agile study group

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Page 1: Agile study group
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Taylor Weber

Everything we are doing as faculty, the entire structure of this institution and system, is based on the thinking of these men

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Old NewTeaching them an assortment of foundational theory and functional skills (programming, networking, security) is sufficient

They need to understand the flow of the collaborative product design process through a system of value

Companies vary too greatly in how they employ our graduates for academic training to cover practical issues

There is an emerging empirical consensus around how this is most effectively done. (See: Silicon Valley, Seattle.)

Product design is not our field IT is an increasing component of products in general and this requires particular skills

Industry partnerships are essential

Yes, but we need to have a backup plan & strategy when they are scarce

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Old New

Theory is relevant for core computer science, but not industry practice

There are relevant theories that WE as educators should be using to inform our pedagogy

Agile is a cultural and generational phenomenon

Agile has sound empirical and theoretical foundations

Technology is moving too fast (and HOW on earth can we keep up?)

There is a high value, stable pedagogical core we can identify

Engineering Design

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What’s missingAgile, Lean, Devops, Scrum, Kanban, product & service design, collaboration, flow, lean startup (test/learn/pivot), automation, complex adaptive systems, Cynefin, intersection of ops mgmt & IT,

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Pitch: Agile study group

MN educators (MNSCU, ACTC, U of MN, etc)A supported, formalized, time-boxed collaborative effort to explore & develop these concepts for the benefit of Minnesota high technology educationWhat does this mean? I don’t know. Can we talk?

Charlie’s 2 current projects: - Calavera simulation (part of insanIT)- 3rd edition of Architecture of IT Management

Theory Pedagogy Delivery

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The starting books