building stories around devops mentorship
Post on 14-Apr-2017
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Building a story around Ops Mentorship@JohnContad
i. Foreword: “What is the meaning of all of this?”
ii. Prologue: Stories are a means of providing context to our lives.
ii. Prologue: Stories are a means of providing context to our lives.
“What is the story?” =
“What is the purpose?”
Part I: The Structure
Approach 1: The “Die Hard” Model
Approach 1: “Fix this.”
Approach 1: The “Die Hard” Model
• “Sink or swim.”• Characterized by diving straight into
problems or broken things• Most often the first approach
Approach 1: The “Die Hard” Model
Pros:• Needs little prep time• Very hands on, kinesthetic• High returns of experiential knowledgeCons:• Pairing-heavy• Monolithic in nature• Takes a while to understand the full context• Provides slowest learning speed
Approach 2: The “Karate Kid” Model
Approach 2: “One thing at a time.”
Approach 2: The “Karate Kid” Model
• “Let’s learn the fundamentals first.”• Learning in modules• Overcorrection after trying the first
approach
Approach 2: The “Karate Kid” Model
Pros:• Repeatable• Can be assigned to schedules• Can structure so it’s self-drivenCons:• Low on experiential knowledge• Takes time to prepare• Provides longest time to overall context
Approach 3: The “Rocky Balboa” Model
Approach 3: The “Rocky Balboa” Model
Approach 3: The “Rocky Balboa” Model
• “This is what we’re going to build. This is the knowledge you’ll need.”
• Modularized, while maintaining overall context
• Anchored by an end-goal, or artifact
Approach 3: The “Rocky Balboa” Model
Pros:• Best of both worlds (repeatability, experiential knowledge)• Provides the fastest understanding of how things tie
together• Structured, but modularized enough that it’s flexible
Cons:• Takes the longest time to prepare
Part II: The Components
A Story Needs: Supporting Characters
Mentors
• Not about technical ability, but about experience
• Not steering, but directional advice• Not just about teaching, but learning
A Story Needs: A Goal
• A thing you can take home and improve• A skill you can demonstrate• A person you could be
A Story Needs: Character Growth
• Clear indication of parts that have improved, parts that need work
• Indication of increments• A “moment of proving”
Session 1
Session 2
Session 3
Part III: Denouement
“What is the meaning of all of this?”
The Hedonic Treadmill
The Hedonic Treadmill
“…adopting "non-zero sum" goals, those which enrich one's relationships with others and with society as a whole (i.e. family-oriented and altruistic goals), increase the level of subjective well-being.”
- Bruce Headey (A Revision of Set-Point Theory)
Outcomes
• Higher levels of satisfaction• Improved communication skills• Increased ability to think in terms of long
term goals vs short-term outcomes
Part III: Denouement
Two questions.
Epilogue: What’s next?
Thank you!
@JohnContad
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