proportional Rule −→ τ∗-value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 38/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center

4 A Geometric Characterization of the τ -valueBrief Overview

5 The Core-CenterThe Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 39/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N ,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

x is stable if

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

x is stable if for each S ⊆ N ,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

x is stable if for each S ⊆ N ,∑

i∈S xi ≥ v(S)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

x is stable if for each S ⊆ N ,∑

i∈S xi ≥ v(S)

The Core (Gillies, 1953):

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

x is stable if for each S ⊆ N ,∑

i∈S xi ≥ v(S)

The Core (Gillies, 1953):

The core of v is the set of all efficient and stable allocations

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

x is stable if for each S ⊆ N ,∑

i∈S xi ≥ v(S)

The Core (Gillies, 1953):

The core of v is the set of all efficient and stable allocations

C(v) := x ∈ Rn :∑

i∈N

xi = v(N) and, for each S ⊆ N,∑

i∈S

xi ≥ v(S)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Some More Background

Fix a game v and an allocation x ∈ Rn

x is efficient if∑n

i=1 xi = v(N)

x is individually rational if for each i ∈ N , xi ≥ v(i)

x is stable if for each S ⊆ N ,∑

i∈S xi ≥ v(S)

The Core (Gillies, 1953):

The core of v is the set of all efficient and stable allocations

C(v) := x ∈ Rn :∑

i∈N

xi = v(N) and, for each S ⊆ N,∑

i∈S

xi ≥ v(S)

A game v is balanced if C(v) 6= ∅

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 40/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Let v be a balanced game

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):

v

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):

C(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):

U(C(v))

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):

E(

U(C(v)))

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Definition

Let U(A) be the uniform distribution defined over A

Let E(P) be the expectation of P

The Core-Center (Gonzalez-Dıaz and Sanchez Rodrıguez, 2003):

Let v be a balanced gameThe core-center, µ(v), is center of gravity of C(v):

µ(v) := E(

U(C(v)))

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 41/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Weber Set

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Weber Set & Shapley Value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 42/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 43/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Core-Cover

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 43/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Core-Cover & τ -value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 43/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 44/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Core

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 44/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Core & Core-Center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 44/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 45/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Weber Set & Shapley Value

Core-Cover & τ -value

Core & Core-Center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 45/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Motivation

v =

v(1) = 0 v(2) = 0 v(3) = 0v(12) = 1 v(13) = 4 v(23) = 7

v(123) = 15

Core = Core Cover = Weber Set

Weber Set & Shapley Value

Core-Cover & τ -value

Core & Core-Center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 45/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency • Individual rationality

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency • Individual rationality• Stability

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency • Individual rationality• Stability • Dummy player

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency • Individual rationality• Stability • Dummy player• Symmetry

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency • Individual rationality• Stability • Dummy player• Symmetry • Translation invariance

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency • Individual rationality• Stability • Dummy player• Symmetry • Translation invariance• Scale invariance

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Basic Properties

Basic Properties

• Efficiency • Individual rationality• Stability • Dummy player• Symmetry • Translation invariance• Scale invariance • . . .

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 46/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuity

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

(−a

2, 0) (a

2, 0)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

(−a

2, 0) (a

2, 0)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

(−a

2, 0) (a

2, 0)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

(−a

2, 0) (a

2, 0)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

(−a

2, 0) (a

2, 0)

(0, 12)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

(−a

2, 0) (a

2, 0)

(0, 12)

Continuity??

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Continuity

Continuityϕ : Ω ⊆ R2n

−→ Rn

v 7−→ ϕ(v)

(0, 1)

(−a, 0) (a, 0)

(0, 13)

(−a

2, 0) (a

2, 0)

(0, 12)

Continuity??

