e-learning a seminar presented by mr. mohammed aiyaz hussain lecturer, computer science department...
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E-LearningE-Learning
A Seminar
Presented By
Mr. Mohammed Aiyaz HussainLecturer, Computer Science Department
Riyadh Community College
Contents
What is E-Learning?
Effective E-Learning Environment
Types of E-Learning
Benefits and Limitations of E-Learning
How to Plan an E-Learning course
Designing E-Learning Interface
What is E-learning?
Training conducted through the Internet Training conducted through a local or corporate intranet saved onto a CD or DVD and viewed by learners off-line through a web browser combinations of the above
any form of training that uses a computer network for course delivery, interaction, or
facilitation and a browser for learner interaction.
E-Learning is also called Distance Learning,
Computer-Based Training (CBT),
Internet-Based Training (IBT),
Web-Based Training (WBT).
It can include text, video, audio, animation and virtual environments.
It's self-paced, hands-on learning.
What is E-learning?
E-Learning Vs Classroom Learning
E-learning Vs classroom learning is similar to cell phones Vs pay phones at the call cabins.
Cell phones allow you to communicate any time and usually anywhere, by having a properly configured phone.
E-Learning allows you to learn anywhere and usually at any time, by having a properly configured computer.
Effective Training
Quality of any training is in its content and its delivery. Effective training grabs attention and holds itEffective training is patterned to move from one set to another
Listening to a fact Relating a concept to that fact Visualizing the two together
Interweaving different types of information and using different areas of brain – memory Effective training should incorporate – interaction, imagery, and feedback
Effective E-Learning Environment
Keys to successful e-learning include Varying the types of content – images, sounds, text Creating interaction that engages attention - quizzes Providing immediate feedback Encouraging interaction with other e-learners and e-
instructor – chat rooms, e-mail, instant messaging
E-learning is motivatingIt has ‘fun’ elements like video, audio, animation – creates interest & curiosity
– leads to better retention and faster learningIt offers convenience
E-learning beats classroom scene
Things that greatly affects memory and recall Using colors and specific color combinations Combining images with words Combining sounds with images Using multiple types of media Using layouts that flow with natural movement of eye
Types of E-Learning
E-learning falls into four categories
Knowledge databases – most basic form of e-learning indexed explanations and guidance, step-by-step
instructions moderately interactive – type in a key word or phrase
to search the database, or make a selection from an alphabetical list
Online support – functions in a similar manner to knowledge databases
forums, chat rooms, online bulletin boards, e-mail, or live instant-messaging support
Slightly more interactive can ask more specific questions and answers, can get more immediate answers
Levels of E-Learning
Synchronous training – – is real-time training. resembles classroom training - all learners go through
the course at the same time. Through the Web, an instructor and students can be
logged into the same place at the same time and interact more or less simultaneously.
Examples include video-, satellite-, or teleconferencing, Microsoft NetMeeting Benefit – everyone is together in a classroom-type environment. Drawback – everyone has to be together at the same time, which may be a problem across time zones, jobs shifts, and personal schedules.
Levels of E-Learning
Asynchronous training – – independent of time or location may be self-study or instructor-led.
self-study method – using links to reference materials in place of a live instructor
effective when teaching do not require a high degree of interaction between the learner and the instructor and/or other learners.
Instructor-led method – regular interaction with the instructor and possibly other students, using e-mail, bulletin boards, and similar tools.
The distinction is all learners interact with each other on their own time and schedule.
Examples include a typing skills course, an on-line C++ programming course
Benefits of E-Learning
It's less expensive to produce
It's self-paced
It’s self-directed and moves faster
It can work from any location and any time
It can be updated easily and quickly
It can lead to increased retention and a stronger grasp on the subject
24/7 accessibility makes scheduling and managing easy for large groups of students
Benefits of E-Learning
It provides a consistent message
Enhances computer and Internet skills
Travel time and associated costs are reduced or eliminated
Inexpensive Worldwide Distribution
Cross-platform Support
Limitations of E-Learning
Computer literacy and access to equipment
Some topics are not appropriate for e-Learning
Students themselves can be a limitation to e-Learning
e-Learning requires a high level of student responsibility
student must be well organized, self-motivated, and have good time management skills
Planning an E-Learning Course
Know the audience skill levels
Prepare objectives of the course
Know the delivery method
Know limitations of the users' hardware
Organize – Break your content up into manageable modules – not more than 20 min. = 1 hr. of class room-based training
Easy navigation
Prepare an outline
How to incorporate text, audio, video, animation, feedback (quizzes)
E-learning & User Interface Design
Single most neglected topic – Interaction between students and computersPoorly designed interface – confusing menus, unclear buttons, illogical links – scare studentsGUI makes computing easier but…Items that dictate user-computer interactions – menus, languages, options, screen layout, commands, relationship between objectsInterface design flaws user frustrations
What I am supposed to do now? – poor instructions Did I finish everything there is? – too many hyper-links How do I get out of this thing? – no clear, easy exit path What’s it doing? Is it hung up? – no status messages
Designing E-learning User Interfaces
Status messages – display message when computer is busy for longer than 4 sec.Reversible actions (Undo or Back) – protects user from making incorrect choices/errors
Log-in screens – review log-in data for accuracy during program registration
Exiting the program – provide confirmation message Taking a test – confirm before starting test Previous page (undo) – provide button to go back Replay audio/video (redo) – provide button to replay
Mouse & keyboard – support both optionsOne-click access to Help, Menus, and Exit (most frequently used functions)
Designing E-learning User Interfaces
Consistency in interface appearance and behavior are paramountUse clear and logical screen layouts
Place screen objects together in logical order Place buttons where users can find them easily Give buttons clear symbols or labels Group buttons based on their function and frequency
of use
‘Z’ pattern of reading Top – critical instruction and location information Middle – instructional material Bottom – navigation bar
Designing E-learning User Interfaces
Maximize effectiveness of menu system no more than seven items else split into sub-levels order or placement of items match task structure most commonly used items at top sub-menus titles should reflect option from previous
menu
Using multiple access points Well organized and descriptive Main menu Book mark and tracking history file Index of key topics Keyword search Site map or content map – visual representation of
topics order
Designing E-learning User Interfaces
Be consistent in visual cues
Use clear messages and be consistent in media choices
Include page counters
Make help and instructions easily accessible
Make messages polite
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