2017 horizon.nordic release slide deck
TRANSCRIPT
READY OR NOT?Trends + Challenges +
Techfor Nordic Schools
Samantha Adams Becker, NMC | @sambeckertweets
The report is collaboration between the NMC (New Media Consortium) the Norwegian Centre for ICT in Education. The Centre’s
generous support has made this work possible.
@NMCorg@Sambeckertweets#NMChz
15 Years of Global Research into Emerging Technology Uptake
63 Editions~80
Translations
4 Million Downloads Annually | 11K Per Day | 200 Countries
Horizon ReportsHigher Education
K-12 EducationMuseumsLibraries
European Union (K-12)
HORIZON.NMC.ORG
Regional/Sector Technology Outlooks
Australia / New Zealand / BrazilIreland / UK / Norway / Singapore / Nordic
CountriesChina / Scandinavia / Nordic / LATAM / Int’l
Schools in Asia Cooperative Extension / STEM / Community
Colleges
NORDIC.WIKI.NMC.ORG
Where we’re going today:
KEY TRENDS SIGNIFICANT CHALLENGES
IMPORTANT DEVELOPMENTS IN EDTECH
SESS
ION
OVER
VIEW
GO.NMC.ORG/NORD-SUMMARY
THEM
E 1 Advancing
progressive learning approaches requires cultural transformation.
Real-world skills are needed to deepen learning outcomes, better preparing students for university and the workforce.
THEM
E 2
THEM
E 3 Lifelong learning is
the lifeblood of education.
THEM
E 4 Online, mobile, and
blended learning are foregone conclusions.
More engaging learning experiences and personalisation are on the rise.
THEM
E 5
SHOR
T-TE
RM
STUDENTSAS CREATORS
go.nmc.org/hultsfredPhoto via Hultsfred gymnasium
MID
-TER
M
CODING AS A LITERACY
LONG
-TER
M
REDESIGNINGLEARNINGSPACES
www.oerestadgym.dk
Photo by Adam Mørk
SOLV
ABLE
BLENDINGFORMAL +INFORMALLEARNING
www.skilli.com
WIC
KED
SYSTEMICPOLICY +SYNGERGIESFOR BETTERLEARNING
go.nmc.org/norway-digi
Learning TechnologiesAdaptive Learning Technologies
Badges/MicrocreditLearning Analytics
Mobile LearningOnline LearningOpen Licensing
Virtual and Remote Laboratories
Consumer Technologies3D Video
DronesElectronic Publishing
Quantified SelfRobotics
TelepresenceWearable Technology
Digital StrategiesBring Your Own Device
Flipped ClassroomLocation Intelligence
MakerspacesPreservation & Conservation
Technologies
Social Media Technologies
CrowdsourcingOnline Identity
Social NetworksInternet Technologies
Cloud ComputingNetworked Objects
Semantic Web and Linked DataSyndication Tools
Visualization Technologies
3D Printing/Rapid PrototypingAugmented Rneality
Information VisualizationVisual Data Analysis
Volumetric and Holographic Displays
Enabling Technologies
Affective ComputingElectrovibration
Flexible DisplaysMachine Learning
Mesh NetworksMobile Broadband
Natural User InterfacesNear Field CommunicationNext-Generation Batteries
Open HardwareSpeech-to-
Speech Translation
Virtual Assistants
Wireless Power
NEAR
-TER
M3D PRINTING
go.nmc.org/roth
NEAR
-TER
MMOBILE LEARNING
go.nmc.org/aarhus
MID
-TER
MADAPTIVELEARNINGTECHNOLOGIES
go.nmc.org/campmat
MID
-TER
MMIXEDREALITY
go.nmc.org/minnes
MID
-TER
MROBOTICS
go.nmc.org/noiso
FAR-
TERM
VIRTUAL +REMOTELABORATORIES
go.nmc.org/ugoth
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