adult learning, motivation, and performance
TRANSCRIPT
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Adult Learning, Motivation,and Performance
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2
Factors Determining Human Performance
P = M x KSA x E
ENVIRONMENT (E)
KNOWLEDGE,
SKILLS, AND
ATTITUDES (KAS)
MOTIVATION (M)
PERFORMANCE (P)
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Learning
A relatively permanent change in
behaviour due to past experience
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Theoretical Approaches
Behaviouristic
Classical conditioning
Operant conditioning
Cognitive
Social Learning
(Modeling/ ObservationalLearning)
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Behaviorist Model of Learning
Stimulus Response Consequence
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Classical Conditioning
S-Rmodel of learning
Pavlov (1927) experimented with
dogs
Used a bell to elicit salivation
Conditioned stimulus (food) &
conditioned response (salivation)
Unconditioned stimulus (bell) &
unconditioned response (salivation)
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Classical Conditioning Process
STEP 1 UnconditionedStimulus
(Meat powder)
Unconditional Response
(Salivation)
STEP 2 Conditioned Stimuluspaired with
Unconditioned Stimulus(Buzzer followed closely in
time, over many trails, by
meat powder)
Unconditioned Response(Salivation)
Conditioned Response(Salivation)
STEP 3 Conditioned Stimulus(Buzzer alone)
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Instrumental Conditioning
S-R-Reinforcement model
Skinner (1953) behaviour is shaped
& maintained by its consequences Categories of reinforcement
Positive reinforcers
Negative reinforcers
Punishers
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Principles of Learning
Reinforcement
Thorndikes Law of Effect
Definition ofReinforcement
Positive & Negative
Reinforcers Punishment
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Consequence
of
Reward
(desirable)
Noxious Stimuli
(aversive/undesirable)
Application
POSITIVE
REINFORCEMENT Behaviour
increases
PUNISHMENTBehaviour decreases
Withdrawal
PUNISHMENT
Behaviourdecreases
NEGATIVE
REINFORCEMENTBehaviour increases
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Skinners Findings
Much more effective to reinforce
desired behaviour than to punish
undesired behaviour because :
Humans react emotionally to
punishment, often freezing
capacity to learnPunishment specifies what not to
do rather than what should be
done.
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The Cognitive Processes Involved in
Social Learning
Stimuli
Stimuli
Stimuli
Stimuli
RETENTION
1. Symbolic Coding
2. Cognitive Organization3. Symbolic Rehearsal
A
T
T
E
N
T
I
ON
MOTIVATION
Behavioral
ReproductionConsequences of
Behavior
Learner's Cognitive Processes
EXTERNAL ENVIRONMENT
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Concrete
Experience
Reflective
Observation
Abstract
Conceptualisation
Active Experimentation
The Learning Cycle
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Learning Styles
Honey & Mumford (1992) categorisedpeople into 4 styles
Activists learn by involving in tasks like
teamwork& business simulations
Reflectors review what happened by
listening & observing
Theorists thinkabout concepts & theories
Pragmatists try to establish a linkbetween
new information & practice.
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Problems with Learning
Uncertainty & confusion over intendedoutcomes
Lackof performance equated to lackofability, so train
Inability to see or observe learningtaking place
Losing the capacity to sustain the
learning over a period of time
Lackof desire or motivation to learn
Disillusionment with apparent lackof
progress
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Types of Consequences That May Follow
Behavior
DESIREABLE
CONSEQUENCES
UNDESIRABLE
CONSEQUENCES
TRAINEE
RECEIVES
Behavior
Positively
Reinforced
Behavior
Punished
TRAINEE
LOSES
Behavior
Punished
(Extinction)
Behavior
Negatively
Reinforced
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Gagne-Briggs Nine Events ofInstruction
Part 1 of 2
Instructional Event Event Causes Trainee
1. Gaining attention To focus on trainer
2. Informing the trainee of Goal
(objective)
To begin to focus on the goal
3. Stimulating recall of prior
knowledge (learning)
To retrieve prior learning to
working memory
4. Presenting the material To selectively perceive important
parts of training
5. Providing learning guidance To consider how the new material
training fits into trainees overall
schema, and clarifies where it
belongs for ease of retrieval
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Gagne-Briggs Nine Events ofInstruction
Part 2 of 2
Instructional Event Event Causes Trainee
6. Eliciting the performance To do it
7. Providing feedback To perform effectively by
reinforcing correct responses and
assisting when incorrect
8. Assessing performance To attempt a number of similar
problems to determine if the
trainee has the concept
9. Enhancing retention and transfer To do more complex and varied
examples of the concept and
assess the success
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Some Training Implications of Cognitive
and Behaviorist Learning Theory Part 1
of 2
Issue Cognitive Approach Behaviorist Approach
Learners role Active, self-directed,self-evaluating
Passive, dependent
Instructors role Facilitator, coordinator,
and presenter
Director, monitor,
and evaluator
Training content Problem or task oriented Subject oriented
Learner motivation More internally motivated More externally
motivated
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Some Training Implications of Cognitive
and Behaviorist Learning Theory Part 2
of 2
Issue Cognitive Approach Behaviorist Approach
Training climate Relaxed, mutually trustfuland respectful,
collaborative
Formal, authorityoriented, judgmental
competitive
Instructional goals Collaboratively developed Developed by instructor
Instructional
activities
Interactive, group, project
oriented, experiential
Directive, individual
subject oriented
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Example of a Lesson in Problem Solving
Part 1 of 5
Learning objective: Given a drawing of a plot of land, the student will
generate a plan for a sprinkler system that will cover at least 90% of the land,
using the least amount of materials (PVC pipe and sprinkler heads).
