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Lígia Manccini de Oliveira Barros
I was born on June of 1981. I am graduated in Survey
Engineer in Paulista State University (Unesp). Now I'm
in the 2 nd year of MSc course of Cartographic Science
program also in Paulista State University. I have been
study about thematic cartography, cartography for
children, multimedia cartography and environmental
education. Otherwise, my hobby is to study, practice and
teach dance, including classical ballet, jazz dance,
modern dance, contemporary ballet and experimental dance.
INTERACTIVE SCHOOL ATLAS: DESIGN AND
PRODUCTION
Lígia Manccini de Oliveira Barros, Mônica Modesta Santos Decanini
São Paulo State University – UNESP
Faculty of science and technology
Post-Graduate program in cartographic science
Rua Roberto Simonsen, 305, C.P. 957, 19.060-900 – Presidente Prudente, SP
manccini@gmail.com, monca@fct.unesp.br
1. INTRODUCTION
Mostly maps are far too complex to be used and comprehended by children.
Therefore, to make sure that maps are understood, it is required to provide opportunities
for them to use maps on a highly repetitive and structured basis (PETCHENIK, 1987).
Winn (1987) points out that it is most needed to pay attention in how the students process,
arrange and understand the received information.
Thus, this paper presents an interactive school atlas design and production that
attempts to provide cognitive strategies in order to guide the teacher in the geographic
teaching and the student in the knowledge construction. This Atlas offers interactivity and
animation tools to facilitate the learning process.
2. CARTOGRAPHIC EDUCATION
The fundamental concepts for map teaching and learning are coordination of
perspective, location (coordinate system) and proportion (scale). To make easy map
learning and understanding, strategies can be used. Rigney (1978) identified two kinds of
strategies (elaborated by Winn, 1987): embedded and detached. The embedded strategies
refer to a set of instructions implied by the format of primary presentation, which may
indicate clearly how the student is to study. The highlighting, or “blinking”, is an example
of an embedded strategy in electronic map, as it dominates perception and attracts attention
(Block et al. 1999). Furthermore, animated pictures can provide support for mental
simulations because they create a closer model of the reality state (Lindgaard et al. 2005).
The detached strategies are instructions that have no dependence of the primary
presentation, and indicate how to process the information. They can be a direct instruction
like a study route, or a less direct instruction like pictures and captions. Moreover, Winn
(1987) defined a third strategy: the metacognitive strategy. It is a particular strategy of
students, which use their cognitive skills to monitor their own cognitive performance,
changing to a more effective strategy if it is needed
The way the information will be interpreted depends on what strategy will be
used by the student. However, to determinate which strategies the Atlas should comprise,
we have to considerer the children intellectual development. Table 1 relates the intellectual
development stages (Piaget, 1967) and spatial relationships (Passini, 1995).
Table 1: Preparatory mental operations for efficient map reading between concrete and formal operation
STAGES.
Development
stageMental operations Spatial relationships
Cartographic
elements
Concrete
operations stage
and formal
operations stage
1 – body orientation
2 – reduction of egocentrism
3 – coordination of
perspective
4 – conservation of length
5 – vertically
6 – horizontally
7 – proportion
I – topology relationships
are already formed
II – projective relationships
are constructed by mental
operations from #1 to #4
III – euclidian relationship
are started by mental
operations from #5 to #7.
A- cartographic
orientation (I - II)
B- cartographic
projection (II)
C- geographic
coordinate system
(III)
D- scale (III)
Source: adapted from Passini (1995, p.39).
The cartographic education curriculum must consider the intellectual
development stages, in order to allow the students to understand the cartographic elements
for map reading. Thus, the tasks of the Interactive School Atlas must reinforce the
cognitive skills acquired in formal operation stage, once the targets of this project are
children between 11 and 12 years old
3. THE INTERACTIVE SCHOOL ATLAS DESIGN
The development of the Interactive School Atlas consisted in two main stages
(Figure 1). The first is the cartographic design, which involved: user needs analyses,
general composition design, Geo-OMT database modeling and graphical and interface
design. The second stage is the Atlas production that demanded the geographic database
implementation, which was previously specified, and the development of the Interactive
School Atlas (ISA) learning tasks that students will be required to perform.
