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    ALS-SIM Flanker B

    For Microsoft Flight Simulator FSX

    By ALS-SIM.com

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    Table of Contents

    IntroductionSystem Requirements . . . . . . . . . . . . . . . . . . . . . . . . . .Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Un-installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    AircraftDesign and Development . . . . . . . . . . . . . . . . . . . . . . .The Flanker Family . . . . . . . . . . . . . . . . . . . . . . . . . . . .Dimensions and Weights . . . . . . . . . . . . . . . . . . . . . . .Performance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Comparative Data with Other Types . . . . . . . . . . . . . . .

    Included Versions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Cockpit FeaturesMain Panel Functions . . . . . . . . . . . . . . . . . . . . . . . . . .Left Side Console Functions . . . . . . . . . . . . . . . . . . . . .Right Side Console Functions . . . . . . . . . . . . . . . . . . . .HUD and Station Load operation . . . . . . . . . . . . . . . . .Radar Details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .HUD Details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Cockpit Warning sounds . . . . . . . . . . . . . . . . . . . . . . . .

    External Stores . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Weights to Display . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Engine Start Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    General Notes on Handling & ManeuversBefore Engine Start-up . . . . . . . . . . . . . . . . . . . . . . . . .Before Taxi . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Taxi . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Takeoff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Flight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Landing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Copyright and Distribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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    IntroductionFor our first release we have chosen the mighty Flanker B. The aircraft set features theearly Flanker B variant with "steam cockpit". An experimental cockpit and model is includedto represent the "Glass Panel" of the SKM Version. The SKM was more of a feasibility studyinto actual modelling the CRT's instead of using traditional XML or projected gauges and is

    included as a bonus variant.

    It was never the intention to "build in" all the advance systems that have been done by otherpublishers - more to make this a fun and exciting aircraft to fly without having to read themanual to learn how to start it.

    The models feature selectable external air to air missiles and pylons on the relevantairframes via the "fuel and payload" editor in FSX

    Included are the Russian Knights display version with early and late schemes. And nosingle seat Flanker set would be complete without "RED 01". Other versions included are"Blue 03" 54th GvIAP, "Red 08" TsBP, "57 Blue" of the Ukrainian Air Force that visited RIATin 1996, "24 Black" PLAAF, "606" ERAF and of course the "bonus" SKM "305 Blue".

    Also all 4 single seat versions of the Russian Knights have been included that have been"stripped down" from unnecessary parts and weapons to make them more suitable for amulti-player session and hopefully help in this environment if you and 3 friends wish topractice your virtual display routine.

    All versions have 2 sets of textures - one set being lower resolution versions.

    System Requirements Windows XP SP2, Windows Vista or Windows 7

    Microsoft Flight Simulator X with Service Pack 2, Gold or Acceleration Pack

    CPU 2.4Ghz or better

    2Gb RAM Minimum 512 MB DX9 or DX10 Graphics Card or better 177 MB hard disk space for download, 780 MB for installation

    InstallationThe ALS-SIM Flanker B package uses the Flight1 wrapper to automate installation.Follow the onscreen prompts to enter the License Key and Password as requested.On first loading of the aircraft you will be prompted to allow two files to run --"als_flanker.dll" and "ASLSIM_XMLSound.gau". Accept these files.

    Un-installation

    Uninstall the ALS-SIM Flanker B package from within "Control Panel" -> "Add orRemove programs" by selecting "ALS-SIM Flanker B for FSX". Follow theonscreen prompts. The aircraft files and folders will be removed. Any 3rd partytextures or modifications added will remain and will need to be removed manually.

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    Design and Development

    The Sukhoi Su-27 (NATO code-name Flanker) was a joint project of the OKB-51 designbureau led by Pavel Osipovich Sukhoi and the OKB-165 engine design bureau led by ArkhipMikhailovich Lyulka (OKB = opytno-konstrooktor-skoyebyuro) and the State Research

    Institute of Aircraft Systems amongst many other research, engineering and industrialorganisations combining the latest know-how gained by the Soviet aerospace industry.

