32 - axis & allies .org€¦ · t-34/76 tank vehicle tank 8 7 13 11 10 attack 0-1 2-4 5-8 short...
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Renault R-35 Tank
Vehicle Tank
Trench Crossing:- This unit can cross streams without making a movement roll.
6 4
8 7 5
Attack 0-1 2-4 5-8 Short Medium Long
Speed:2
Defense:4/4
6
v1.1
2/48 9
MED, WER
1939
MAS 7.5 mm Rifle
Soldier
Close Assault 5:- This unit has an attack value of 5 against vehicles in its hex. This attack ignores cover. Infantry-Tank Doctrine 2:- This unit rolls 2 extra attack dice when attacking if this unit is adjacent to a friendly tank.
5
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
7
1/48
v1.2
3
MED, WER
1939
KV-1 Tank
Vehicle Tank
9 7
13 11 10
Attack 0-1 2-4 5-8 Short Medium Long
Speed:3
Exposed Transport:- This unit can carry one Soldier. A friendly non-Artillery, non-Cavalry Soldier can board or dismount this unit instead of moving during your movement phase. Soldiers carried by this unit may be attacked. Soldiers that recieve a disrupted counter dismount instantly. Hulking Mass:- Ignore the first Damaged counter this unit receives each game.
Defense:6/6
9
v1.2
4/48 32
RUS
1941
T-34/76 Tank
Vehicle Tank
8 7
13 11 10
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Exposed Transport:- This unit can carry one Soldier. A friendly non-Artillery, non-Cavalry Soldier can board or dismount this unit instead of moving during your movement phase. Soldiers carried by this unit may be attacked. Soldiers that recieve a disrupted counter dismount instantly.
Defense:5/5
8
v1.2
6/48 26
RUS
1941
Commissar
Soldier Commander
Close Assault 6:- This unit has an attack value of 6 against vehicles in its hex. This attack ignores cover. Initiative 1:- (Commander Ability) Add 1 to your Initiative rolls. Bravery Enforcement:- (Commander Ability) At the beginning of your assault phase, you can destroy a friendly Soldier adjacent to this unit. If you do, other friendly Soldiers adjacent to this unit get +1 on each attack die this phase.
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
5
2
v1.1
3/48 5
RUS
1939
1891/30 Mosin-Nagant
Soldier
Command Dependant:- In your movement phase, this unit can't move unless it starts its move adjacent to a friendly Commander. Close Assault 8:- This unit has an attack value of 8 against vehicles in its hex. This attack ignores cover.
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8 6
2
v1.1
5/48 3
RUS
1939
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
Royal Engineers
Soldier
Demolition:- This unit may attempt .to destroy a bridge/road in its hex instead of moving or attacking in your assault phase. Roll a die. If you roll a 4 5,6, destroy the bridge/road. Sapper:- Enemy Units in a town hex adjacent to this unit receive a -1 to cover rolls.
Close Assault 16:- This unit has an attack value of 16 against vehicles in its hex. This attack ignores cover.
6
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8
v1.2
13/48 10
MED, WER, CBI
1939
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
Humber Scout Car
Vehicle Armoured Car
High Gear 2:- If this unit makes its entire move along a road, it gets +2 speed. Strike and Fade 2:- In your assault phase, this unit can move at speed 2 after attacking.
6
2 2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:5
Defense:2/2
8
v1.2
10/48 7
MED, WER
1941
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
6-Pounder Antitank Gun
Soldier Artillery
Relocate 2:- This unit has speed 2 during your assault phase. First Shot:- If this unit has not fired in this game, it may make one attack against a Vehicle at the end of the movement phase. The attack receives a +1 modifier to all attack dice, and the results are applied immediately. When using this ability, the unit may not act in the ensuing assault phase.
3 3
11 9 8
Attack 0-1 2-4 5-8 Short Medium Long
Speed:0
Defense:3/3
3
v1.2
7/48 8
MED, WER
1942
SMLE No.4 Rifle
Soldier
Close Assault 6:- This unit has an attack value of 6 against vehicles in its hex. This attack ignores cover.
