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International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
83
ANALYSIS THE IMPROVEMENT PERFORMANCE OF WLAN
STANDARDS FOR MULTIMEDIA APPLICATIONS WITH MULTIPLE
SUBNET SCENARIOS
Dr. Adnan Hussein Ali* Dr. Hassan S. Hamad** Amal Ibrahim Mahmood*
*College of Electrical & Electronics Engineering Techniques - Baghdad
**Tech. Trainers preparing Institute - Baghdad
ABSTRACT
As the rapid growth of multimedia application over Internet, it is required to maintain the
Quality of Service (QoS), which is ensuring the guaranteed service through Internet and representing
the biggest challenges for the current IP based service. Multimedia traffic usage has been increased
in relation to the streaming media such as video conferencing. By using OPNET, the performance
can be simulated having heavy and light scenarios for video conferencing including web traffic.The
overall WLAN load data is obtained for such scenarios, further we also measured the performance of
Simulated Overall Delay in the Three scenario Networks.
1. INTRODUCTION
The wireless networks can be used to provide network connectivity nearly anywhere, it
provides large companies with an option to connect the usual wired networks to the new wireless
network without any problems and allows user the option to use any type of applications regardless
of its source or dealers [1]. Future Wireless local area networks(WLAN) enable people mobility to
communicate with everybody in the world at any time with a set of multimedia services.
However, the performance of the WLAN is a major factor in spreading and the use of such
technologies, as well as WLAN be more bandwidth limited as compared with the wired networks
because they supported on an inexpensive, physical medium (air). The exponential growth of cellular
telephones and mobile systems coupled with spreading of laptops and PDAs indicate a bright future
for such networks both as an independent as well as network infrastructures[2].So that it is important
to recover their performance. The limited use of standard and off-the-shelf technologies poses
serious limits related inter operability; moreover, many jurisdictions still use outdated equipment or
INTERNATIONAL JOURNAL OF COMPUTER ENGINEERING &
TECHNOLOGY (IJCET)
ISSN 0976 – 6367(Print)
ISSN 0976 – 6375(Online)
Volume 4, Issue 6, November - December (2013), pp. 83-94
© IAEME: www.iaeme.com/ijcet.asp
Journal Impact Factor (2013): 6.1302 (Calculated by GISI)
www.jifactor.com
IJCET
© I A E M E
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
84
infrastructures (e.g., analog radios, used to provide only voice service), which can’t enable an
effective emergency response now.
Hence, the design of a modern public safety system, and of a framework emergency network
architecture, requires to carefully consider the support to several different applications and services,
together with state-of-the-art ICT technologies. This can be translated into the finding of the best set
of applications and technologies that can provide the most effective response to crisis events.
Consequently, we represents a preliminary work regarding the study of the performance achievable
by a network architecture and by the considered communication technologies, in terms of Quality of
Service QoS. More in detail, identified the communication services necessary to be provided in any
network and analyzed them in order to determine their band width requirements. Then, the next step
has consisted in simulative tests in order to assess if each network segment composing the proposed
architecture, as well as the proposed communication technologies, can effectively support all the
considered emergency network services, providing adequate QoS [3]. These results could be used to
practically implement call admission control procedures.
2. RTS/CTS MECHANISM
The wireless station which ready to transmit data is made to send a short Request To Send
(RTS) frame before each data frame transmission. A collision of the RTS frame is less likely than the
collision of the actual data frame because there is a difference in size. If the receiver station is ready
to receive, it admits the RTS frame by sending a Clear To Send (CTS) frame to the sender and thus
blocks every movement from other wireless stations. When the source receives the CTS frame, it
sends the data frame as the channel has been allocated for the entire duration of transmission.
Finally, the receiver sends the ACK frame to the sender on receipt the frame [4]. So, it is important
to assess the efficiency of optional RTS/CTS handshake mechanism on the performance to analyze
the IEEE 802.11 based Wireless Local Area Networks (WLANs).
3. OPNET IMPLEMENTATION AND SIMULATION
Simulation modeling is becoming an increasingly popular approach to study the functionality
and performance of proposed models in several fields.
The flowchart of simulation of any system that has been begun by the steps that is taken in
the simulation process. For each scenario, the network traffic, configurations are modified and the
simulation is run. A flowchart is used to illustrate the key steps taken to evaluate the performance of
a wireless local area network is shown in Figure 1 [5].
Simulation is the process of testing a designed model on a platform which imitates the real
environment. It provides the opportunity to create modify and study the behavior of proposed design
so that one can expect its strengths and weakness before implementing the model in real
environment.
