crowdsourcing in the audiovisual domain
Post on 19-Feb-2017
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CROWDSOURCINGin the Audiovisual Domain
Maarten Brinkerink Netherlands Institute for Sound and Vision
@mbrinkerink
SOUND AND VISIONThe Netherlands Institute for Sound and Vision is a cultural-historical organization of national interest. It collects, preserves and opens the audiovisual heritage for as many users as possible: media professionals, education, science and the general public.
ASSUMPTIONS FOR THIS TALK
•Users and collections share the same information space online
•This is a win-win situation
TYPOLOGY OF CROWDSOURCING1. Tagging and Classification2. Collection Acquisition3. Contextualisation 4. Correction and Transcription5. Co-curation6. Crowdfunding
(Oomen & Aroyo 2011)
TAGGING AND CLASSIFICATION1. Tagging and Classification2. Collection Acquisition3. Contextualisation 4. Correction and Transcription5. Co-curation6. Crowdfunding
GAME MECHANISMS
OBJECTIVE: TYPE WHAT YOU HEAR AND SEE AT ANY GIVEN TIMEREWARD: YOU SCORE POINTS WHEN YOU MATCH ANOTHER PLAYER
COLLECTION ACQUISITION1. Tagging and Classification2. Collection Acquisition3. Contextualisation 4. Correction and Transcription5. Co-curation6. Crowdfunding
SOUNDS OF THE NETHERLANDS
WE UPLOADED 2,000 HIGH QUALITY FIELD RECORDINGS TO SOUNDCLOUD AND SHARED OPENLY
CONTEXTUALISATION1. Tagging and Classification2. Collection Acquisition3. Contextualisation 4. Correction and Transcription5. Co-curation6. Crowdfunding
VIDEO ON WIKIMEDIA• Through Open Images, NISV shares over 4,000 open video items
• This is 8% of the total amount of video available on Wikimedia Commons
• This includes almost 3,500 historical newsreels, and recent raw nature footage
• This is a mix of PD and openly licensed material ‘owned’ by the institute
OUR NEWSREELS ON WIKIPEDIA
WIKIPEDIA ARTICLE ‘MOTHER’S DAY’ REUSES OUR NEWSREEL TO ILLUSTRATE INTERNATIONAL HISTORY
REUSE AND PUBLIC REACH• Over 40% of the available open video items are being reused at least once
• In total almost 4,000 Wikipedia articles reuse the items, spread over 98 language versions of Wikipedia
• On a monthly basis, these articles are viewed over 4,000,00 times
• Since 2010 this growing open collection has attracted over 160,000,000 pageviews
FIGURES IN PERSPECTIVE•The entire NISV collection contains 1,000,000 hours of audiovisual material
•Through Open Images NISV shares 150 hours of video and 150 hours of audio
•This is just 0.03% of the collection•The potential is enormous!!!
CORRECTION AND TRANSCRIPTION1. Tagging and Classification2. Collection Acquisition3. Contextualisation 4. Correction and Transcription5. Co-curation6. Crowdfunding
CO-CURATION1. Tagging and Classification2. Collection Acquisition3. Contextualisation 4. Correction and Transcription5. Co-curation6. Crowdfunding
CROWDFUNDING1. Tagging and Classification2. Collection Acquisition3. Contextualisation 4. Correction and Transcription5. Co-curation6. Crowdfunding
FINAL THOUGHTS
• Crowdsourcing is not (only) about substitution, but also about user engagement and closing (semantic) gaps
• Determine what type of crowdsourcing could benefit your specific collection
• Look at existing (open source) platforms, tools and solutions, to avoid the ‘not invented here syndrome’
• If possible, focus on specific collections, tasks and communities (of interest)
• Allow for unexpected outcomes, by embracing openness
THANKS!!! QUESTIONS?Maarten Brinkerinkmbrinkerink@beeldengeluid.nl @mbrinkerink
Thanks to Johan Oomen for his contributions!
Digital Content Life Cycle based on:http://beta.digipedia.org.uk/wiki/Digital_content_life_cycle (CC-BY)
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