a second life for e-health: prospects for the use of virtual on-line worlds in clinical psychology

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A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology Alessandra Gorini Alessandra Gorini Andrea Gaggioli, Giuseppe Riva Andrea Gaggioli, Giuseppe Riva Applied Technology for Neuro-Psychology Lab Istituto Auxologico Italiano, Milan, Italy

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A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology. Alessandra Gorini Andrea Gaggioli, Giuseppe Riva. Applied Technology for Neuro-Psychology Lab Istituto Auxologico Italiano, Milan, Italy. OUTLINE. - PowerPoint PPT Presentation

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Page 1: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

A Second Life for E-Health: Prospects for the Use of Virtual

On-Line Worlds in Clinical Psychology

Alessandra GoriniAlessandra Gorini

Andrea Gaggioli, Giuseppe RivaAndrea Gaggioli, Giuseppe Riva

Applied Technology for Neuro-Psychology Lab Istituto Auxologico Italiano, Milan, Italy

Page 2: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

OUTLINE

• Origins, definition and limitations of e-health• Introduction to the WEB 2.0 and the on line

virtual worlds• Is it possible to use the on line virtual worlds

for therapeutical purposes? • Presentation of a case study• Conclusions

Page 3: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

At the beginning was e-health…

Page 4: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

WHAT IS E-HEALTH?– the use of technology (mobile phone, email,

chat…) to provide access to medical assessment, diagnosis, intervention, and information across distance

– key advantages (Glueckauf et al. 2003):• deliver health information and services across

geographical distance for underserved population• enhance the quality of health information and

services in particular areas or for specific populations• ensure continuous medical and psychological

service

Page 5: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

MAIN LIMITATIONS

– It does not take advantages of all the possibility offered by Internet being limited to e-mail, chat, and videoconferences

– The sense of presence is limited

– Conventional e-therapy tools (i.e. email) typically do not support multiple users

Page 6: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

WEB 2.0 AND 3-D VIRTUAL WORLDS: A NEW FRONTIERS FOR

E-HEALTH?

Page 7: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

WEB 2.0• Web 2.0 is a read-write web

• It allows users to rate, comment, annotate, edit, create, mix and share content from different locations

• It is a “people-centric social Web”, that facilitates social networking and active collaboration between users

Page 8: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

WEB 2.0, VR AND E-HEALTH

The combination of WEB 2.0 and Virtual Reality (VR) allows the creation of distributed on line VEs that enhance the communication between therapists and patients, increasing the sense of PRESENCE during the virtual interaction

Page 9: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

3-D VIRTUAL WORLDS FOR E-HEALTH

Hp: Virtual worlds may convey higher feelings of presence and social presence than conventional e-therapy tools do

• facilitating the clinical communication process

• creating higher levels of interpersonal trust between therapist and patient

Page 10: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

ON LINE VIRTUAL WORLDS OFFER THEIR USERS THE POSSIBILITY TO:

• Share common VE being in different physical places

• Have digital characters representing themselves

• Communicate in real-time using chat or voice in public or private way

• Experience a great sense of presence

Page 11: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

ON LINE VIRTUAL WORLDS FOR PSYCHOLOGICAL INTERVENTIONS: AN

EXPLORATIVE PROTOCOL

• Single case study

• AIM: evaluate the potential of the virtual support sessions when, for contingent causes, patient and therapist can have only one face-to-face encounter per month.

Page 12: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

WHAT’S NEW?

• The use of on line virtual worlds (SECOND LIFE) for psychological support/therapy

• The use of VR environments for a psychoanalitic-oriented approach

Page 13: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

THE PATIENT C.B.• Sex: female• Age: 47 • Education: academic degree in engineering• Status: married (since 1995)• Son: 1 (8 year old)

• Diagnosis (2002): dependent personality disorder (DSM-IV) also characterized by obsessive-compulsive traits and severe physical somatizations that needed a pharmacological treatment.

• Treatment: from 2002 to 2006 psychoanalytic treatment based on two sessions per week that produced a significant symptomatic remission and an increasing in self and work efficiency.

• From 2006 to now: sporadic consultation sessions, with a recent request to start a second phase of analytic-oriented treatment, apparently uncompatible with her work engagement which often demanded her to travel in italy and abroad.

• Technological abilities: basic knowledge of the main Windows

applications; no familiarity with videogames and VR systems.

Page 14: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

THE THERAPIST• Sex: male• Age: 51• Education: MD, both psychiatrist and psychoanalist, with a

personal interest in studying the relationship between human mind-body and technological devices of prosthesis.

