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Chapter 13: I/O SystemsChapter 13: I/O Systems

13.2 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

I/O HardwareI/O Hardware

Incredible variety of I/O devices

Common concepts

Port

Bus (daisy chain or shared direct access)

Controller (host adapter)

I/O instructions control devices

Devices have addresses, used by

Direct I/O instructions

Memory-mapped I/O

13.3 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

A Typical PC Bus StructureA Typical PC Bus Structure

13.4 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Device I/O Port Locations on PCs (partial)Device I/O Port Locations on PCs (partial)

13.5 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

PollingPolling

Determines state of device

command-ready

busy

Error

Busy-wait cycle to wait for I/O from device

13.6 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

InterruptsInterrupts

CPU Interrupt-request line triggered by I/O device

Interrupt vector to dispatch interrupt to correct handler

Interrupt handler receives interrupts

Two interrupt request lines :

Nonmaskable

Maskable to ignore or delay some interrupts

Interrupt priority levels, i.e. high preempt low

Interrupt mechanism also used for exceptions

13.7 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Interrupt-Driven I/O CycleInterrupt-Driven I/O Cycle

13.8 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Intel Pentium Processor Event-Vector TableIntel Pentium Processor Event-Vector Table

13.9 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Direct Memory AccessDirect Memory Access

Used to avoid programmed I/O for large data movement

Requires DMA controller

Bypasses CPU to transfer data directly between I/O device and memory

13.10 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Six Step Process to Perform DMA TransferSix Step Process to Perform DMA Transfer

13.11 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

I/O Hardware summeryI/O Hardware summery

A bus

A controller

An I/O port and its registers

The handshaking relationship between host and device controller

The execution of the handshaking in a polling loop or via interrupts

The offloading of this work to DMA controller for large transfers

13.12 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Application I/O InterfaceApplication I/O Interface

I/O system calls encapsulate device behaviors in generic classes

Device-driver layer hides differences among I/O controllers from kernel

Devices vary in many dimensions

Character-stream or block

Sequential or random-access

Sharable or dedicated

Speed of operation

read-write, read only, or write only

13.13 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

A Kernel I/O StructureA Kernel I/O Structure

13.14 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Characteristics of I/O DevicesCharacteristics of I/O Devices

13.15 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Block and Character DevicesBlock and Character Devices

Block devices include disk drives

Commands include read, write, seek

Raw I/O or file-system access

Memory-mapped file access possible

Character devices include keyboards, mice, serial ports

Commands include get, put

13.16 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Blocking and Nonblocking I/OBlocking and Nonblocking I/O

Blocking - process suspended until I/O completed

Easy to use and understand

Insufficient for some needs

Nonblocking - I/O call returns as much as available

User interface, data copy (buffered I/O)

Implemented via multi-threading

Asynchronous - process runs while I/O executes

I/O subsystem signals process when I/O completed

13.17 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Two I/O MethodsTwo I/O Methods

Synchronous Asynchronous

Kernel

13.18 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Kernel I/O SubsystemKernel I/O Subsystem

Scheduling

Some I/O request ordering via per-device queue

Some OSs try fairness; by maintaining a wait queue of requests for each device

When a kernel supports asynchronous I/O, it must be able to keep track of many I/O requests at the same time.

Thus attach the wait-queue to a device status table.

13.19 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Device-status TableDevice-status Table

13.20 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Kernel I/O SubsystemKernel I/O Subsystem

Buffering - store data in memory while transferring between devices To cope with device speed mismatch To cope with device transfer size mismatch To maintain “copy semantics”

Caching - fast memory holding copy of data Always just a copy Key to performance

Spooling - hold output for a device If device can serve only one request at a time i.e., Printing

13.21 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Error HandlingError Handling

OS can recover from disk read, device unavailable, transient write failures

Most return an error number or code when I/O request fails

System error logs hold problem reports

13.22 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

I/O ProtectionI/O Protection

User process may accidentally or purposefully attempt to disrupt normal operation via illegal I/O instructions

All I/O instructions defined to be privileged

I/O must be performed via system calls

Memory-mapped and I/O port memory locations must be protected too

13.23 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Use of a System Call to Perform I/OUse of a System Call to Perform I/O

13.24 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Kernel Data StructuresKernel Data Structures

Kernel keeps state info for I/O components, including open file tables, network connections, character device state

Many, many complex data structures to track buffers, memory allocation, “dirty” blocks

Some use object-oriented methods and message passing to implement I/O

13.25 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

UNIX I/O Kernel StructureUNIX I/O Kernel Structure

13.26 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Transforming I/O Requests to Hardware Transforming I/O Requests to Hardware OperationsOperations

Consider reading a file from disk for a process:

Determine device holding file

Translate name to device representation

Physically read data from disk into buffer

Make data available to requesting process

Return control to process

13.27 Silberschatz, Galvin and Gagne ©2005Operating System Concepts – 7th Edition, Jan 2, 2005

Life Cycle of An I/O RequestLife Cycle of An I/O Request

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