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8 6
v1.1
14/48 3
MED, WER, PAC, CBI
1941
Inspiring Lieutenant
Soldier Commander
Initiative 2:- (Commander Ability) Add 2 to your Initiative rolls. Tally Ho:- (Commander Ability) In your movement phase, friendly Soldiers that start their move adjacent to this unit get +1 speed.
6
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8
v1.1
11/48 10
MED, WER
1940
Crusader II
Vehicle Tank
Vanguard:- After both armies are deployed, this unit can move at speed 4 before the first turn begins.
5 4
8 7 5
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:3/2
5
v1.2
9/48 9
MED, WER RUS
1941
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
Bazooka
Soldier
Close Assault 10:- This unit has an attack value of 10 against vehicles in its hex. This attack ignores cover.
4 9
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
4
v1.2
16/48 4
WER, PAC. MED
1942
Vickers Machine-Gun Team
Soldier
Double Shot:- This unit can make two attacks in your assault phase. When making a defensive-fire attack, this unit makes two attack rolls against the unit that provoked the attack. Suppressive Fire:- This unit can make any number of defensive-fire attacks each phase.
8 6
3 2 2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
9
v1.2
15/48 8
MED, WER, PAC, CBI
1940
Churchill VII
Vehicle Tank
Hulking Mass:- Ignore the first Damaged counter this unit receives each game.
9 7
13 11 9
Attack 0-1 2-4 5-8 Short Medium Long
Speed:2
Defense:7/6
10
v1.2
8/48 35
WER
1944
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
M3 Stuart
Vehicle Tank
All Guns Blazing:- After this unit attacks in your assault phase, it can make one extra attack against a Soldier.
8 6
9 7 5
Attack 0-1 2-4 5-8 Short Medium Long
Speed:5
Defense:4/3
8
v1.2
12/48 15
MED, WER,PAC,CBI RUS
1942 1941
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
Red Devil Captain
Soldier Commander
Close Assault 7:- This unit has an attack value of 7 against vehicles in its hex. This attack ignores cover. Initiative 2:- (Commander Ability) Add 2 to your Initiative rolls. Pinpointer:- (Commander Ability) Units attacked by friendly Soldiers adjacent to this unit get -1 on cover rolls.
6
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8
v1.1
25/48 7
WER
1942
M4A3E8 Sherman "Easy Eight"
Vehicle Tank
Superior Armor 2:- An attack must beat this unit's defense by 2 or more in order to score two hits against it. ? Excellent Suspension:- This unit can move through hill hexes as though they were clear hexes.
7 6
14 12 10
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:5/4
7
22/48
V 1.2
27
WER
1944
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
M4A1 Sherman Tank
Vehicle Tank
9 7
13 11 9
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:5/4
9
v1.2
21/48 23
MED, WER, PAC, RUS
1942
sIG 33 Assault Gun
Vehicle Assault Gun
Fixed Howitzer:- This unit can attack only units in front of it. Blast:- When this unit attacks, make a separate attack roll against each unit in the target hex. (This includes friendly units.) Bombardment:- This unit's attacks ignore cover.
9 7
8 6 4
Attack 0-1 2-4 5-8 Short Medium Long
Speed:3
Defense:2/2
9
v1.1
36/48 12
WER, RUS
1944
Marines M2-2 Flamethrower
Soldier
Hunted:- If this unit receives a destroyed counter, remove this unit immediately. Flamethrower:- This unit's short-range attack ignores cover. If this unit rolls three or more 6s on a short-range attack, the target is destroyed immediately.
7
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
10
v1.2
23/48 5
PAC
1944
M1 Garand Rifle
Soldier
Close Assault 7:- This unit has an attack value of 7 against vehicles in its hex. This attack ignores cover. Stars and Stripes:- This unit rolls one extra attack die while adjacent to a friendly Commander.