• He has recently changed his homeplace and life-style, living for half a week in Milan, and the rest of the time in another Italian city, located about 300 Km far from Milan.

• Technological abilities: basic knowledge of the main Windows applications; no familiarity with videogames and VR systems.

Page 15: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

• The difficulty in combining their working commitments and the physical distance have been some of the reasons pushing C.B. and her therapist to try this innovative approach.

• Privacy issues: all the chat transcriptions were countersigned by both the therapist and the patient.

Page 16: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

ASSESSMENT

Betts questionnaire

Imaginative abilities

Before the beginning of the treatment

Computer knowledge and experience questionnaire

Computer abilities

Before the beginning of the treatment

Barfield Presence questionnaire

Level of Presence

Every 2 weeks from the beginning of the treatment

Page 17: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

THE SL VIRTUAL OFFICE

Eureka (152,184,44)

Page 18: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

TREATMENT SCHEDULES

• 2 virtual sessions per week (45 min each)

• 1 face to face session per month

• The patient and the therapist agree on date and time of the virtual appointments with the same modalities they use for real ones.

Page 19: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

TECHNICAL REQUIREMENTS

• 2 laptops and an ADSL internet connection.

• Way of interaction: text-based chat

Page 20: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

PRELIMINARY DATA FROM 8 VIRTUAL SESSIONS + 2 FACE

TO FACE ENCOUNTERS

Page 21: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

QUANTITATIVE DATA (1)CB The therapist

Betts questionnaire 39/70 43/70Computer knowledge and experience questionnaire

2/5 3/5

Barfield Presence questionnaire:1) If your level in the real world is 100, and your level of presence is 1 if you have no presence, rate your level of presence in this virtual world

50 60

2) How strong was you sense of presence, “being there”, in the virtual environment (1-5 scale)

3 3

Page 22: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

QUANTITATIVE DATA (2)

• CB interrupted the spasmolytic therapy and restarted her regular job activity AS EXPECTED FROM A TRADITIONAL THERAPY

Page 23: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

QUALITATIVE OBSERVATIONS

• First virtual appointment: slowness• Analysis of text chats: formal aspects and

relation style were comparable to those observed during the face-to-face sessions (CB refers her emotional contents and reactions, makes free associations, reports dreams waiting for therapist’s interpretation.

• No sign of inhibition

Page 24: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

THE 3 FOUNDAMENTAL RULES OF PSYCHOANALYSIS

• The fundamental rule: it urges that patients say “whatever comes into their heads, even if they think it unimportant or irrelevant or nonsensensical…or embarrassing or distressing”

• The rule of abstinence: it designates a number of technical recommendations that Freud stated regarding the general framework of the psychoanalytic treatment, including, for example, the prescription to have no physical or gaze contacts with the patient

• • The constancy of setting: virtual reality offers the therapist

the possibility to create a therapeutic environment more stable than any other real physical setting, other than to maintain the avatar’s aspect unchanged over time

Page 25: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

THE PRIVACY PROBLEM

• The only critical point emerged regards the privacy of the virtual setting.

• The virtual office is complitely safe and only invited and authorizad people can have access.

Page 26: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

CONCLUSION

• The presence of a medium between the patient and the therapist does not interfere with the therapeutical relationship

• SL is intuitive: the scarce ability in the use of computer and technological devices does not significantly limit the virtual interaction between the patient and the therapist

Page 27: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

…BUT MOST IMPORTANT…

• The possibility to share a common on-line virtual space, gives the patient and the therapist the opportunity to “meet” each others twice a week even if they are physically distant.

Page 28: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

NEXT STEPS

• Collect more data

• Make a controlled study (virtual world vs simple chat)

• Test the virtual setting in different situations (patients with severe physical disabilities, underserved population, prisoners, etc)

Page 29: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

CRITICAL REMARKS• The proposal sounds very innovative, but we

would like to underline that in our view virtual therapy can be effective only if used as an adjunct to traditional therapy, or as part of an aftercare plan.

• We advise against any kind of therapy being practiced exclusively on the web because of its supportive rather than exhaustive nature. This point must be made clear to online therapy providers and the general public.

Page 30: A Second Life for E-Health: Prospects for the Use of Virtual On-Line Worlds in Clinical Psychology

THANK YOU FOR YOUR ATTENTION!THANK YOU FOR YOUR ATTENTION!

[email protected]