adventures in learning design, technology, & innovation

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+ Adventures in Learning Design, Technology, & Innovation AKA Innovative Models & Strategies for Designing Learning Environments Presented by Dr. Julia Parra for the 2014 New Media Consortium Summer Conference in Portland, OR

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Adventures in Learning Design, Technology, & Innovation. AKA Innovative Models & Strategies for Designing Learning Environments Presented by Dr. Julia Parra for the 2014 New Media Consortium Summer Conference in Portland, OR. Hello , Hola, Aloha! . - PowerPoint PPT Presentation

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Page 1: Adventures in Learning Design, Technology, & Innovation

+

Adventures in Learning Design, Technology, & Innovation

AKA Innovative Models & Strategies for Designing Learning Environments

Presented by Dr. Julia Parra for the 2014 New Media Consortium Summer Conference in Portland, OR

Page 2: Adventures in Learning Design, Technology, & Innovation

+Hello, Hola, Aloha!

This is me - Julia aka Julia Wiggins (Second Life) aka @desertjul and more…LOL, I have so many identities, I'm not sure I remember them all. Could this be a problem? InterWeb Identity Crisis? But seriously, let’s talk, “online identity.”

Page 3: Adventures in Learning Design, Technology, & Innovation

+ My Spiel As you all know, we live in an amazing time with

access to the world of information at our fingertips. If information and knowledge are power, then at no time ever before in history has the average person had so much power! Or at least the potential for power :) And of course, as you all know, in addition to information, the tools are pretty awesome but I know that sometimes I get caught up in the fact that things are always in flux and ever changing. So I was thinking, this is a great time to pause, survey this exciting landscape and create as well as curate innovative learning models and strategies that are engaging and represent what we currently know and have available related to learning, design, technology, and innovation.

Page 4: Adventures in Learning Design, Technology, & Innovation

+ Leveling Up Examining Self/Educator Identity: The Science & Art

of Learning &

Learning Theory Mashup

Standards = Foundation

Tech Trends – > NMC Horizon Report 2014

Tracking the Tools

Elements of the Creative Classroom Research Model

Accessing Innovation, Thinking Innovatively

MOOCs and the Rise of the Acronym

To MOOC or Not to MOOC? MOOC in Progress…

Page 5: Adventures in Learning Design, Technology, & Innovation

+ The Science & Art of LearningAKA The Gogies

Pedagogy – structured, formal K12 learning

Andragogy – structured, formal adult learning (Knowles, 1980)

Heutagogy – The study of self directed learning; includes unstrucured, self-directed & self-determined learning; focus on metacognition, knowledge sharing, creativity, original works, etc. (Hase & Kenyon, 2000; Blaschke, 2012)

Hybrid Pedagogy (Stommel, 2012) - http://www.hybridpedagogy.com/Journal/hybridity-pt-2-what-is-hybrid-pedagogy/

Page 6: Adventures in Learning Design, Technology, & Innovation

+ Learning Theory Mashup

Technology-based Pedagogy (Gao, Choy, Wong, & Wu, 2009)

Social Constructivism (Vygotsky, 2005)

Transformative Learning Theory (Mezirow, 2000)

Connected Learning Community (Nussbaum-Beach & Hall, 2012)

Critical Media and (Kellner & Share, 2005)

Connectivism - Learning Theory for the Digital Age – “the thesis that knowledge is distributed across a network of connections, and therefore that learning consists of the ability to construct and traverse those networks. It shares with some other theories a core proposition, that knowledge is not acquired, as though it were a thing. Knowledge is, on this theory, literally the set of connections formed by actions and experience.” (Siemens & Downes, 2011)

Page 7: Adventures in Learning Design, Technology, & Innovation

+Standards = Foundation

See References list of websites for image locations

Page 8: Adventures in Learning Design, Technology, & Innovation

+ Horizon Report 2014Trends, Challenges, & Developments

http://www.tagxedo.com/art/b5b3d71aa4fd4cd3

http://www.nmc.org/publications/2014-horizon-report-higher-ed

Page 9: Adventures in Learning Design, Technology, & Innovation

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Page 10: Adventures in Learning Design, Technology, & Innovation

+Tracking the Tools

Julz Toolzhttp://bit.ly/julztoolz

Any idea what tool is #1 for 5 years in a row?How about #38?

