adventures in agile curriculum design
TRANSCRIPT
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Adventures in agile curriculum designBirmingham
29/03/2017
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Adventures in Agile curriculum designJisc student experience experts groupBirmingham 29 March 2017
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Matthew MoranBA PhD
Programme Director and Head of Technology-enhanced Learning
[email protected]@moran_matthewwww.linkedin.com/in/moranmatthew1/
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EXPERIMENTATION
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staff275
new modules175+
maintenance modules
450+corporate & commercial
150+25+MOOCs
WHO: D&P TEAM
Translation
Commissioning Technology Enhanced Learning
plus strategic projectsplus external suppliers
Open Media & Informal Learning
LibraryServices
£14.1m budget
Strategy, Planning & Resources Academic
Learning & Teaching Innovation (LTI)
Development& Production
We help to provide life-changing learningby collaborating to create, deliver, maintain and support innovative
course content for students across multiple formats and channels
20Graphics & Artwork
30Interactive
Media & Testing
89Editors
17Student
Helpdesk
36Media Assistants & Co-ordinators
26Video
& Audio
20Warehouse
& Distribution
6Materials
Procurement
200,000,000+words 1,000,000+images
7,000+videos10,000+audios1,000+interactives
3,000+online items
1,300+157,000+packages
40,000+helpdesk calls
Editorial Digital Learning Media V&A
Distribution & HelpdeskMedia Operations & Resources
words & images
richmedia
integrationinto
websites & books
dispatch & support
WHAT: PER YEAR
LTI DEVELOPMENT & PRODUCTION
books (1M+ copies, inc. buy-ins)
18Online
Services
v2.024 March 17
4Resource
Management
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Can we use Agile principles and methods in course design to
improve system performance and enhance learner
experience?
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ADDIE
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Characteristics of ‘the new methodology’of Agile instructional design:
●Adaptive rather than predictive(welcome change, even late on in design)
●User centred not process obsessed.
(Fowler, 2003)
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Agile principles promote teamwork among designers, and enhance quality of outputs.
(Sweeney, 2010)
Agile principles achieve quicker delivery, satisfaction of stakeholder needs, greater development team collaboration and innovation.
(Shor, 2012)
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Experiments in Agile learning designand course production using:
• Agile principles only
• Agile practices and tools (standups, Kanban, prioritisation, reviews, retrospectives)
• Specific Agile methods including Scrum, DSDM
• Hybrid waterfall-Agile methods.
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Breakthroughs
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• Agile builds happy teams• Enhances quality of outputs• Prioritises learner requirements and
experience• Improved retention and progression data• Speed to market• Indications of efficiency gains (and cost
savings).
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Breakdowns
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• Unhappy teams – anxiety, conflict, storming• Culture shock for the uninitiated• Learning curve risks to quality, learner
experience• What works for one team doesn't necessarily
transfer or scale• Management expectations that Agile is magic
bullet (quicker, cheaper, better).
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Takeaways• Define performance improvement objectives• Don't try to be a purist – take what's useful for
your goals• Embed Agile values and beliefs before
methods• Start small, build confidence, scale up slowly• Done is better than perfect• Don't neglect review and retrospectives –
learning and continuous improvement.
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EXPERIMENTATION
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Matthew MoranBA PhD MBA MAODE (pending)
Programme Director and Head of Technology-enhanced Learning
[email protected]@moran_matthewwww.linkedin.com/in/moranmatthew1/