computer game design entry a game of stealth, strategy and timing

Post on 05-Jan-2016

216 Views

Category:

Documents

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

Computer Game Design Entry

A game of stealth, strategy and timing.

Overview

The Player is in control of small unit of KGB operatives.

Each operative has special weapons, equipment and abilities needed to complete missions.

Story

The Game is set between 1981 -1984, towards the end of the Cold War and when the Soviet Union was desperately holding on to power.

Story continued

Viewing as the Soviets will give an interest and different take on a well-known conflict.

During the time of the USSR it was involved many famous world events. E.g. Space Race and Cuban Missile Crisis

Story continued There is a rich mythology

surrounding the activities of the KGB. For example their research into the paranormal and their use of weapons disguised as everyday objects. These could make for interest plot points or game features.

Platforms

PC Xbox 360 PS 3 Wii PSP DS iPhone

Game type

Top down strategy/puzzle game. Alternative routes in levels adds

replay value. Level progression unlocks new

weapons, equipment and characters. Hint system helps the player early on

in the game if they get stuck.

Game Mechanics

Select Character from team, move them by drawing a path on screen then press A for them to follow it.

Select weapon or equipment, then mark a position or enemy to use it on.

Rewind time to redo sections that have gone wrong.

This will also allow you to control one character then rewind time and then control another character to assist the first. E.g. Providing covering fire.

Game Mechanics continued

After completing a level the player can watch a replay, to see the KGB run though the mission. Either seamlessly and with split second timing or by barely making it back in alive, depending on how the player used the rewind function.

Visual Style

Spy/Action Films of the 1980’s and 1990’s

Gameplay The game play will be similar to

Eidos’s ‘Commandos’ game series. The rewind function will give it a

faster pace and feeling. Making it more accessible to non

strategy gamers and casual gamers.

Characters

10 characters. Not all characters used in each

mission. Some scenarios require more than

one character working together. Female main characters, many KGB

agent were women.

Undercover

Adopting a disguise as a civilian allows you to move freely in guarded areas but the draw back of only carrying minimum weapons and equipment.

Decisions like these allow the player to play the levels many times in several different ways.

Levels and Objectives

Assassinate high ranking enemy.

Steal plan and documents.

Rescue capture agents.

Destroy buildings or Vehicles.

Extras

Secret files will be the collectible item scattered throughout the game. One per level. Finding them give details to a sub plot in the game.

Challenge modes for hardcore gamers unlocked after completing the game. These modes include timed levels and reduced equipment.

Vehicles

No player drivable vehicles.

There maybe instances of character shooting from vehicle but not driving.

Weapons

New and Unusual weapons will unlocked as the player advances each having unique advantage.

Weapons continued

Poisson blades Spring-loaded knives Lipstick gun Automatic shotgun Underwater pistol Sniper rifles

Examples possible weapons:

Environments

Europe

USSR

Middle East

USA

Music

Dramatic music to set tension. Traditional Russian folk music invoke

of sense place. 1980’s pop music to lighten mood. Changes from traditional to pop

music contrast the changes on either side of the Iron Curtain.

top related