http://c4lpt.co.uk/top100tools/

Page 11: Adventures in Learning Design, Technology, & Innovation

+ Top 5/100

Page 12: Adventures in Learning Design, Technology, & Innovation

+ #38 from the MOOC Pack

Curtin University MOOCs: Thinking, Content, Platform, Partnershipshttp://blogs.curtin.edu.au/odvce/2013/02/curtin-university-moocs-thinking-content-platform-partnerships/

Page 13: Adventures in Learning Design, Technology, & Innovation

+Invisible TechnologyDigital Literacy vs. 21st Century Skills

“Yossie Frankel stated it simply: We cannot confuse digital literacy with 21st century competencies. If we do, we rob our students of what we really can offer them, which is the ability to communicate, think critically, collaborate, solve problems, and create dynamic ways of internalizing information and sharing it with others. This is what our place is in learning. Yes, we will need to support them with certain technology skill-building, such as keyboarding skills, app fluency, best practices of sharing and storing, and the certain nuances of utilizing technology tools, but this isn’t a class or a workshop. Students don’t need theoretical workshops, they want hands-on action with a purpose.” (Cohen, 2014)

Retrieved from http://blogs.kqed.org/mindshift/2014/05/the-invisible-ipad-its-not-about-the-device/

Page 14: Adventures in Learning Design, Technology, & Innovation

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Also from Horizon Report 2014 - http://www.nmc.org/publications/2014-horizon-report-higher-ed

Page 15: Adventures in Learning Design, Technology, & Innovation

+ Accessing Innovation

With resources from New Media Consortium, SLOAN-C, Quality Matters, iNACOL, the Top 100 Tools for Learning and many great researchers at our fingertips with Google Search/Scholar, etc., we actually have great research-based models, standards, and best practices that provide a foundation for creating online and blended courses. So, like a house, when your course has a strong foundation, you can build on that foundation with everything that is awesome about you, your students, and your content. One thing that I think is important, is to figure out some things about your favorite strategies, your students, and your content and try to design models or processes that work for you and that you can share with others. This is what I think awesome teaching and learning is about - moving beyond the best practices towards models for differentiation, addressing different content, reaching different populations, etc.

Page 16: Adventures in Learning Design, Technology, & Innovation

+ Thinking Innovatively

Things I believe in and do well – collaboration, providing choice, using the technology, promoting fun --- but that’s not necessarily innovative…what might be innovative is how I put all of these ideas together and consistently apply them…

Something I heard about innovation – an “idea becomes an “innovation” only when it can be replicated reliably on a meaningful scale at practical costs. “ (Peter Senge, 1990)

Page 17: Adventures in Learning Design, Technology, & Innovation

+My Innovative Interests

Phases, Scaffolds, and Technology for Collaboration (Parra, 2013)

HyFlex – Hybrid & Flexible (Abelmalak & Parra, submitted 2014) 

Co-Design for Democratic Classrooms (Abelmalak, in press).

Gamification, Game-Based Learning, The Multiplayer Classroom (Sheldon, 2012)

MOOCs…

What are yours?

Page 18: Adventures in Learning Design, Technology, & Innovation

+ MOOCs and the Rise of the Acronym… MOOC - Massive Open Online Course

xMOOC (professor-centric), cMOOC (connectivity-based)

LOOC – Little Open Online Course

SPOC – Small Private Online Classes – might open to public

LeMOOC – Limited enrollment MOOC, iMOOC (internal)

MOOC MANIA! The HYPE! The Fame! The Failure!

The Fame - (Siemens, 2008, 2013; Breslow, Pritchard, DeBoer, Stump, Ho, & Seaton, 2013)

The Failure – (Anders, 2013; Kolowich, 2013)

Page 19: Adventures in Learning Design, Technology, & Innovation

+ To MOOC or Not to MOOC?

So why do a MOOC now?

“Why, sometimes I've believed as many as six impossible things

before breakfast.” 

~ Lewis Carroll, Alice in Wonderland  

Alice image from http://all-free-download.com/free-vector/vector-clip-art/alice_in_wonderland_clip_art_24772.html

Page 20: Adventures in Learning Design, Technology, & Innovation

+MOOC Design in Progress…

Look for it on the Canvas Network in Fall 2014

Let’s look at it now at https://ldtimolo.pbworks.com/

Page 21: Adventures in Learning Design, Technology, & Innovation

+ Contact Info and Resources

[email protected]: desertjulhttp://juliaparra.com References - http://goo.gl/QBseNA