a snapshot of minecraft

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@ncallaghan1

noelene.callaghan1

@det.nsw.edu.au

Noelene CallaghanRooty Hill High School

Sydney, Australia

• 5 MIE (STEM) Educators met in Microsoft Sydney

– Teachers are from New South Wales, South Australia, New Zealand

• Aim:

– To create a Transformation Project

• Transformation Project Objective:

– To create a learning environment where students from Australia and New Zealand could collaborate and learn 21st Century learning skills

Students from geographically remote schools collaborate and construct technical creations in

Minecraft as a learning platform

www.mineclass.org

• How to collaborate and communicate on web based projects with global colleagues

• How to self-direct their learning in a games-based environment

• How to employ computational thinking to build functioning machines in Minecraft

• Students plan, design and collaboratively create structures and functioning machines in Minecraft.

• Students learn how to communicate and collaborate effectively in web based projects.

• Students have real global audiences for their creations.

• Students run virtual excursions for other schools in their Minecraft worldcreations.

Objectives achieved by setting challenges based on ability levels

• Identified students have control over the levels of other players

• Ability to upload and install mods

• Code using Python, Scratch & more

Australia

• Rooty Hill High School, NSW

• St Columba Anglican School, NSW

• Seymour College, South Australia

New Zealand

• Hale School

• Te Arora College

The Team

Our Blog - http://callaghan-minecraft.blogspot.com.au/

• https://sites.google.com/site/minecraftrhhs/

• Minecraft 4 Me is an initiative by Rooty Hill High School as part of our ICT4Me BYOD program.

• Introducing gaming has enabled us to provide more opportunities for students in attempting and developing specialised ICT skills.

• Minecraft 4 Me is targeted at students of diverse backgrounds, academic and technical ability levels.

• Each member bring unique experiences and lessons to the team enabling in the team to be able to continuously collaborate to enhance the benefits of the game.

• All members of Minecraft 4 Me are currently accessing Minecraft daily and Skype at least 2 nights a week.

• This is a student led program and the role of the educator in Minecraft 4 Me is to facilitate and assist students (and teachers) as needed

• Minecraft is PART of the experience. Students must use other tools to support their learning

Whole

school

initiative

• Transition into curriculum

• Supports Cross KLA programs

• Used in

– Technology,

– TAS (Technical and Applied Sciences),

– Science,

– HSIE (Human Society and Its Environment)

• To expand digital curriculum to include gaming

• To include Minecraft in all KLA’s

• To expose students in our local area to use gaming as an extra curricular activity

• To keep having fun!

@ncallaghan1

noelene.callaghan1

@det.nsw.edu.au

Noelene CallaghanRooty Hill High School

Sydney, Australia

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