    After the USSR had learned of the American dedicated heavy fighter program viaintelligence sources and the appearance of the Grumman F-14 Tomcat - Sukhoi set aboutdesigning a suitable answer. The main question that the designers had to decide on waswhether to build a dedicated fighter or a multi-role combat aircraft and after some study ofprevious western multi-role types and the shortcomings of each they decided to build afighter. In 1970 the concept T10-1 was outlined and developed with fly-by-wire controlsystems, Leading-Edge-Root-Extensions, twin engines with the accessory gearboxeslocated on the outside to allow the nacelles to be pinched and reduce the cross section ofthe aircraft. Mounted to the lower surface of the lifting body the intake splitter plate lips actedas boundary layer splitter plates. After a long and arduous development period the T10-1

    made its maiden flight on the 20th of May 1977 with Vladimir S. IIyushin at the controls asSukhois chief test pilot.

    Further prototypes were built and testing and development continued and on the 26th ofMay 1982 the first T10 production standard took to the air and state acceptance trials began.In the summer of 1985 initial operational capability was achieved the type was code-namedFlanker - B by NATO.

    In September 1987 tests began exploring the aircraft's stability and handling at extremeangles of attack by LII test pilot Igor P. Volk and later 388 Blue participated at variousinternational airshows with Viktor G. Pugachov and for safety reasons was fitted with a spinrecovery parachute in the tailcone and recovery rockets under the wings and on the 28th of

    April 1989 demonstrated the dynamic deceleration high-speed high-alpha pitch-up toindustry officials at Zhukovskiy - a manoeuver known as the Cobra.

    The Flanker development continued and a 2-seat training version was put into productionand also a Naval version was developed with folding wings, forward canards and arrestergear. Several other versions and sub-types have appeared over the years as developmentand export variations of the type and it is also built under licence in China and the twin-seatSu-30MKI in India.

    Export customers include: Belorussia, Kazakhstan, Ukraine, Uzbekistan, Algeria, Angola,China, Eritrea, Ethiopia, India, Indonesia, Malaysia, North Korea, Venezuela and Vietnam.Reports also state that the Ukraine had supplied a single Su-27 to the United Kingdom andthe United States also acquired a Su-27 from Belorussia in the mid-1990s and also has an

    airworthy Su-27UB on private register.

    Current upgrade programs and deployment to Russia continue with the Su-27SM withadvanced avionics, off-set IRST, in-flight refuelling probes, and a glass cockpit.

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    The Flanker Family

    Su-27B Single seat air superiority fighterSu-27UB Two seat training (full capability of the single seat)Su-27K (Su-33) Naval version single seat

    Su-35 (T10M-9, T10M-10, T10M-3, T10M-6, T10M-7, T10M-1)Su-27SKM (Su-30KI) demonstratorSu-27SM current upgrade program (Su-35)Su-271B (Su-34 twin seat tactical strike aircraft now entering service)Su-37 (T10M-11 advanced design prototype with vectored thrust)Su-35UB twin seat canard versionSu-30 twin seat with refuel probe and offset IRSTSu-30MK (canard version of Su-30) Note that mostly have a last letter added for exportSu-27KU (Twin seat naval trainer project)Not all versions and prototypes have been listed.

    The Su-27B is the mount of the Roosskiye Vityazi (Russian Knights) display team atKubinka which is the base of the Russian Air Forces school of aerobatics. It should be

    mentioned that the Su-27s flown are not modified or training aircraft like most display teamsaround the world. They maintain there full military capability as combat aircraft and at over20 tons in weight great skill is required to display the aircraft. The only modification done tothese aircraft is the addition of a GPS system after the tragedy in December 1995 en-routehome from Malaysia over Vietnam. In 2001 the Russian Air Force top command decidedthat the 237th TsPAT should receive the Su-27M (Su-35 with canards) prototypes but forvarious reasons the fighters never entered service.

    The Su-27 has also been the mount of the M.M. Gromoc Flight Research Institute (Lll) theLyotchiki-ispy-tahteli test pilots school and Anatoliy Kvochur is well know for his uniqueway of exiting his aircraft. The single seat aircraft used were the Su-27P and the Su-27PDwhich differed in having an in-flight refuel probe fitted. Both aircraft were stripped of the

    IRST and other military avionics. The Su-27PD then became a ground test rig for enginesafter its designated service life had ended and the Su-27P became 595 White and thenbecame the test bed used by MMPP Salyut for verifying advanced versions of the AL-31Fturbofan engine.

