2015 assessment plan draft only south … · 2015 assessment plan draft only south dakota state...
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2015 ASSESSMENT PLAN DRAFT ONLY
SOUTH DAKOTA STATE UNIVERSITY SCHOOL OF DESIGN
GRAPHIC DESIGN PROGRAM
INTRODUCTION
The Graphic Design BFA with Architecture, Interior Design, Landscape
Architecture, and Studio Arts comprise the School of Design. The School
of Design affords the student opportunities of different disciplines and
approaches.
Not only will students learn the skills, but are exposed to different design
thought processes, enabling them to find their own path. Creativity will be
counter-balanced with process, history, and practice.
The Graphic Design BFA students will have the advantage of having
Designers who practice professionally, participate and contribute to their
learning experience. Likewise, students will be expected to take
advantage of the many out of state and international travel opportunities
to centers of design.
MISSION OF THE SCHOOL OF DESIGN
The School of Design serves the public well as a collaboration of diverse
creative practices. Each discipline in the Division has a studio-based
curriculum rooted in graphical exploration, theoretical discovery, practical
methods, and professional creativity.
The School educates students to represent and reshape a wide range of
human experiences through innovative practices that solve problems
through aesthetic and functional means.
The School of Design engages in research, scholarship, clinical and
creative practice, design advocacy, and commercial activities. Our impact
is measured in personal, social, cultural, and or economic development
that enriches life.
VALUES
The School believes that professional design education is the foundation
for life-long learning, continued development and opportunity for
graduates, South Dakota’s communities and the world—resulting in a
higher quality of life for all people. We are committed to:
. Excellence
. Inclusion
. Collegiality
. Stewardship
. Accountability
. Collaboration
. Creativity Discovery
. Innovation
GRAPHIC DESIGN BFA PROGRAM ASSESSMENT DRAFT ONLY
Student Learning Outcome: Upon graduation Graphic Design BFA students will be able to: (competencies from NASAD Handbook 2014-15 X.C.3)
1. Conceive and design visual communications and systems involving
various integrations of the elements of professional practice.
2. Use of basic visual communication principles and processes.
a. Historical communication theories, principles, and processes,
and use of this knowledge to address various types of
contemporary problems.
b. Develop strategies for planning, producing, and disseminating
visual communications.
c. Functional knowledge of creative approaches, and the
analytical ability to make appropriate, purpose-based choices
among them, using such approaches to identify
communication opportunities and generate alternative
solutions.
d. Plan the design process and construct narratives and scenarios
for describing user experiences.
e. Fluency in the use of the formal vocabulary and concepts of
design—including content, elements, structure, style, and
technology—in response to visual communication problems in
critical theory and semiotics.
f. Develop informed considerations of the spatial, temporal, and
kinesthetic relationships among form, meaning, and behavior
and apply them to the development of various types of visual
communication design projects.
g. Use typography, images, diagrams, motion, sequencing, color,
and other such elements effectively in the contexts of specific
design projects.
3. Ability to incorporate research and findings regarding people and
contexts into communication design decision-making.
a. Frame and conduct investigations in terms of people, activities,
and their settings, including using appropriate methods for
determining people’s wants, needs, and patterns of behavior,
and developing design responses that respect the social and
cultural differences among users of design in local and global
contexts.
b. Understanding of design at different scales, ranging from
components to systems, and from artifacts to experiences.
c. Exercise critical judgment about the student’s own design and
the design of others with regard to usefulness, usability,
desirability, technological feasibility, economic viability, and
sustainability in terms of long-term consequences.
4. Acquisition of collaborative skills and work effectively in interdisciplinary
or multidisciplinary teams to solve complex problems.
5. Use of technology.
a. Continued learning in technology, recognizing that
technological change is constant.
b. Conduct critical evaluations of different technologies in specific
design problem contexts, including the placement of technical
issues in the service of human-centered priorities, and
matching relationships between technologies and the people
expected to use them.
c. Functional capability to shape and create technological tools
and systems to address communication problems and further
communication goals.
d. Recognize and analyze the social, cultural, and economic
implications of technology on message creation and
production on human behavior, and to incorporate results into
design decisions.
6. Use of basic research and analysis procedures and skills.
a. Acquisition of research capabilities and skills such as using
databases, asking questions, observing users, and developing
prototypes.
b. Use analytical tools to construct appropriate visual
representations in the execution of research activities.
c. Interpret research findings practically and apply them in design
development.
d. Support design decisions with quantitative and qualitative
research findings at various stages of project development and
presentation.
7. Functional knowledge of professional design practices and processes,
professional and ethical behaviors and intellectual property issues such
as patents, trademarks, and copyrights.
