android apps for profit nov 2014

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Apps for Profit

Nathan Mellor CritterMap Software LLC

Followup at http://eepurl.com/d9tZj Low

Objectives

• Think about app ideas

• Find your top ten

• Evaluate their profit potential.

To get started

• Make a copy of this spreadsheet (Google Drive)

• http://bit.ly/1cwrX7E : L then One

• Register at AppAnnie.com

My Former Office (2009)

My new office

• One of the Top grossing Apps in “Travel and Local”

Since 2011

Book

• http://www.amazon.com/dp/B00GJHIGY0

• Join Mailing List to find out when it is free http://eepurl.com/d9tZj

Is this you?(Dilbert.com)

Success=Profit

• Profit(app) = Revenue(app)-Cost(app)

Revenue

Profit

Cost

Optimize Marketing

FunnelLabor Complexity

Leve

rage

Proc

ess/

Plan

Tool

s

Effe

ctiv

e H

irin

g

Marketing FunnelHow it applies to mobile apps

Target Audience (potentially interested)

Prospect (aware product exists)

The App Marketing Funnel

Lead (has tried product)

Customer (monetized)

Loyal Customer (repeat sales)

Advocate (recommends product)

Target Audience = Outdoor Navigation users 1% of 1.3 million activations per day = 13,000 per day

Prospect = see my app listing ????? - figures not available

App Market Funnel + Numbers

Lead = installs demo product 500 per day

Customer- bought paid app 20% =>100 per day

Loyal Customer= bought an addon 22 per day

Advocate= 5 star 2 per day

Target Audience (potentially interested)

Prospect (aware product exists)

Target Audience

Lead (has tried product)

Focusing your App Idea

The Secret Idea

• Email from stranger:

• Hey, I have a great an idea for an app that will make lots of money. I will let you develop it for a split of the profits. 

“Good ideas are common - what's uncommon are people who'll work hard enough to bring them about”

Ashleigh Brilliant

But not all good ideas are equally valuable . . .• Top Grossing Apps: 500

• Ranked in a category: about 34,000

• >1 million apps

• 64% have <10 ratings

• 89% have <100 ratings

Should your idea be your passion ...

• Yes.

• Doesn’t change the market.

• But it does change you

• Find passion or choose to be passionate.

• Avoid something you don’t care about

Your Skills or Background

• What you (or your organization) are good at

• Or choose to be good at

• Not just programming

• Understanding the market

Should your idea be a hobby or interest?

• Not if you are the only one with the hobby.

• Yes if it has mass market appeal

• Long tail products may not pay off in apps - yet.

Ex: Garmin’s outdoor/fitness division had sales of $400 million last year

What do they buy now?

How unique should your idea be?

Book Amazon Sales Rank

All New Square Foot Gardening, 2nd Edition

#4,629 in Books

Greenhouse Gardeners Companion #23,593 in Books

The Pack Goat #678,394 in Books

Practical GoatPacking #3,054,219 in Books

Should your idea be innovative?

• Innovation is great!

• Innovation involves both risk and reward.

• Innovation is not always rewarded in the marketplace.

• Can you build on something that is already popular?

Profit Potential

• Try to find exact dollar value of future app.

• Come up with your ten best ideas.

• Find out their revenue potential

• Look at the cost to produce them

• Pick the best of them in terms of profit potential.

Calculating Revenue Potential

Market Research: Crushing your Dreams.

What if there are seven apps like yours? Good thing or bad?

• Themes

• UI Standards

• Features

• Best or worst practices

• Revenue potential

What can you learn from an existing app?

Best way to estimate revenue potential

• How are similar apps doing on the Market?

How much money are those other apps

making?

How Do Apps Make Money?

• Paid App

• In App Purchase (Freemium)

• Advertising

• To choose your model:

• Use knowledge of target market

• See what successful apps in the category are doing

• Guess

Paid Apps• Post Gold Rush

(Android never had one)

• Only get paid once

• Don’t have to implement your own checkout code

• Best for low maintenance

• Estimate by: Top Paid Charts

!

