age of empires iii.docx

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Card Hack (Skirmish Mode) Note: This involves altering a critical game file. Back up your files before you alter your FAT. Locate the sp_NameOfCity_homcity.xml file in your ...Age of Empires 3savegame directory. Edit or open the file using Notepad or a similar text editor. In the file, search for the text similar to the string and you should find a list of all the cards available for the game. Place the technology card you want in between the and section and you should be able to play any of the cards you want. Save the XML file and boot the game. Note that normal game restrictions of having only eleven cards is still in effect. Cheat List Press ENTER and input the following codes for the decribed effects X marks the spot - Reveals map Medium Rare Please - Stocks 10000 food Give me liberty or give me coin - Stocks 10000 coin Nova & Orion - Stocks 10000 XP - Stocks 10000 wood A recent study indicated that 100% of herdables are obese - All animals on map are fattened

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Page 1: Age Of Empires III.docx

Card Hack (Skirmish Mode)

Note: This involves altering a critical game file. Back up your files before you

alter your FAT.

Locate the sp_NameOfCity_homcity.xml file in your ...Age of Empires

3savegame directory. Edit or open the file using Notepad or a similar text editor.

In the file, search for the text similar to the string and you should find a list of all

the cards available for the game.

Place the technology card you want in between the and section and you should be

able to play any of the cards you want. Save the XML file and boot the game.

Note that normal game restrictions of having only eleven cards is still in effect.

Cheat List

Press ENTER and input the following codes for the decribed effects

X marks the spot - Reveals map

Medium Rare Please - Stocks 10000 food

Give me liberty or give me coin - Stocks 10000 coin

Nova & Orion - Stocks 10000 XP

- Stocks 10000 wood

A recent study indicated that 100% of herdables are obese - All animals on

map are fattened

Speed always wins - Building rate doubled

Sooo Good - Random saying when killed by infantry

This is too hard - Clears current map in single player

tuck tuck tuck - Stocks monster truck in retail version

Where's that axe? - Statue of George Washington's head, great for bldg

destruction, may be indestructible

Ya gotta make do with what ya got - some kind of cannons that wipe out

mass units with an AOE type of ordinance

Page 2: Age Of Empires III.docx

Cheat codes

Hit the ENTER key and key in the code

Cheat Effect

X marks the spot Reveals map (fog of war still there)

Medium Rare Please Gives 10,000 food

Give me liberty or give me coin Gives 10,000 coin

Nova & Orion Gives 10,000 XP

A recent study indicated that 100% of

herdables are obeseFattens all animals on map

Speed always wins Turns on 100x gather/build rates

Sooo GoodTurn on “Musketeer’ed!” when you get

killed by Musketeers

Ya gotta make do with what ya gotSpawns the Mediocre Bombard at your

Home City gather point

<censored> Gives 10,000 wood

this is too hard Win in singleplayer

tuck tuck tuckSpawns a big red monster truck that can run

over anything

Shiver me Timpers! Destroys all the enemy boats on the map

Where's that axe? George Crushington

Age of Empires III Secrets

Unlimited Resources

Page 3: Age Of Empires III.docx

Use a text editor to edit the "proto.xml" file in the "data" directory in the

game folder. Note: You may first need to uncheck the "Read Only"

attribute of that file's properties in Windows Explorer. Search for the text

"CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood,

CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all

these entries, find the tag "InitialResourceCount" and change the count to

whatever desired. For example, the normal crates each have "100.000" of

the resources. You can change the "100" to "99999.000", etc.

Easy Leveling in Single Player

Open the sp_yourcityname_homecity.xml file in the My Documents\My

Games\Age of Empires 3\Savegame (dont forget to make a back up first)

folder, search for <level>.

You will see something like this <level>xx</level>, put in 99 for the xx,

save the file, go into the game and play a skirmish. Now you are level 99 !