Event Media Prescription
1. Gainingattention
Liveinstruction
and
overhead
projector
Show pictures of sprinkler coverage ofa plot of land that has highly
successful (90%) and one of
unsuccessful (70%) coverage, and
one using too many sprinkler heads,
inviting attention to their differences.
2. Inform the
learner of
the objective
Same The problem to be solved is to design
the most efficient sprinkler system for
a plot of groundone that covers at
least 90% of the ground using the
least amount of pipe and sprinkler
heads.
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Example of a Lesson in Problem Solving
Part 2 of 5
Event Media Prescription
3. Stimulate recall
of requisites
Overhead
projector
Have the learners recall applicable
rules. Since the sprinkler heads they
will use spray in circles and partialcircles, rules to be recalled are the
area of :(1) a circle, (2) quarter and
half circles, (3) rectangular area, and
(4) irregular shapes (intersection of
circular arcs with straight sides).
4. Presenting the
stimulus material
Same Restate the problem in general terms,
and then add specific details:
1) rectangular lot 50 by 100 ft;
2) radius of the sprinklers, 5 ft;
3) water source in the center of the lot.
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Example of a Lesson in Problem Solving
Part 3 of 5
Event Media Prescription
5. Providing learning
guidance, and
6. Eliciting
performance
Overhead
projector
The student will need to design
tentative sprinkler layouts, draw them
out, and calculate the relativeefficiency of each.
Guidance may be given by informing
the learner of various options if it
appears rules are not being applied
correctly. For example, Could you
get more efficient coverage in thecorner by using a quarter-circle
sprinkler head? Or It looks like you
have a lot of overlap; are you allowing
for a 10% non-coverage? ask the
learner what rule he is following for
placing the sprinkler.
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Example of a Lesson in Problem Solving
Part 4 of 5
Event Media Prescription
7. Providing
feedback
Oral review
by instructor
Confirm good moves, when in a suitable
direction. If the learner doesnt see a
possible solution, suggestions may bemade. For example, Why dont you
draw four circles that barely touch,
calculate the area, then draw a rectangle
around the circles and calculate the area
of coverage to see how much you have?
8. Assessing
performance
Teacher Present a different problem using the same
type of sprinkler, with different lot shape
and size. Check the efficiency of the
students solution in terms of coverage
and amount of materials used.
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Example of a Lesson in Problem Solving
Part 5 of 5
Event Media Prescription
9. Enhancing
retentionand transfer
Worksheet Present several different problems
varying in shape of lot, position of thewater source, and area a of sprinkler
coverage. Assess the students ability
to generalize problem solving to these
new situations
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Motivation & Performance
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From the Latin movere
(to move)
A process that starts with a physiological
or psychological deficiency (need) that
activates behaviour(drive) aimed at a
goal (incentive)
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Some Definitions
Needs created
whenever there is a
physiological/psycholo
gical imbalance
Drives (motives)
alleviate needs
Incentives reduce thedrive
Primary motives
Physiological,unlearned
General motives Curiosity,
manipulation,affection
Secondary motives
Power,achievement,affiliation
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Maslows Hierarchy of Needs
SelfActualization
Esteem
Social
Safety
Physiological
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Some Needs
Esteem needs
Prestige
Power
Self actualization
needs
Competence
Achievement
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Alderfers E R GTheory A continuum of needs, not hierarchy or
two factors
Existence needs survival
Relatedness needs socialrelationships
Growth needs personal development
Either can take precedence over others
Satisfaction of growth needs =increase in intensity
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Personality Development
Habit a, habit b, habit c..habit n =
personality
Developed quite early in life
Sum of past experience = expectancy
Behaviour
Sum of past
experienceMotive
GoalAvailability
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Illustration of Expectancy Theory
(.5)
(.9)
(.3)
(.6)
(.6)
(1.0)
(1.0)
(1.0)
EXPECTANCY 1 EXPECTANCY 2 CONSEQUENCES VALENCE
EFFORT
Stay on thejob and meet
work load
requirements
Successfully
Complete
seminar
Skills Seen as
inadequate
Feelings of pride and
accomplishment
Recommended for
promotion
Skills seen as
complete
Fall behind at work;
feel overloaded,
depressed, etc.
1
7
10
7
1
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Factors Affecting Motivation to
Learn and Transfer of Training
Self-Efficacy
Valence ofOutcomes
Anxiety
Climate forTransfer
Motivation toLearn
TrainingTrainingReactions
TransferTo the Job
JobPerformance
Supervisor and PeerSupport
Post-TrainingSelf-Efficacy
CognitiveAbility
SkillAcquisition
KnowledgeAcquisition
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Resistance Environmental Factors
Peer support group dynamics
(Hawthorne/Asch)
Supervisor Support
Climate forT
ransfer
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Resistance Individual Factors
Cognitive ability
Goal setting as an incentive (difference
between low and high ability people)
KSA base
Valence do they perceive the learningas worthwhile ?
Anxiety
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Creating Motivation forTraining
Training relevance and value
Readiness to learn
Allowing trainees control over their
learning
Involving trainees in the Process