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
85
Figure 1: Flow chart to evaluate the performance of WLAN
3.1 Baseline Scenario
The Baseline Scenario of 802.11g model was created using a variation of the OPNET 14.5
standard models WLAN deployment scenario. In this scenario, the behavior of a single infrastructure
802.11g WLAN is examined within the framework of a deployed WAN to better emulate the
configuration of an actual network [6].
An Internet Protocol IP cloud used to represent the backbone Internet is connected with a
Point-to-Point T1 (1.544Mbps) serial link. The three subnet are located on the other side of this IP
cloud via an IP gateway connected by Point-to-Point Protocol T1 link and two servers connected
through a central switch using 100BaseT, as shown in Figure 2, and wireless as shown in figure 3.
Create a new project
Create / Edit Scenario Model
Simulation Set Up
Results Analysis
Duplicate Scenario New Hypothesis (what-if)
Run Simulation
Selected Statistics To Collect
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
86
.
Figure 2: Simulated Wire Server Frameworks
Figure 3: Simulated Wireless Server Frameworks
The subnet one located on the one side of this Internet Protocol (IP) cloud and the network’s
traffic servers are connected by 100BaseT Ethernet ,these servers connect to the firewall using
100BaseT Ethernet wiring and are used as the source and destination of all services: Hypertext
Transfer Protocol (HTTP), File Transfer protocol (FTP), video conferencing , voice applications,
Electronic Mail (E-mail) and Database running on the entire network representing traffic that is
exchanged with the mobile nodes in the 802.11g WLAN during the simulation [7][8], as shown in
Figure 4.
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
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Figure 4: Subnet 1 802.11g WLAN
The subnet two represents the remote branch office comprising an office_LAN having five
workstations connected by a 100BaseT link. Office LAN connected through a central switch using
100BaseT Ethernet wiring emulating a real life office environment with a standard Fast Ethernet
LAN. An IP gateway connects the LAN to an IP cloud, the gateway connects to the office LAN
using 100BaseT Ethernet wiring while the connection between the gateway and the IP cloud is done
with a Point-to-Point T1 serial link, as shown in Figure 5.
Figure 5: Subnet 2 802.11g WLAN
Finally, the subnet three located on the another side of the Internet Protocol cloud, the
WLAN is connected via its access point to an office LAN through a central switch using Ethernet
wiring emulating a real life office environment with a standard Fast Ethernet LAN having a WLAN
extension to an area of cabling difficulty or requiring aesthetics e.g. a conference or media room, as
shown in Figure 6.
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
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Figure 6: Subnet 3 Offices WLAN
The office_LAN are divided equally amongst the profiles, with each profile having one
workstations. Here the main objective is to analyses the user perceived performance of the WLAN
users, the WLAN sub network with five mobile nodes are assigned to different profiles as shown in
Table 1.
Table 1: Assigned profiles of mobile nodes in WLAN sub network
MOBILE NODE USER PROFILE
Station_1 Engineer
Station_2 Researcher
Station_3 E-commerce Customer
Station_4 Sales Person
Station_5 Multimedia User
3.2 Multimedia Load Scenarios
Multimedia traffic is introduced into the network in the form of video conferencing, Video
conferencing encompasses data, voice and images, and represents the ultimate multimedia
traffic[9][10]. A video server is introduced to serve video conferencing applications across the
network details, the applications configured for multimedia user profile in the multimedia load
scenarios as shown in Figure 7.
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
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Figure 7: Application Configurations for Multimedia User Profile
A number of model performance statistics, several are critical indicators used to determine
that the model operated correctly.
4. SIMULATION RESULTS AND DISCUSSIONS
4.1 Load A first parameter that influences the overall performance of the wireless standards is load.
The load test is concerned with the receipt of the payload data without considering overhead of
network against load. The total load on the WLAN as a function of time as the simulation progressed
is one of the more important results, The overall WLAN load data an approximate average value of
scenario heavy is (430.7407) Kbps on the 5 minute mark and the average value of scenario light
WLAN is (3622787) Kbps on the 5 minute mark and Figure 8shows the results belong to the first
scenario.
Figure 8: Total Loads on the Simulated Wireless LAN
A simulation scenario (heavy) was built and run in order to obtain the desired results for
individual load as shown in figure 9.
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
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Figure 9: Individual Load Values
A simulation scenario (Light) was built and run in order to obtain the results for Individual
Load Values for subnet, as shown in figure 10.