    The standard Su-27B is armed with the GSh-301 30mm single barrel cannon with a rate offire of 1500 rounds per minute and has a magazine of 150 rounds. It can carry missiles orbombs on ten hard points. Stations 1 and 2 being in tandem on the centre line of thefuselage between the engine nacelles, 3 and 4 being the inner wing points, 5 and 6 theouter wing hard points, 7 and 8 the wing tip points (sometimes replaced with ECM pods) and9 and 10 being the hard points under the engine nacelles. During its service the Flanker wasstripped of its ground strike capability to appear to the West as a defensive aircraft only but

    now has a wide range of air and ground weapons available for various roles and exportversions.

    Maximum ordinance load is 13,230 lbs on the Su27B with an internal fuel load of 20,720 lbs.Later versions of the Flanker are equipped with an in-flight refuelling probe but there is noprovision at the moment for wet hard points on the wings or body to carry external droptanks. The Su-27 was designed from the outset to carry enough fuel internally.

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    Dimensions and WeightsLength (less pitot tube):Wing Span:Wing Area:Height:

    71ft 11in48ft 2in667 sq ft19ft 5.5in

    Normal take-off weight:Maximum take-off weight:

    Empty operating weight:Maximum Ordinance payload:Internal Fuel load:

    49,800lbs66,140lbs

    35,500lbs13,320lbs20,720lbs

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    Performance

    Powerplant: 2x AL-31F @ 27,560 lbst each in Afterburner Thrust/weight ratio: 1.2Top Speed at sea level: 857 mph

    Top Speed at altitude: 1552 mphMinimum Control speed: 124 mphLanding Speed: 139-149 mphMaximum Mach number: 2.35Rate of Climb: 56,090-59,040 ft/min

    Service ceiling: 60,695 ftMinimum turning radius: 1,480 ftFerry range at sea level: 869 milesFerry range at 36,000 ft: 2,410 milesCombat radius at sea level: 273 milesCombat radius at altitude: 857 milesEndurance: 4 hoursG limit: +9Take-off run in full afterburner: 2,130-2,300 ftLanding run with brake chute: 2.030-2,300 ft

    Comparative Data with Other Types

    Thrust to Weight Ratio Takeoff Combat

    Mirage 2000 0.70 0.925

    F-16A 0.93 1.07

    F/A-18 0.90 1.06

    F-15C 1.04 1.27

    Su-27 1.11 1.26

    Engine Thrust in Full Afterburner

    Mirage 2000 19,840 lbst

    F-16A 23,940 lbst

    F/A-18 31,970 lbst

    F-15C 47,880 lbst

    Su-27 55,110 lbst

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    Included Versions

    Model:SU-27B

    SU-27B (Early Air Display scheme)

    SU-27B (Late Air Display scheme)

    SU-27B RIAT 96

    SU-27K

    SU-27P LIL

    SU-27PD LIL

    SU-27SK

    SU-27SKM

    SU-27B (Multiplayer - fixed load)

    Texture: *"Red 01" Russian Navy/689th GvIAP"Blue 03" 54th GvIAP

    "Red 08" 4th TsBP Lipetsk

    "Blue 10" Roosskiye Vityazi 1995

    "Blue 05" Roosskiye Vityazi 1997

    "Blue 57" UAF 831ST GvIAP 1996

    "606" ERAF (Ex Ukrain) Asmara

    "White 595" Lyotchiki-ispytahteli Air Display/Test

    "White 598" LIL Test Pilots Zhukovskly Air Display/Test

    "Black 24" PLAAF China"

    "Blue 305" Zhukovskly 2003

    Roosskiye Vityazi (Russian Knights) Aerobatic Team"Blue 04""Blue 05""Blue 10""Blue 15"

    * Low-Resolution textures (1024x1024) sets are includedfor all models to improve frame rate on systems slowed bythe 2048x2048 Hi-Resolution textures.

