5e inventory tracking sheet
DESCRIPTION
An inventory tracker in the format of OSR games.TRANSCRIPT
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1
2
3
4
5
6
7
8
9
10
11
12 Splint mail (12 slots)
Chain mail (11 slots)
Ring mail / half plate (8 slots)
Scale mail (9 slots)
Breast plate / chain shirt (4 slots)
Leather / studded / hide armor (2 slots)
Gold (gp)
Silver ( 10 = gp)
Copper ( 100 = gp)
Platinum ( 10 = gp)
WealthEvery 250 coins or gems take up one item slot.
Item slotsTotal coins or gems
Clothing, worn jewelry, packs, pouches, quivers,and small items under 1 pound.
Plate mail (13 slots)13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
Strength 2 3 Slots used
Heavily encumbered
Encumbered
Unencumbered
33
34
35
36
37
38
39
You can carry a number of items equal to your Strength score without suffering penalties.
If you carry more than your Strength score, you are encumbered, which means your speed drops by 10 feet. (Dwarves may ignore this penalty.)
If you carry more than twice your Strength score, you are instead heavily encumbered, which means your speed drops by 20 feet and you have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.
You cannot carry more than three times your Strength score.
Heavy weapons take up two slots.
Small, similar items may be grouped in one slot in manageable quantites (for example, 5 torches, 5 daggers, or 5 days worth of rations), if a suitable container is available to hold them.
As a rule of thumb, most items take up one slot for every 5 pounds of weight (round up).
Version 1.2 @carljonard
40
Gems ( __________ gp)
Electrum ( 2 = gp)
250 =
Other Equipment
Tracker
Status
Encumbering Equipment
Torches Oil flasks
Ammunition
Rations