Unlimited Unlock Points in Single player

Open the sp_yourcityname_homecity.xml file located in \My Documents\

My Games\Age of Empires 3\Savegame (dont forget to make a backup of

this file) find this line <skillpoints>.

The line should look like this <skillpoints>xx</skillpoints>, where x is the

number of skillpoints you currently have. Change the xx to a high number

such as 999, save the file and start Age of Empires 3. Go into a skirmish

game, go to manage your city and you will now have 999 unlock points to

unlock various things for your city.

Access Hidden Units in Editor

Page 4: Age Of Empires III.docx

There are several secret units that don't, at the moment of this writing,

have a code to access them during games. Despite this, they can still be

accessed in the editor through a simple process. First, place a unit on the

map, then select the "Replace Unit" command under "Objects." In the drop

down menu, select Fluffy, Flying Purple Tapir, Learicorn, George

Crushington, Lazerbear, or Monster Truck A and then click replace unit.

Cheat Codes

While playing the game, press [Enter] to display the chat window. Then, type one

of following codes to activate the corresponding cheat function:

Result Cheat Code

10,000 coin Give me liberty or give me coin

10,000 food Medium Rare Please

10,000 wood <censored>

10,000 experience points Nova & Orion

100x gather/build rates Speed always wins

Win single player mission this is too hard

Disable fog of war X marks the spot

Spawns Mediocre Bombard at

Home City

gather point

Ya gotta make do with what ya got

Spawn big red monster truck tuck tuck tuck

"Musketeer'ed!" when killed by

MusketeersSooo Good

Fatten animals on mapA recent study indicated that 100% of

herdables are obese

Edit resources

Page 5: Age Of Empires III.docx

Note: This procedure involves editing a game file; create a backup copy of the file

before proceeding. Use a text editor to edit the "proto.xml" file in the "data"

directory in the game folder. Note: You may first need to uncheck the "Read

Only" attribute of that file's properties in Windows Explorer. Search for the text

"CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood,

CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these

entries, find the tag "InitialResourceCount" and change the count to whatever

desired. For example, the normal crates each have "100.000" of the resources.

You can change the "100" to "99999.000", etc. Make sure you do this for all the

crates; sometimes a map will give you a large crate of something, and smaller

ones of something else, etc. This works best because every map you play in

Campaign mode or Skirmish mode starts you with some "crates" of resources,

which your settlers will gather out. This will edit the crates to have large amounts

of resources in them. However, it still takes a long time to get the resources out of

the crate for the settlers, because there are so many. If you are impatient, search

for "Settler" in the "proto.xml" file and find the tag for GatherCrate. Change the

value to whatever desired, preferably something very high (for example,

"99999"). They will pull the resources out of the crate instantly.

Easy experience points

To get easy experience for your home town, start a Skirmish, choose the Sandbox

difficulty setting, and the smallest map. Win the game the fastest way possible.

You will receive the usual amount of experience, but can do this as many times as

desired. If desired, use the cheats to win the game quicker and easier.

Revealing the entire map

Save your game and resign. The map will be shown to you as if you had lost.

Then, just load the game and keep playing. Note: The map will be shown only

between clicking to resign and choosing to quit. It will not continue like this when

you start the loaded game.

Invincible units

Page 6: Age Of Empires III.docx

Note: This procedure involves editing a game file; create a backup copy of the file

before proceeding. Use a text editor to edit the "proto.xml" file in the "data"

directory in the game folder. Find a the heading for a unit in the file (for example,

"Explorer"). Locate the area below the heading that starts with the <Flag> tags.

