(academic) game [design research] labs- what are they and how do you (not) start one-

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(Academic) Game [Design|Research] Labs: What Are They and How Do You (Not) Start One? {Roger Altizer}, :Mark Chen:, |Tracy Fullerton|, .Liz Lawley., /Scot Osterweil/, ~Kurt Squire~ GLS 2015

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Page 2: (Academic) game [design research] labs- what are they and how do you (not) start one-
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Questions

1. How are you funded?2. How do you devote time to research, teaching,

development, management, etc?3. Where in the university structure are you

situated, and are there any tips for what not to do to get one started?

4. How do you be mindful of inclusion (and has GG affected anything)?

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Question 1

How are you funded?

(How the frell do you get funding??)

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Question 2

How do you devote time to research, teaching, development, management, etc?

(How much of that time is devoted to bs?)

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Question 3

Where in the university structure are you situated, and are there any tips for what not to do to get one started?

(Besides to not get one started.)

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Question 4

How do you be mindful of inclusion (and has GG affected anything)?

(fracking GG)

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