Figure 1: Interactive School Atlas methodology
3.1 User needs analyses
This stage consists in the information collection that will help the map maker
to direct the application, in order to attend the user expectancy (Kolacny, 1977). We
mainly consider that the School Atlas must help the students’ formation, concerned with
User needs
General Composition
Design
Graphic design and Interface design
ProjectionGeographical area
Scale
TypeSymbol Layout
INTERACTIVE ELECTRONIC SCHOOL
ATLAS (ISA)Format
Information
Documents(text, vídeos, images, geographic data etc)
Theorical
Study
Datacollectio
n
Feed-Back
PRODUCTION
Interactivity and Animation
GEO-OMT modeling
Application
development
CARTOGRAPHIC DESIGN
cognitive skills needed for efficient map reading. Thus, the atlas has to offer the necessary
strategies for students to understand and develop map skill. A theoretical study about
children cognitive development was necessary to identify the most suitable age to learn
basic cartographic concepts, taking into account the curriculum in geographic program for
sixth graders (symbolization, projection, perspective and scale).
Furthermore, didactic books of geography were analyzed in order to find out
the cartographic concepts and elements around what the School Atlas will be structured.
Those are direction and geographic coordinate system (to identify features position),
symbol interpretation, scale concepts, cartographic projection and representation form of
earth, data distribution and analyses, and interrelated thematic maps.
It is worthwhile to emphasize that the ISA is part of a joint project between
CBH-AP (basin committee of Aguapeí and Peixe rivers) and São Paulo State University
(Unesp). Thus, this atlas introduces some concepts and information concerned to
environmental education and ecological awareness.
Finally, the ISA must allow users to interact with the map at an intuitive level.
Additionally, the interface has to be suitable for ordinary users’ nominations and
procedures. The language used in the ISA was simple, avoiding technical terms.
3.2 General composition design and geographic data modeling
The map composition involves four basic variables, in which map purpose plays a
fundamental roll: geographical area, level of information, scale and format. The first
decision to be made is the geographic area in reference to the portion of earth to be
represented on the map, once any map can not be considerer without this information
(Keates, 1989). In this project, the geographic scales chosen were worldwide, country,
state, management of water resource units (UGRHI’s) and city. The choice of scale will
control the level of information and must be compatible with the format of media. Thus,
the cartographic scale defined for each geographical area (Table 2) has considered the
minimum media configuration (15’ monitor, display resolution of 800 per 600 pixels).
Table 2 – Cartographic scales for each geographical area
Geographical area Region Cartographic scale
Country Brasil 1:40,000,000
State São Paulo 1:7,500,000 / 1:9,000,000
Unit of management water
resources
UGRHI’s 20 e 21 1:1,900,000
UGRHI 20 1:1,600,000
UGRHI 21 1:1,600,000
City Presidente Prudente from 1:1,000 to 1:200,000
In order to install the ISA the following system minimum configuration was
required: 1GHz processor, 256MB of RAM, 15’ monitor and 8MB video board. The Atlas
runs in Windows XP operational system.
The ISA geographic database modelling adopted the Geo-OMT approach,
which attends almost the entirety of requirements for geographic applications, offering:
class concepts (conventional or geographic), relationships (simplified, spatial or network),
and integrity restriction (spatial dependence, continence, spatial generalization, disjoin,
connectivity, spatial association).
3.3 Graphic and interface design
The interface describes the interaction user-computer. This consists in a set of
menus, windows, dialog box, icons, and all graphic elements, which compose the
computational interactive basis (Peterson, 1995). Graphic elements can be graphic icons,
quick map display, scale changing tools (zoom in, zoom out, open-up) and so on
(Lindholm and Sarjakoski, 1994 elaborated by Robbi, 2000).