Add a new line under that area with:

<Flag>Invulnerable</Flag>

<Flag>DoNotDieAtZeroHitpoints</Flag>

Super heroes

This is similar to the "Edit resources" trick, except only your side benefits and not

the CPU. This trick will enable your hero character to move very fast on the map;

have lots of hit points; destroy any enemy unit/building in one click; etc. Note:

This procedure involves editing a game file; create a backup copy of the file

before proceeding. Use a text editor to edit the "proto.xml" file in the "data"

directory in the game folder. Search for your hero's first name plus "SPC". For

example, for "Amelia", it is "SPCAmelia". You should find something that looks

like the following:

        </Unit>

        <Unit id ='458' name ='SPCAmelia'>

The XML tags of interests are as follows:

                <MaxVelocity>5.0000</MaxVelocity>

                <MaxRunVelocity>7.0000</MaxRunVelocity>

                <TurnRate>18.0000</TurnRate>

                <InitialHitpoints>850.0000</InitialHitpoints>

                <MaxHitpoints>850.0000</MaxHitpoints>

                <LOS>24.0000</LOS>

                <ProtoAction>

                        <Name>BuildingAttack</Name>

                        <Damage>14.000000</Damage>

                        <DamageType>Siege</DamageType>

                        <ROF>3.000000</ROF>

Page 7: Age Of Empires III.docx

                </ProtoAction>

                <ProtoAction>

                        <Name>DoubleBarrelAttack</Name>

                        <Damage>750.000000</Damage>

                        <DamageType>Ranged</DamageType>

                        <MaxRange>16.000000</MaxRange>

                        <ROF>3.000000</ROF>

                        <DamageArea>1.000000</DamageArea>

                        <DamageFlags>GAIAEnemy</DamageFlags>

                </ProtoAction>

                <ProtoAction>

                        <Name>HandAttack</Name>

                        <Damage>14.000000</Damage>

                        <DamageType>Hand</DamageType>

                        <ROF>1.500000</ROF>

                </ProtoAction>

                <ProtoAction>

                        <Name>MusketAttack</Name>

                        <Damage>16.000000</Damage>

                        <DamageType>Ranged</DamageType>

                        <MaxRange>16.000000</MaxRange>

                        <ROF>3.000000</ROF>

                </ProtoAction>

Change the above values to create a super hero, as follows.

                <MaxVelocity>50.0000</MaxVelocity>

                <MaxRunVelocity>70.0000</MaxRunVelocity>

                <TurnRate>68.0000</TurnRate>

                <InitialHitpoints>99999.0000</InitialHitpoints>

                <MaxHitpoints>99999.0000</MaxHitpoints>

                <LOS>99.0000</LOS>

                <ProtoAction>

Page 8: Age Of Empires III.docx

                        <Name>BuildingAttack</Name>

                        <Damage>9999.000000</Damage>

                        <DamageType>Siege</DamageType>

                        <ROF>1.000000</ROF>

                </ProtoAction>

                <ProtoAction>

                        <Name>DoubleBarrelAttack</Name>

                        <Damage>9999.000000</Damage>

                        <DamageType>Ranged</DamageType>

                        <MaxRange>50.000000</MaxRange>

                        <ROF>1.000000</ROF>

                        <DamageArea>1.000000</DamageArea>

                        <DamageFlags>GAIAEnemy</DamageFlags>

                </ProtoAction>

                <ProtoAction>

                        <Name>HandAttack</Name>

                        <Damage>9999.000000</Damage>

                        <DamageType>Hand</DamageType>

                        <ROF>1.500000</ROF>

                </ProtoAction>

                <ProtoAction>

                        <Name>MusketAttack</Name>

                        <Damage>9999.000000</Damage>

                        <DamageType>Ranged</DamageType>

                        <MaxRange>50.000000</MaxRange>

                        <ROF>1.000000</ROF>

                </ProtoAction>

Note: Do not set the any of the <MaxVelocity>, <MaxRunVelocity>, or

<TurnRate> values too high. This will cause your character to "jump" instantly

Page 9: Age Of Empires III.docx

from one spot to the next because their movement speed is so fast. This makes it

difficult to move/track your character around the map. The <ROF> or rate of fire

should be set to a low value. This acts as a delay. The lower the value, the lesser

the delay. Note: You can test your changes while the game is running. Just save

the current game. Switch over to your text editor, then make changes to

"proto.xml" and save the file. Switch back to the game, then reload saved game.