TheoremThe Core-Center is a continuous allocation rule

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 47/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S),

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity

For each i ∈ T ,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity

T = N implies that for each i ∈ N ,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity

T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity NOT SATISFIED

T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity NOT SATISFIED

T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)

Weak coalitional monotonicity

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity NOT SATISFIED

T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)

Weak coalitional monotonicity∑

i∈T ϕi(w) ≥∑

i∈T ϕi(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity NOT SATISFIED

T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)

Weak coalitional monotonicity SATISFIED!!!∑

i∈T ϕi(w) ≥∑

i∈T ϕi(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: Monotonicity

• Take a pair of games v and w

Strong monotonicity NOT SATISFIED

Let i ∈ N . If for each S ⊆ N\i,

w(S ∪ i) − w(S) ≥ v(S ∪ i) − v(S), then ϕi(N, w) ≥ ϕi(N, v)

• w(T ) > v(T ) and for each S 6= T , w(S) = v(S)

Coalitional monotonicity NOT SATISFIED

For each i ∈ T , ϕi(N, w) ≥ ϕi(N, v)

Aggregate mononicity NOT SATISFIED

T = N implies that for each i ∈ N , ϕi(N, w) ≥ ϕi(N, v)

Weak coalitional monotonicity SATISFIED!!!∑

i∈T ϕi(w) ≥∑

i∈T ϕi(v)Core-Center ⇐⇒ Nucleolus

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 48/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N .

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

v(S) =

k T = S

v(S) otherwise

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

v(S) =

maxv(S), v(S\T ) + k T ⊆ S

v(S) otherwise

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

v(S) =

maxv(S), v(S\T ) + k T ⊆ S

v(S) otherwise

v(S) =

maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S

v(S) otherwise

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

v(S) =

maxv(S), v(S\T ) + k T ⊆ S

v(S) otherwise

v(S) =

maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S

v(S) otherwise

“CUT”

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

v(S) =

maxv(S), v(S\T ) + k T ⊆ S

v(S) otherwise

v(S) =

maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S

v(S) otherwise

Definitionϕ is a T -solution

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

v(S) =

maxv(S), v(S\T ) + k T ⊆ S

v(S) otherwise

v(S) =

maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S

v(S) otherwise

Definitionϕ is a T -solution if for each pair v, v

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Superadditivity: If S ∩ T = ∅, then v(S ∪ T ) ≥ v(S) + v(T )

Let v be a balanced game. Let T ( N . Let k ∈ [v(T ), v(N) − v(N\T )]

v(S) =

maxv(S), v(S\T ) + k T ⊆ S

v(S) otherwise

v(S) =

maxv(S), v(S\(N\T )) + v(N) − k N\T ⊆ S

v(S) otherwise

Definitionϕ is a T -solution if for each pair v, v

ϕ(v) = αϕ(v) + (1 − α)ϕ(v)

where α ∈ [0, 1]

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 49/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Definitionϕ is a T -solution if for each pair v, v

ϕ(v) = αϕ(v) + (1 − α)ϕ(v)

where α ∈ [0, 1]

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Definitionϕ is a T -solution if for each pair v, v

ϕ(v) = αϕ(v) + (1 − α)ϕ(v)

where α ∈ [0, 1]

DefinitionDissection of a game v:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Definitionϕ is a T -solution if for each pair v, v

ϕ(v) = αϕ(v) + (1 − α)ϕ(v)

where α ∈ [0, 1]

DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Definitionϕ is a T -solution if for each pair v, v

ϕ(v) = αϕ(v) + (1 − α)ϕ(v)

where α ∈ [0, 1]

DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr

Definitionϕ is an RT -solution if:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Definitionϕ is a T -solution if for each pair v, v

ϕ(v) = αϕ(v) + (1 − α)ϕ(v)

where α ∈ [0, 1]

DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr

Definitionϕ is an RT -solution if:

1 ϕ is a T -solution

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center: An Additivity Property

Definitionϕ is a T -solution if for each pair v, v

ϕ(v) = αϕ(v) + (1 − α)ϕ(v)

where α ∈ [0, 1]

DefinitionDissection of a game v: G(v) = v1, v2, . . . , vr

Definitionϕ is an RT -solution if:

1 ϕ is a T -solution

2 Translation Invariance

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 50/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

C(v)

21

3

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

C(v)

k21

3

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

C(v)

k21

3

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)

CUT!!!