Figure 10: Individual Load Values for scenario (light) subnet one, subnet three
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
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In order to obtain the desired results of the load and the access point are illustrated
approximate average peak values stations to achieve the objective, A simulation scenario (heavy)
and the simulation scenario (Light) are shown in Table 2 .
Table 2: The Individual load values scenario 1(light) and scenario 2(heavy)
Type Of Node
WLAN Load
(Heavy) (Kbps)
subnet one
WLAN Load
(Heavy) (Kbps)
subnet three
WLAN Load
(Light) (Kbps)
subnet one
WLAN Load
(Light)(Kbps)
subnet three
Access point (AP2) 42.07 (AP1) 200.2 (AP1) 916124 (AP3) 899128
E-commerce
costumer 0 188.4 73 146
Engineer 0 0 223 232
Researcher 0 0 202 260
Video
conferencing 0 0 893783 87652
Voice 0 0 17878 18201
Sub Value 42.07 388.6 1828285 1794502
Sum total 430.7407407 3622787.467
4.2 Delay Delay is an essential metric to characterize the QoS of any network, especially for real time
Multimedia application. It represents an important parameter in determining the successful operation
of the MAC layer, its timing operations, and the Required To Send/ Clear To Send (RTS/CTS)
mechanism are the medium access delay and overall packet transmission delay statistics, those
results average overall WLAN delay peaks at 0.0125s, these values are typical of an efficient WLAN
under normal traffic loads, are displayed in Figure 11.
Figure 11: Simulated Overall Delay in the Three scenario Networks
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
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While the average (in Video conferencing packet End-to- End Delay (sec)) delay peaks at
(0.055s) as shown in figure 12.
Figure 12 Simulated Video conferencing Wire server Delay VS Wireless server Delay
It appears the WLAN Delay which represents the end to end delay of all the packets obtained
by the wireless LAN MACs of all nodes of Wireless LAN in the network and forwarded to the
higher layer. E2E delay includes medium access delay at the source MAC, reception of all the parts
individually. It is shown that WLAN Delay is very high through those retransmissions.
The average (in Voice packet End-to-End Delay (sec)) delay peaks at (0.093s) as shown in
figure 13.
Figure 13 Simulated Voice Wire server Delay VS Wireless server Delay
A simulation different WLAN Delay of applications are used and simulation scenario 1
(Light) Wire Server (0.0103(sec)) vs Wireless Server (0.0125(sec))as shown in figure 14.
International Journal of Computer Engineering and Technology (IJCET), ISSN 0976-6367(Print),
ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
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Figure 14 Simulated WLAN Delay (sec) Wireless servervs Wire server
The delay and the access point are illustrated approximate average peak valuesas shown in Table 3.
Table 3 Wireless LAN delay (sec) Server of applications in WLAN
Application Wireless server
Delay(sec)
Wire server
Delay(sec)
Video
conferencing 0.039 0.055
Voice 0.082 0.093
5. CONCLUSION
Quality of Service techniques are applied in IP networks to employ available network
resources in the most efficient manner to minimize delays innet work traffic having multiple type of
multimedia services which may include voice, video and database.
Two network scenarios have been created namely 1 heavy network, Scenario 2(Medium
Load) network and Scenario 3(High Load) network. Comparison were carried out between them and
presented in Chapter 4.
Performance tests conducted were Delay and Load Performances, in these Performance tests,
we observed the results for two cases: heavy and light scenarios.
REFERENCES
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in Wireless LAN using OPNET Modular”, Int. J. on Recent Trends in Engineering &
Technology, Vol. 05, No. 01, Mar 2011.
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ISSN 0976 - 6375(Online), Volume 4, Issue 6, November - December (2013), © IAEME
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[4] Jasani H., Alaraje N. “ Evaluating the performance of IEEE 802.11 network using
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AUTHOR’S PROFILE
The Author is a Lecturer in the Computer Engineering Department at Institute of
Technology, Baghdad, IRAQ. He has been awarded a Doctor of Philosophy in
Laser and Opto-Electronics Engineering from University of Technology,
Baghdad, in 2007. He has studied Master of Science in Electronics Engineering,
Cupper Vapor Laser's Power supply at University of Technology, Baghdad in
2000. He has gained Bachelor in Electrical and Electronic Engineering from
University of Technology, Baghdad, in 1987. Currently he is the Deputy Dean of
Institute of Technology, Baghdad, IRAQ. His research interests are Radio over
Fiber, Wireless Network, Laser's Power supply and OPNET.
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