7
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8
v1.1
18/48 4
PAC, WER, MED
1942
Mortar M2
Soldier
Inaccurate 1:- This unit gets -1 on each attack die. Shrapnel 2:- Each success this unit rolls against a Soldier counts as 2 successess. Minimum Range 1:- This unit cannot attack targets closer than range 1. Blast:- When this unit attacks, make a separate attack roll against each unit in the target hex. (This includes friendly units.)
6 6
4 4
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:3/3
5
3
v1.2
24/48 7
WER,MED,CBI
1942
Jeep
Vehicle Car
High Gear 2:- If this unit makes its entire move along a road, it gets +2 speed. Exposed Transport:- This unit can carry one Soldier. A friendly non-Artillery, non-Cavalry Soldier can board or dismount this unit instead of moving during your movement phase. Soldiers carried by this unit may be attacked. Soldiers that recieve a disrupted counter dismount instantly. Fragile:- This unit provokes defensive fire whenever it tries to move into a hex adjacent to an enemy unit.
Attack 0-1 2-4 5-8 Short Medium Long
Speed:5
Defense:1/1
v1.2
17/48 3
WER,MED,CBI
1942
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
Tiger 1 Tank
Vehicle Tank
Extended Range 10:- This unit's long range against Vehicles is 5-10 hexes.
Superior Armor 2;- An attack must beat this unit's defense by 2 or more in order to score two hits against it.
7 6
17 15 12
Attack 0-1 2-4 5-8 Short Medium Long
Speed:3
Defense:7/6
7
v1.2
40/48 58
WER, RUS, MED
1942
Jagdpanther Tank Destroyer
Vehicle Tank Destroyer
No Turret:- This unit can attack Vehicles only if they are in front of this unit.
Extended Range 12:- This unit's long range against Vehicles is 5-12 hexes.
Superior Armor 2:- An attack must beat this unit's defense by 2 or more in order to score two hits against it
6 4
18 15 13
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:6/4
6
v1.2
26/48 42
WER, RUS
1944
Light Mortar
Soldier
Inaccurate 1:- This unit gets -1 on each attack die.
Shrapnel 2:- Each success this unit rolls against a Soldier counts as 2 successes.
Blast:- When this unit attacks, make a separate attack roll against each unit in the target hex. (This includes friendly units.)
Minimum Range 1:- This unit cannot attack targets closer than range 1.
6 4
4
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:3/3
5
3
v1.1
27/48 6
MED, WER, RUS
1939
Panzer II Ausf. C Tank
Vehicle Tank
Excellent Suspension:- This unit can move through hill hexes as though they were clear hexes.
Double Shot:- This unit can make two attacks in your assault phase. When making a defensive-fire attack, this unit makes two attack rolls against the unit that provoked the attack.
4 2 3
6 4
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:3/2
6
31/48
v1.2
9
MED, WER, RUS
1939
Mauser Kar 98k
Soldier
Close Assault 6:- This unit has an attack value of 6 against vehicles in its hex. This attack ignores cover.
2
6
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8
v1.1
28/48 3
MED, WER, RUS
1939
Sd Kfz 251
Vehicle Half-Track
2 2 2
7 6
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:2/2
8
v1.2
35/48 9
Towed Artillery Gun:- This unit may begin the game carrying an Artillery unit. The artillery unit may unload during the movement phase if this unit does not move. Transport:- This unit can carry one Soldier. A friendly Soldier can board or dismount this unit instead of moving during your movement phase. Cavalry and Artillery may not board. High Gear 2:- If this unit makes its entire move along a road, it gets +2 speed. Fighting Platform:- A Soldier carried by this unit can attack during your assault phase if this unit doesn't move during that phase
MED, WER, RUS
1939
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
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L O
R Y
N
A
E
T
A
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R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
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D T
O
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L
A
V
A
N L
I
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L O
R Y
N
A
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A
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
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Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
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L O
R Y
N
A
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A
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D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
L
E
R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
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L O
R Y
N
A
E
T
A
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E
R
D
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Y
N
A
P
M
O
C
Panzer IV Ausf. G
Vehicle Tank
Extended Range:- 10 This unit's long range against Vehicles is 5-10 hexes.
