co-creation methods by @platoniq

Post on 10-Jul-2015

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We're @platoniq & @goteofunding

Working in (offline) methods for (open) co-creation

Tired of just looking at paintings?

Engage with art based on playfulness (& friends)

Shareable reenactments with open content

1 of 6 pilots of @eCreativeEU with Europeana

Now in development by @Culture24 & @plurionet

But how did we get here?

Or here?

(And more challenges for creative industries)

By cutting & pasting “the old way”

Collaborative collage as the seed of a wireframe

But art / cultural artifacts can play more roles...

For example connecting accreditations and skills

Now, the co-creation process, in 6 steps:

1/6: Break the ice sharing great (or bad) creations

2/6: Generate (structured) scenarios in groups

Play with “user stories” like cadavre exquis

3/6: Narrow things down with collective decisions

The principles of #dotmocracy in action!

4/6: 2D rapid prototyping

Define “personas” and then diagram around them

5/6: Present & discuss (even keep selecting)

Iteration from small groups to the rest is crucial

6/6: Brainstorm together through specific backlogs

Adapting scrum from the programming culture

A co-creation methodology in permanent beta

For which other contexts could this work?

Thank you!@esenabre / @platoniq / @goteofunding

Images by:

● Platoniq● Maarten Brinkerink● Katharina Holas● Susanne Tremml● Wikimedia Commons

This work is licensed under aCreative Commons Attribution-ShareAlike

3.0 Unported License

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