The interface must allow an intuitive map-user interaction. As the user will
spend hours using the system, the handling must be comfortable and easy (Fekete et al.
1995 elaborated by Robbi, 2000). Moreover, the interface should have a pleasant
appearance for the user and a well-balanced layout design.
The user-software interaction is easier if the user creates a mental model of
interface through the intuitive handling of it. Therefore, the interface must follow a
repetitive routine model, in order to turn the use more intuitive, and then, avoid mistakes
(Paula Filho, 2003). To define the routine model of ISA, it is needed to set up the graphic
interface elements, such as main font type, interface color, global commands and
symbology. These elements were developed based on well-known computer programs,
very often used by children who have internet access, like the relationship site
www.orkut.com and the talkback software MSN Messenger. The main font type settled up
was Comic Sans Ms that is easy to read, still keeping a childish look.
The global commands are always visible and enabled. They are: “go to
environmental education”, “go to cartographic education”, “go to homepage” and “exit”.
Besides, there are local commands that appear in some windows, like “go to previous
page”, “go to next page” and “tasks”.
The symbols were chosen according to their function: illustrative function and
representative function (cartographic symbols). The illustrative symbols appeal to children
imagination. For that, the Tombats family font type (downloaded from internet for free)
was applied to buttons and notices. For the cartographic point symbols (pictorial,
geometric, alphanumeric) Wingdings and Webdings font type from windows and also ESRI
family font type were used.
4. INTERACTIVE ELECTRONIC ATLAS PRODUCTION
The ArcView, AutoCad Map software and similars were used to implement
ISA geographic database. The Macromedia Flash and Corel Draw software helped to
create animation. The Visual Basic software and MapObjects were adopted to develop
interface and to display geographic data.
There are two main menus in the homepage (Figure 2): cartographic education,
which contains the cartographic key concepts, and environmental education, which
presents the environmental maps. Since cartography skills are required for map reading
and interpretation, the procedures for cartographic representation learning come at first.
Figure 2 – Homepage
Contents and the purposed tasks for cartographic (Figure 3) and environmental
education (Figure 4) are based on the 11-12 year-old children cognitive skills. For each
Cartographic education
Environmental education
Exit
topic there are texts, illustration and map tasks available. Figure 5 is an example of a text
window, which contains the main text, illustrations and glossary. The illustration is showed
when the mouse stops over the camera icon, and the glossary is activated when the cursor
is above the red word.
Picture 3 – Cartographic education window Picture 4 – Environmental education window
Picture 5 – Text window.
The tasks are often presented in two steps: firstly there is a full explanation
about a specific subject (Figure 6) and than the student task is set to be perform (Figure 7)
Quick glossary
Tasks
Camera icon
Page control
Figure 6 – The subject (perspective) is illustrated Figure 7 – The student task on perspective
In general, the map window has an area for map display, task note, subtitle
field, and interactivity tools. For example, Figure 8 shows two inter-related maps about
environmental degradation in São Paulo State: expansion of coffee plantation from 1886 to
1952 (upper map) and deforestation of the Atlantica Forest for the same time series (lower
map). The map animation was synchronized to match chronological dates.
Figure 8 – Inter-related thematic maps – São Paulo State
5. CONCLUSION
The cartographic design is a very important step, once it provides guidelines
for Atlas development aiming to accomplish the user needs.
ExampleExplanation about perspective
Picture view
Photography viewRight / wrong answer score
Task to be perform
Choosing buttons
Task note
Task note
Timeline
Legende
Animated maps
It should be pointed out that the knowledge about children intellectual
development reported to cartographic education has a great relevance for atlas modelling
and development. It should increase the school atlas efficiency and effectively in
geographic education, mainly if we consider that multimedia cartographic tools can be
applied to guide and help children development in their ability to understand and
manipulate the geographical space.
We should attempt to make the model atlas products useful at the cognitive
process. Nevertheless, it is yet most required to further evaluate this product.
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Keates, J. S. (1989) Cartographic design and production. Longman Group, New York.
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