Schurzen:- Non-Artillery Soldiers that attack this unit recieve -1 on each attack die.
7 6
14 12 10
Attack 0-1 2-4 5-8 Short Medium Long
Speed:3
Defense:5/3
7
v1.2
32/48 23
MED, WER, RUS
1942
SS Panzergrenadier
Soldier
Close Assault 8:- This unit has an attack value of 8 against vehicles in its hex. This attack ignores cover.
Mechanised Tactics:- At the end of your movement phase, this unit can dismount from a unit with Transport.
Ruthless:- This unit gets +1 on each attack die against disrupted and damaged units.
8
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:5/5
10
v1.2
39/48 6
WER, RUS
1942
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
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D
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Y
N
A
P
M
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C
H
H R I
S I
N N
O A
W
Y
E
T
C
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N
N
O
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D T
O
O
L
A
V
A
N L
I
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L O
R Y
N
A
E
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A
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R
D
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Y
N
A
P
M
O
C
Fucile Modello
Soldier
Bravado 2:- This unit rolls 2 extra attack dice when attacking if there are more friendly units on the board than enemy units.
Close Assault 5:- This unit has an attack value of 5 against vehicles in its hex. This attack ignores cover
1
5
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
7
v1.1
42/48 3
MED, RUS
1939
1891 Carro Armato
Vehicle Tank
10 6 8
8 6
Attack 0-1 2-4 5-8 Short Medium Long
Speed:3
Defense:3/3
8
v1.2
41/48 12
MED
1940
M13/40 Tank
Sd Kfz 222
Vehicle Armored Car
High Gear 2:- If this unit makes its entire move along a road, it gets +2 Strike and Fade 2:- In your assault phase, this unit can move at speed 2 after attacking.
4 3
5
Attack 0-1 2-4 5-8 Short Medium Long
Speed:5
Defense:2/2
7
v1.2
34/48 7
EET , NA,PAC , SEA
1939
Panther Ausf. G
Vehicle Tank
Extended Range 12:- This unit's long range against Vehicles is 5-12 hexes.
Superior Armor 2;- An attack must beat this unit's defense by 2 or more in order to score two hits against it.
7 6
16 14 11
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:6/4
7
v1.1
38/48 43
WER, RUS
1942
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
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D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
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T
A
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E
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D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
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D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
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D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
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E
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D
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Y
N
A
P
M
O
C
P AK 38 Antitank Gun
Soldier Artillery
Relocate 2: -This unit has speed 2 during your assault phase
Seasoned Crew: -Units attacked by this unit get -1 on cover rolls agaiinst this unit’s attacks First Shot:- If this unit has not fired in this game, it may make one attack against a Vehicle at the end of the movement phase. The attack receives a +1 modifier to all attack dice, and the results are applied immediately. When using this ability, the unit may not act in the ensuing assault phase.
3 3
11 9 7
Attack 0-1 2-4 5-8 Short Medium Long
Speed:0
Defense:3/3
3
v1.2
30/48 10
MED, WER, RUS
1940
SS Hauptsturmfuhrer
Soldier Commander
Fanatic:- This unit ignores face-up Disrupted counters.
Initiative 3:- (Commander Ability) Add 3 to your Initiative rolls.
Exert Will:- At the beginning of your movement phase, remove all Disrupted counters from friendly Soldiers adjacent to this unit.
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
6
v1.2
37/48 7
WER, RUS
1939
MG 42 Machine-Gun Team
Soldier
Suppressive Fire:- This unit can make any number of defensive-fire attacks each phase
Double Shot:- This unit can make two attacks in your assault phase. When making a defensive-fire attack, this unit makes two attack rolls against the unit that provoked the attack.
8 7
3 3 2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
10
v1.2
29/48 10
MED, WER, RUS
1942
Panzerfaust 30
Soldier
Close Assault 11:- This unit has an attack value of 11 against vehicles in its hex. This attack ignores cover.
10
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
4
v1.2
33/48 4
WER, RUS
1943
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
L
E
R
D
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Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
L
E
R
D
.
Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
E
T
A
L
E
R
D
.
Y
N
A
P
M
O
C
H
H R I
S I
N N
O A
W
Y
E
T
C
E
N
N
O
C
D T
O
O
L
A
V
A
N L
I
H
L O
R Y
N
A
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T
A
L
E
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D
.
Y
N
A
P
M
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C
47mm Type 1 Antitank Gun
Soldier Artillery
Relocate 2:- This unit has speed 2 during your assault phas.e First Shot:- If this unit has not fired in this game, it may make one attack against a Vehicle at the end of the movement phase. The attack receives a +1 modifier to all attack dice, and the results are applied immediately. When using this ability, the unit may not act in the ensuing assault phase.
3 3
9 8 6
Attack 0-1 2-4 5-8 Short Medium Long
Speed:0
Defense:3/3
3
v1.2
43/48 7
PAC, CBI
1942
Arisaka Rifle
Soldier
Hand to Hand 12:-This unit has an attack value of X against Soldiers in its hex. This attack ignores cover. Close Assault 6:- This unit has an attack value of X against vehicles in its hex. This attack ignores cover.
5
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8
v1.1
44/48 3
PAC, CBI
1939
PAC, CBI
Imperial Sergeant
Soldier Commander
Hand to Hand 10:- This unit has an attack value of 10 against Soldiers in its hex. This attack ignores cover. Initiative 2:- (Commander Ability) Add 2 to your Initiative rolls. Banzai Charge:- (Commander Ability) In your assault phase, friendly Soldiers adjacent to this unit can move into an enemy unit's hex and then attack that unit. They get +1 on each attack die for that attack.
2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
6
v1.1
45/48 9
1939
Type 95 Ha-Go Tank
Vehicle Tank
Forest Runner:- This unit can enter forest hexes as though they were clear hexes. Poor Suspension:- This vehicle can't enter hill hexes except along a road. Forest Camoflage:- While this unit is in a forest hex, it automatically succeeds at cover rolls against long-range attacks.
7 6
8 7 5
Attack 0-1 2-4 5-8 Short Medium Long
Speed:4
Defense:2/2
7
v1.1
48/48 9
PAC, CBI
1939
Type 89 Mortar
Soldier
Inaccurate 1:- This unit gets -1 on each attack die. Shrapnel 2:- Each success this unit rolls against a Soldier counts as 2 successes. Blast:- When this unit attacks, make a separate attack roll against each unit in the target hex. (This includes friendly units.)
7
4 4
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:3/3
7
v1.2
46/48 7
PAC, CBI
1939
PAC, CBI
Type 92 Machine-Gun Team
Soldier
Double Shot:- This unit can make two attacks in your assault phase. When making a defensive-fire attack, this unit makes two attack rolls against the unit that provoked the attack.? Suppressive Fire :- Suppresive Fire: This unit can make any number of defensive-fire attacks each phase.
7 6
3 3 2
Attack 0-1 2-4 5-8 Short Medium Long
Speed:1
Defense:4/4
8
v1.2
47/48 7
1939
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
HHR IS IN NO WAY CONNECTED TO AVALON HILL OR ANY RELATED COMPANY.
M18 HellCat
Vehicle Tank Destroyer
High Gear 2:- If this unit makes its entire move along a road, it gets +2 speed. Flanking Attack 2:- If this unit attacks a vehicle's rear, it may move at speed 2 after attacking.
14
Attack 0-1 2-4 5-8 Short Medium Long
Speed:5
Defense:3/2
6 6 4
10 12
v1.2
19/48 20
PAC
1944
M3 Lee
Vehicle Tank
Additional Hull-Mounted Cannon:- In your assault phase, this unit can make an extra attack at 12/10/8. The target must be a Vehicle in front of this unit.
No Defilade:- This unit fails cover rolls on hills.
9
9 7 5
7
Attack 0-1 2-4 5-8 Short Medium Long
Speed:3
Defense:5/4
9
v1.1
20/48 28
PAC, WER, MED
1942