collaborative work on 3d content in virtual environments: methodology and recommendations
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Collaborative Work on 3D Content in Virtual
Environments:Methodology and
Recommendations
Mikhail Fominykh and Ekaterina Prasolova-FørlandNorwegian University of Science and Technology (NTNU)
Norway
20.07.2011IADIS International Conference e-Learning, Rome, Italy
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3D Collaborative Virtual EnvironmentsDefinition• three dimensional, multiuser,
synchronous, persistent environment, facilitated by networked computers
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3D Collaborative Virtual Environmentsfor collaborative work on 3D content• 3D content manipulation• Sense of presence• Visualization and creativity
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Research questions
• Collaborative work on 3D content:• Why is it worth using?• How to describe, analyze and
evaluate?• How to design an environment,
tools and facilities?• How to support and facilitate
communities?
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Contribution
• Explorative case study results• Comparison of the case study results
to the one conducted in similar settings
• Original methodology for work with 3D content
• Recommendations for supporting collaborative work on 3D educational content
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Visualizing research projectsCase study
• Study– 25 students in 7 groups (master and PhD,
Norwegian and international)
• Task– visualize a representation of any research
project and present it by role-playing
• Data– direct observation,– virtual artifacts (chat log and 3D
constructions)– group essays
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Visualizing research projectsContext
• TARGET International Summer School– seminars– international visitors– building competition
• Norwegian Science Week festival– visualization examples– social environment– participants from different communities– real life visitors
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• Programming history museum• The effect of Kung-Fu training on
health• The biggest solar skin in Norway• Furniture constructing design project• Prototype presentation workshop• Concurrent design methodology• An intersection between digital art
and software technology
Visualizing research projectsList of constructions
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Visualizing research projects
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Visualizing research projects
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Visualizing research projects
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3D constructions analysis
Group 1 Group 2 Group 3 Group 4 Group 5 Group 6 Group 7
Text basic info, details
basic info details details basic info basic info basic info, details
Multimedia slideshow slideshow,
graphics, web links
slideshow, graphics
slideshow, video
no graphics, slideshow, web links
3D symbols functional, real-life
decorative functional, real-life
real-life functional real-life real-life
Presentation excursion, avatars
excursion, avatars
role-play, avatars, audience
role-play, avatars
discussion role-play, discussion, audience
excursion
Aesthetics elements atmosphere, elements
elements elements no elements atmosphere
Functionality interactivity, simulation
navigation interactivity, simulation, navigation
navigation navigation navigation navigation
Expressed meaning
visual symbols, metaphors
visual symbols
visual symbols
metaphors no metaphors metaphors
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Case study resultsCollaborative process
• Appropriate use of:– synchronous and asynchronous
modes– other cooperation tools– real-life meetings
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Case study resultsDesign choices and role-playing
• Constructions– visual shells– types of content
• Presentation styles– interactive elements– authentic avatars– audience involvement
• Inspiration by other constructions
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Case study resultsVisualization and increased understanding
• Understanding own projects– construction of meaning
• Understanding other projects– engaging elements
• Comparing to a 2D slide-presentation– interactivity– flexibility– innovativeness
– complexity– “too exciting”– lack of
feedback
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DiscussionComparison of 2 case studies
• Content level– wider design choices– better organized presentations
• Service level– new facilities => elaborated
constructions– more appealing environment
• Community level– wider audience– “crystalized” activities
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Recommendations for collaborative work on 3D Content in CVEs• Content level
– virtual exhibits, visual shells and dynamics
• Service level– resources and tutorials
• Community level– connecting communities,
community spaces, community repository, etc.
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Thank you!
Mikhail Fominykh and Ekaterina Prasolova-FørlandNorwegian University of Science and Technology,
Norwayhttp://slurl.com/secondlife/NTNU/
mikhail.fominykh@svt.ntnu.no, ekaterip@idi.ntnu.no
http://www.idi.ntnu.no/~fominykh/
http://www.linkedin.com/in/fominykh
https://my.secondlife.com/mihail.palace
http://slideshare.net/mfominykh/
http://ntnu-no.academia.edu/MikhailFominykh
http://www.mendeley.com/profiles/mikhail-fominykh/
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