In App Purchases• Must implement

purchase code • Can buy multiple times

• Can be recurring

• Appropriate for some categories

• Estimate by: Top Grossing Charts

!

In App Purchases

Unmanaged (consumable)

Managed Subscription

Virtual Currency

Gems/Coins

Credits

Content Feature Content Service

Advertising• Can grow over time if

installs stick

• Proportional to usage (offset server resources)

• Estimate: Top Free Charts plus tricks

• Not available offline

• Bad where there is not an opportunity for impressions.

To make money with advertising

• 1000 impressions/week

• * $1 eCPM (cost per thousand impressions)

• =$1 per week

Make a copy of this spreadsheet on Google

Drive http://bit.ly/1cwrX7E

Spreadsheet

Comparable apps for each idea

Free or Paid Total Installs

Rankings

Top Paid/Free

• Based on downloads

• From the last several days - not a lifetime achievement award

• A LOT less downloads are needed to get in top paid than top free.

Rankings Hierarchy

App Annie Rank History

Top Grossing

• Also hierarchical

• Also from the last few days

• Based on revenue including iap

• Best way to gauge successful freemium products

App Annie Chart

But what about advertising revenue?

Adwords Display Planner

possible CPM?

Spreadsheet

Cost to provide?

Cost to provide?

• Revenue(App) != k*Cost(App)

• There is no law that states that Revenue from an app is proportional to cost

• Unless it is a work for hire with an hourly contract.

Can you have a million in revenue and still worry?

hundreds

thousands

tens of thousands

hundreds of thousands

0 25000 50000 75000 100000

Cost

What is cost effective?

Revenue

Profit

Cost

Optimize Marketing

FunnelLabor Complexity

Leve

rage

Proc

ess/

Plan

Tool

s

Effe

ctiv

e H

irin

g

Two Ways to Increase Cost

1. Complexity

FaucetEverything but the kitchen sink app

Engineering effortYou wrote it in a

weekendSeveral engineering

years

Lines of code 300 70,000

Number of features 1 100

Number of features requested by users

0 300+

What to do when done Work on another app Never done

Bragging rights “My 400th big hit”“Still working on the same app I told you

about last year”

2. Labor

• Won’t be a problem, because you are doing everything yourself, right?

Four Ways to Decrease Cost

1. Leverage and Reuse

• Can you take advantage of existing code?

• Yours or some you can license.

• Leverage - needs more work

• Reuse - intact

• Reuse is cheaper than leverage

1. Leverage and Reuse

• Library

• presumably closed source

• Framework

• Cross platform

• Open Source

• Apache 2.0 vs LGPL vs GPL

• Complete Source Code

ReSkinning

• License complete source code

• Change all graphics, themes, names

• Release as new game/app

• Rinse and repeat if desired. . .

But reskinning is never done by big companies?

Or is it?

2. Process and Planning

• As opposed to making it up as you go along.

3. Tools

• Are great to have in the cloud for a dispersed team

• Not just software development

• Communication: Skype

• Project Management: basecamphq.com

• Tech support: Zendesk

• Design and mockups: LucidChart.com

4. Effective Hiring

• You can hire someone to do:

• Programming

• Design/graphics

• Writing/Content creation

• Internet marketing tasks

• Tech Support

4. Effective Hiring

• You can hire someone:

• For a fixed price job according to a quote

• As a part time, hourly freelancer

• As a full time worker.

• Which is ideal?

So... do you need an office building and

some venture capital?

Where to hire

• A number of online site

• ODesk

• Hourly, fixed price

• eLance

• Hourly, fixed price

• onlinejobs.ph

• full or part time, philippines

reskinning:

hire one guy for a month:

hire a team for a few months:

work on full time for a year

0 25000 50000 75000 100000

Cost

What is cost effective?

Conclusions:

• Find your top ten ideas

• Research the revenue potential

• Research the potential cost

• Go out and make some money

• Followup at http://eepurl.com/d9tZj

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