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    Main Panel Functions

    1) RADAR and GPS display screen2) HUD control and Station load indicator

    3) Switch to hide flight stick4) Aircraft trim controls5) Master fuel cut-off6) Emergency afterburner re-light7) Avionics master switch and test8) Ekran display and warning lights

    9) Fuel flow, tank level and quantity10) Hydraulic systems pressure11) Anti skid break12) Weapon master arm

    13) Engine corrected N2 % and temperature

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    Left Side Console Functions

    1) Switch to hide throttles2) Radio panels with switches to enable display

    and active channel and audio3) Transponder and aircraft external light switches4) Gear lever

    1) Engine starters, Fire arm and suppression, generatorsand fuel supply

    2) Drag chute lever3) APU

    1) Main battery switch and cover2) Fuel dump switch

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    Right Side Console Functions

    1) Park break lever2) Station load (weapons panel) selection for indication3) GPS mode and control buttons4) Reference cards for station load options5) Interior lighting panel

    1) Radar air and ground information details2) Radar mode buttons

    3) GPS Display mode switch4) Auto Pilot Master and mode buttons

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    HUD and Station Load operation

    1) Master Arm Switch2) HUD Power/Mode Switch (extra switchpositions for future gauge development)

    3) HUD Display and Contrast4) Station Load indicator

    To display the weapon station indicator lights you must first have the weapons loaded in thefuel and payload editor when selecting the aircraft. If the weapons are loaded then todisplay what stations have missiles the Master Arm Switch must be set to the On position.On the Weapons Selection Panel of the right side console (item 2 on previous page) theswitch Indicate Loaded Weapons must be turned on.

    To arm the weapons the numeric buttons are depressed on the Weapons Selection Paneland then the Arm Selected Stations button is depressed. This will then display a secondlight to indicate that the selected weapons are hot. Remember that the weapons must beloaded via the payload editor in the simulation (refer to the External Stores page).

    Payload stations Aircraft stationsCentreline (forward) Station 1Centreline (aft) Station 2Left inner wing Station 3Right inner wing Station 4Left outer wing Station 5Right outer wing Station 6Left tip Station 7Right tip Station 8Left engine Station 9Right engine Station 10

    Note that not all aircraft have the ability to select weapons. The reason for this is because ofdisplay problems in the game when in multi-player mode. Therefore aircraft that aredesigned to be used in a multi-player environment have a fixed weapon load-out or noweapons attached.

    The aircraft are listed as MP in the selection window and are the Russian Knights withdifferent tail numbers and also the 2 test pilot aircraft which have fixed dummy missiles onthe wing tip stations. On some of the aircraft a smoke system is activated by the switchnear the Master Arm Switch. This can be detrimental to frame rates when activated.

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    Radar Details

    1) Radar range control

    2) Radar On/Off

    3) Radar Map Contrast control4) Radar Display

    "Targets" include visual heading and relativespeed cues. Additional information can bedisplayed for aircraft and airports using thecontrol knobs at the front of the right sideconsole.

    HUD Details

    1) Current Airspeed inmeters/hour

    2) Heading Scale

    3) Current Heading Pointer

    4) Current Altitude in meters

    5) Pitch Indication Line

    6) Aircraft Index

    7) Roll/Bank Markers

    8) Pitch Angle (degrees)

    9) Vertical Speed (meters/sec)

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    Cockpit Warning Sounds:

    Engine Fire - use fire switch to put out and turn sound offEngine Fail - cut off fuel for engine to silenceHydraulic FailEngine Damaged, etc.

    Gear Warning will sound if 1) flaps are down, 2) gear is up, 3) below decision height.The Decision height is set on the Radio Altimeter Dial by the knob below - it is in meters.

    If you take off with flaps down and raise the gear under the set decision height the alarmwill sound - therefore on takeoff set decision height to zeroBefore landing set the decision height if required on approach leg. If the flaps are loweredand you go below that height with the gear still up the alarm will sound.

    Voice alerts, stall warning, and over speed sounds are included in Russian language.

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    External Stores

    The ALS-SIM Flanker comes with the option of additional weapons and stores.

    To access the Payload Settings from the FSX menu go to Aircraft > Fuel and Payload thenclick on Change Payload. The keyboard shortcuts are Alt > A > F > P.

    Add ordnance by typing its assigned weight value into the box. In the example below "848"has been entered for "Right In" to add an AA-10 Alamo (Radar) missile on the right winginboard station and "363" has been entered for "Right Out" to add an AA-11 Archer missileto the right wing outboard station.