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)Definition

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)DefinitionLet v be a balanced game

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v

ϕ satisfies fair additivity with respect to the core if:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v

ϕ satisfies fair additivity with respect to the core if:

1 ϕ is a RT -solution

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center:

Balanced Games

3

s

C(v)

k21

3 C(v)

C(v)DefinitionLet v be a balanced gameLet v′ and v′′ be two balanced games such that belong to somedissection of v

ϕ satisfies fair additivity with respect to the core if:

1 ϕ is a RT -solution

2 C(v′) = C(v′′) implies that αv(v′) = αv(v

′′)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 51/60

Table of PropertiesShapley Nucleolus Core-Center

Table of PropertiesShapley Nucleolus Core-Center

Efficiency

Individual Rationality

Continuity

Dummy Player

Symmetry

Translation and Scale Invariance

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity

Coalitional Monotonicity

Aggregate Monotonicity

Weak Coalitional Monotonicity

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity X X X

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity X X X

Consistency (Davis/Maschler)

Consistency (Hart/Mas-Collel)

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity X X X

Consistency (Davis/Maschler) X X X

Consistency (Hart/Mas-Collel)

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity X X X

Consistency (Davis/Maschler) X X X

Consistency (Hart/Mas-Collel) X X X

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity X X X

Consistency (Davis/Maschler) X X X

Consistency (Hart/Mas-Collel) X X X

Fair Additivity w.r.t. the core

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity X X X

Consistency (Davis/Maschler) X X X

Consistency (Hart/Mas-Collel) X X X

Fair Additivity w.r.t. the core X X X

Table of PropertiesShapley Nucleolus Core-Center

Efficiency X X X

Individual Rationality X X X

Continuity X X X

Dummy Player X X X

Symmetry X X X

Translation and Scale Invariance X X X

Stability X X X

Strong Monotonicity X X X

Coalitional Monotonicity X X X

Aggregate Monotonicity X X X

Weak Coalitional Monotonicity X X X

Additivity X X X

Consistency (Davis/Maschler) X X X

Consistency (Hart/Mas-Collel) X X X

Fair Additivity w.r.t. the core X X X

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

Theorem

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Weak Symmetry

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Weak Symmetry

Continuity

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Weak Symmetry

Continuity

Fair Additivity with respect to the core

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Weak Symmetry

Continuity

Fair Additivity with respect to the core

Then, for each v ∈ BG,

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Weak Symmetry

Continuity

Fair Additivity with respect to the core

Then, for each v ∈ BG, ϕ(v) coincides with the core-center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Weak Symmetry

Continuity

Fair Additivity with respect to the core

Then, for each v ∈ BG, ϕ(v) coincides with the core-center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Extended Weak Symmetry

Continuity

Fair Additivity with respect to the core

Then, for each v ∈ BG, ϕ(v) coincides with the core-center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Characterization

Fair Additivity ⇐⇒ Volume

TheoremLet ϕ be an allocation rule satisfying

Efficiency

Translation Invariance

Extended Weak Symmetry

Continuity

Fair Additivity with respect to the core

Then, for each v ∈ BG, ϕ(v) coincides with the core-center

The axioms are independent

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 53/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

Convex Games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

Convex Games

3

1

2

4

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

Convex Games

3

1

2

4

I(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

Convex Games

3

1

2

4

u1

I(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

Convex Games

3

1

2

4

u1u2

I(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

Convex Games

3

1

2

4

u1u2

I(v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 54/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

µ(N, v)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

µ(N, v)Fair Add.

=

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

µ(N, v)Fair Add.

= µ(N, u0) −∑

i∈Nµ(N, ui)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

µ(N, v)Fair Add.

=w0

wµ(N, u0) −

i∈N

wi

wµ(N, ui)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

µ(N, v)Fair Add.

=w0

wµ(N, u0) −

i∈N

wi

wµ(N, ui)

=w0

wSh(N, u0) −

i∈N

wi

wSh(N, ui)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

µ(N, v)Fair Add.

=w0

wµ(N, u0) −

i∈N

wi

wµ(N, ui)

=w0

wSh(N, u0) −

i∈N

wi

wSh(N, ui)

Shap Add.=

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

General ideas:

We define games u1, u2, u3, u4

Whose cores decompose I(v) inC(v), C(u1), C(u2), C(u3), C(u4)

The corresponding volumes arew0, w, w1, w2, w3, w4

We define the game v∗

We combine the two additivity properties

µ(N, v)Fair Add.

=w0

wµ(N, u0) −

i∈N

wi

wµ(N, ui)

=w0

wSh(N, u0) −

i∈N

wi

wSh(N, ui)

Shap Add.= Sh(N, v∗)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 55/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

3

1

2

4

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

3

1

2

4

u1

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

3

1

2

4

u1u2

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

3

1

2

4

u1u2u12

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

The Core-Center and the Shapley Value

3

1

2

4

u1u2u12

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 56/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryConclusions

Conclusions

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryConclusions

Conclusions

We have shown a geometric characterization of the τ value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryConclusions

Conclusions

We have shown a geometric characterization of the τ value

We have studied a new allocation rule: the core-center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryConclusions

Conclusions

We have shown a geometric characterization of the τ value

We have studied a new allocation rule: the core-center

We have carried out an axiomatic analysis

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryConclusions

Conclusions

We have shown a geometric characterization of the τ value

We have studied a new allocation rule: the core-center

We have carried out an axiomatic analysis

We have presented an axiomatic characterization

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryConclusions

Conclusions

We have shown a geometric characterization of the τ value

We have studied a new allocation rule: the core-center

We have carried out an axiomatic analysis

We have presented an axiomatic characterization

We established a connexion between the core-center and theShapley value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryConclusions

Conclusions

We have shown a geometric characterization of the τ value

We have studied a new allocation rule: the core-center

We have carried out an axiomatic analysis

We have presented an axiomatic characterization

We established a connexion between the core-center and theShapley value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 57/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryFuture Research

Future Research

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryFuture Research

Future Research

Try to find different characterizations of the core-center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryFuture Research

Future Research

Try to find different characterizations of the core-center

Deepen in the relation between the core-center and theShapley value

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryFuture Research

Future Research

Try to find different characterizations of the core-center

Deepen in the relation between the core-center and theShapley value

Look for noncooperative foundations for the core-center(implementation)

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryFuture Research

Future Research

Try to find different characterizations of the core-center

Deepen in the relation between the core-center and theShapley value

Look for noncooperative foundations for the core-center(implementation)

Look for a consistency property for the core-center

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryFuture Research

Future Research

Try to find different characterizations of the core-center

Deepen in the relation between the core-center and theShapley value

Look for noncooperative foundations for the core-center(implementation)

Look for a consistency property for the core-center

Look for extensions to different classes of games

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 58/60

A Geometric Characterization of the τ -valueThe Core-Center

The Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

Cooperative Game TheoryReferences

References

Gonzalez-Dıaz, J., P. Borm, R. Hendrickx, M. Quant (2005):

“A Geometric Characterisation of the Compromise Value,” Mathematical

Methods of Operations Research 61

Gonzalez-Dıaz, J., E. Sanchez-Rodrıguez (2003):

“From Set-Valued Solutions to Single-Valued Solutions: The Centroidand the Core-Center,” Reports in Statistics and Operations Research03-09, University of Santiago de Compostela

Gonzalez-Dıaz, J., E. Sanchez-Rodrıguez (2003):

“The Core-Center and the Shapley Value: A Comparative Study,”Reports in Statistics and Operations Research 03-10, Universidade deSantiago de Compostela

Gonzalez-Dıaz, J., E. Sanchez-Rodrıguez (2005):

“A Characterization of the Core-Center,” Preprint

Competition and Cooperation in Game Theoretical Models Julio Gonzalez Dıaz 59/60

Essays on Competition and Cooperationin Game Theoretical Models

Julio Gonzalez Dıaz

Department of Statistics and Operations ResearchUniversidade de Santiago de Compostela

Thesis DissertationJune 29th, 2005

Part I: Noncooperative Game Theory

1 A Silent Battle over a CakeBrief Overview

2 A Noncooperative Approach to Bankruptcy ProblemsBrief Overview

3 Repeated GamesDefinitions and Classic ResultsA Generalized Nash Folk TheoremUnilateral Commitments

Part II: Cooperative Game Theory

4 A Geometric Characterization of the τ -valueBrief Overview

5 The Core-CenterThe Core-Center: Definition and PropertiesA Characterization of the Core-CenterThe Core-Center and the Shapley Value

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