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    External Stores - Weights to Display

    No. Station Name Payload DescriptionWeight to Display *

    Metric (Pounds)

    1 Center1 (forward) Pylon w/ AA-10 Alamo R-27 Ext Range 408 kg (899 lbs)

    2 Center2 (aft) Pylon w/ AA-10 Alamo R-27 Ext Range 408 kg (899 lbs)

    3 Left In

    Pylon w/ AA-10 Alamo R-27 (Radar) 385 kg (848 lbs)

    Pylon w/ AA-10 Alamo R-27 (Passive) 295 kg (650 lbs)

    Pylon w/ AA-10 Alamo R-27 (IR) 260 kg (573 lbs)

    Pylon w/ AA-10 Alamo R-27 (Inert) 365 kg (804 lbs)

    4 Right In

    Pylon w/ AA-10 Alamo R-27 (Radar) 385 kg (848 lbs)

    Pylon w/ AA-10 Alamo R-27 (Passive) 295 kg (650 lbs)

    Pylon w/ AA-10 Alamo R-27 (IR) 260 kg (573 lbs)

    Pylon w/ AA-10 Alamo R-27 (Inert) 365 kg (804 lbs)

    5 Left OutPylons w/ AA-11 Archer R-73 (Radar) 165 kg (363 lbs)

    Pylons w/ AA-11 Archer R-73 (Inert) 145 kg (319 lbs)

    6 Right OutPylon w/ AA-11 Archer R-73 (Radar) 165 kg (363 lbs)

    Pylon w/ AA-11 Archer R-73 (Inert) 145 kg (319 lbs)

    7 Left TipAA-11 Archer R-73 (Radar) 165 kg (363 lbs)

    AA-11 Archer R-73 (Inert) 145 kg (319 lbs)

    8 Right TipAA-11 Archer R-73 (Radar) 165 kg (363 lbs)

    AA-11 Archer R-73 (Inert) 145 kg (319 lbs)

    9 Left EngPylon w/ AA-10 Alamo R-27 (Radar) 405 kg (892 lbs)

    Pylon w/ AA-10 Alamo R-27 (IR) 365 kg (804 lbs)

    10 Right EngPylon w/ AA-10 Alamo R-27 (Radar) 405 kg (892 lbs)

    Pylon w/ AA-10 Alamo R-27 (IR) 365 kg (804 lbs)

    - Radar Unit Remove for Flight Demo Models Default (Fixed Load)- Cockpit (Pilot) Pilot - 180 lbs Default (Fixed Load)

    * To display empty pylons use 55 kg or 121 lbs for all stations.

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    The external weapons are for display purposes only but the weights of each does affect theflight dynamics and balance of the aircraft so it is important that you select carefully and insymmetry to avoid any handling problems.

    A typical extended patrol mission might have two Alamos loaded on the inner wing pylonsand two Archers on the wing tip pylons. The wing tip pylons also act as anti flutter devices

    and that is the reason that they are fixed in place. They are sometimes replaced with L004Sorbtslya ECM (Electronic Counter Measures) pods but those have not been included in thisset.

    There is a chart on the starboard side of the canopy indicating the weights and type ofmissile available for the stations.

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    Engine Start Procedure

    Left Console:

    1) Beacon Light ON2) Hide throttles using switch3) Arm Engine Fire Suppression4) Raise Engine Fire Guard tabs in case

    of emergency5) Ensure Engine Fuel Switches are ON

    7) View throttles8) Check both throttles for free movement9) Set both throttles to idle

    10) Hide throttles11) Hydraulic switches ON

    13) Master Battery ON13.1) If no battery power APU ON14) Engage Engine Starter 115) After start turn off Starter 116) Disarm Fire Suppression 1

    18) Engage Starter 219) After start turn off Starter 220) Disarm Fire Suppression 2

    22) Close all tabs23) View throttles

    Main Panel:

    6) Parking Brake SET12) Avionics ON17) Check engine idle stable at 550021) Check Engine Idle at 5500

    External:24) Check smooth operation of control

    surfaces (external view)25) FOD guards are in position

    (external view)

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    General Notes on Handling & Maneuvers

    Before Engine Start-up:1) Fuel and payload selected as required2) Flight Plan loaded if required

    Before Taxi:1) Taxi lights on2) Canopy closed and sealed3) Pilot oxygen supply on4) All trim set to neutral5) Anti-skid brakes active6) Radios tuned to required frequency7) All temperature and pressures normal8) Set Decision Height to zero9) Flight plan logged if required

    10) Taxi request if required

    Taxi:1) After taxiing out on the runway, taxi in straight line for 5-10 m (15-30 ft) and

    stop the aircraft to verify brake operation.2) Check speed brake operation3) Lead edge slats should deploy over 5 knots4) Lights as required

    Takeoff:In the interest of prolonging the life of the engines, takeoff should be from a runway withlength of at least 1800 m (5,900 ft).

    For aircraft with gross weight above 23000 kgf (50,706 lbs) full afterburner is permitted.If the aircraft with gross weight of 23000-20000 kgf (50,706-44,092 lbs) use maximum(combat) mode.

    On aircraft with gross weight less than 20000 kgf (44,092 lbs) the takeoff is permitted inmaximum (combat training) mode.

    Takeoff run length of full AB in Combat Training Mode in comparison with takeoff runlength on full AB in the Combat Mode increases by 80-150 m (260-490 feet).

    If taking off with AB release brakes first before engaging AB.

    Takeoff with a crosswind of up to 15 m/s (33 mph) is permitted.

    Begin takeoff roll and at 200 km/h (124 mph) pull back smoothly on the stick. Pull back to apitch angle of 10-degrees. The "unstuck" speed depends on the aircraft weight but will be inthe 230-280 km/h (140-175 mph) range.

    After unstick hold runway heading and retract landing gear. After gear is retracted increasepitch angle to 15-20 degrees and do not exceed 450 km/h (280 mph).

    Retract slats and flaps before velocity reaches 600 km/h (373 mph).

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    Flight: Max speed: 2,500 km/h (1,550 mph; Mach 2.35)

    Max speed at Sea Level: 1,345 km/h (835 mph; Mach 1.1)

    Minimum speed: 200 km/h (111 kts)

    Rate of Climb: 285-300 m/sec (935-984 ft/sec)

    Acceleration Rates: Time to accelerate from 330 kts. to 540 kts. is approximately 10seconds.

    Max Roll Rate: Roll rate is approx. 150-degrees per sec. under normal operationalconditions, but rates of 270-degrees per sec. are possible.

    Instantaneous Turn Capability: 20 to 22-degrees/sec

    Sustained Turn Capability: 14 to 16-degrees/sec

    Minimum turning radius: 450 m (1,476 ft) Suggested Bank Angle Limit: 30 degrees

    Service ceiling: 18,500 m (60,695 ft)

    Landing: On the pattern before the third turn reduce velocity below 500 km/h (310 mph).

    Lower the landing gear. LE slats will automatically extend when the gear is lowered.

    Before the fourth turn extend flaps.

    The fourth turn is executed at velocity of 350 km/h (217 mph) and a bank of not morethan 45-degrees.

    Pass over Middle Marker Beacon at height of 200 m (656 ft) and velocity between310-320 km/h (192-198 mph).

    Cross over Inner Marker Beacon at height of 60 m (196 ft) and velocity of 290-300km/h (180-186 mph).

    During the glide after passing over threshold decrease the speed to 260-270 km/h(161-167 mph).

    Flare at 8-10 meters (26-32 ft). Normal landing angle is 10-12 degrees.

    WARNING: In the landing process any sharp movements by the control stick can

    lead to the rocking of aircraft on pitch.

    Keep the nose up for aerodynamic braking. It will lower to the ground around 100kts.

    Apply braking chute if necessary (Ctrl-w).

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    Product Support:http://mark-harper.co.uk/Forum/index.php

    Copyright and Distribution:Copyright 2010, Mark Harper. All Rights Reserved Worldwide.

    Credits:Models: Mark HarperPanels: Mark HarperTextures: Mark HarperGauges: Jim Cooper & Mark HarperFlight Model: John CagleBeta Testers: Mark Harper, John Cagle, Bill Mackay, Jim Cooper, Bernt Stolle,

    Frank Safranek, Lennart Biermann, Chris Eells, John Miguez, and Storm.

    mailto:[email protected]:[email protected]