8. Design knowledge and skills beyond the classroom experiences. Field
research and experience, internships, collaborative programs with
professional and industry groups, and international experiences.
GRAPHIC DESIGN BFA ASSESSMENT MEASURES DRAFT ONLY
The SDSU Graphic Design BFA Program utilizes the following approaches to assessment
ASSESMENT MEASURES
SLOs ASSESSED
USE OF INFORMATION
Pre/Post-test Freshman student in ART 121 take a pre-test for basic art and design related
knowledge. Graduating Seniors will take post-test in GDES 402.
Assessment Points
Portfolio Review and Critiques
1, 2, 3, 4, 5, 6, 7 Art 112 Art Pre-test
GDES 404 Art Post-test
GDES 217, Typography II
GDES 310, Identity Systems
GDES 402, Senior Portfolio
GDES 404, Capstone (BFA Exhibition)
ArtH 303, History of Modern Design
ArtH 320, History of World Art
Internships 1, 2, 3, 4, 6, 7, 8 Internship Coordinator and site supervisor review and evaluate student’s
documentation and quality of onsite engagement according to appropriate rubrics.
Student assessment Students asked to self-report satisfaction with their skill and knowledge, as measure
by their performance, relative to each SLO. Data summarized and shared internally.
GPA Review School and Program administration, Advisor will review student GPA. Courses not
receiving a “C” or better, do not count toward completion of degree. Student must
maintain a 2.6 GPA in the major course work, including supporting classes. Data will
be compiled, summarized, and shared with appropriate faculty.
IDEA Student Surveys Self-report through completion of a standardized survey. Results shared with
appropriate faculty.
Advanced Writing 3, 6 ARTH 303, History of Modern Design
ARTH 320, Modern Art and Architecture Survey
Year assessed SLOs assessed Use of Information
Freshman year Assessment
point
Portfolio review and Art Pre-test to be administered to all Graphic Design students in Art 121 (Post-test to be
administered in GDES 404)
Sophomore year 2, 5, 7 Faculty review portfolio(s) for general continuity, quality of design solution, craft and presentation.
Strengths and weakness summarized and shared with student, appropriate faculty and Director of School.
1, 2, 5, 7, 8 Student projects as required, submitted to selected design competitions (both local and national),
i.e. SDAF Addys, Brass Ring.
1, 2, 5, 7 Faculty individually will assess each student s/he teaches to a specific course rubric over the course of the semester.
The Rubric results will be shared with student, appropriate faculty, and Program Coordinator.
Assessment point 1, 2, 5, 7 Semester end: GDES 217, Typography II
Junior year 1, 2, 4, 5, 7 Faculty review portfolio(s) for general continuity, quality of design solution, craft and presentation.
Strengths and weakness summarized and shared with Student, appropriate Instructor and Director.
1, 2, 5, 7, 8 Student projects as required, will be submitted to design competitions (both local and national),
i.e. SDAF Addys, DSVC, UCDA, AIGA MN.
1, 2, 3, 4, 5, 6 Teams present the results of Visual Communication projects. Faculty observe the presentations and assess
students to visually and orally present their research findings.
1, 2, 5, 7 Student must have and maintain an online presence on the Adobe Creative Cloud through Behance and LinkedIn
online.
1, 2, 5 Faculty individually will assess each student s/he teaches to a specific course rubric over the course of the
semester. The Rubric results will be shared with Student and Program Coordinator.
Assessment point 1, 2, 3, 5, 6, 7 Semester end: GDES 310, Identity Systems
Paper, ArtH 303, History of Modern Design
Senior year 1, 2, 3, 5, 6 Faculty review portfolio(s) for general continuity, quality of design solution, craft and presentation.
Strengths and weakness summarized and shared with student, appropriate faculty and Director of School.
1, 2, 4, 5, 7, 8 Student projects will be submitted to design competitions (both local and national),
i.e. SDAF Addys, DSVC, UCDA, AIGA MN, Print Magazine, CMYK, and/or others as appropriate
1, 2, 3, 4, 5, 6 Teams present the results of Visual Communication projects. Faculty observe presentations and assess students
to visually and orally present their research findings.
1, 2, 3, 5, 6, 7 Student must have and maintain an online presence on the Adobe Creative Cloud through Behance and Linkedin
and create their own portfolio website.
1, 2, 3, 4, 5, 6 Faculty review required written work (information interview summaries, briefs for mock design projects, contract
development). Strengths and weaknesses of assignments/portfolios summarized and shared with student,
appropriate instructor, Program Coordinator and Director of School.
1, 2, 5, 7, 8 Design seniors participate in interviews with professional designers during Student Conferences: National AIGA
events, AIGA MN One on One Portfolio, DSVC Student Conference, local Student Day events, i.e. SDAF/AIGA
SD.
1, 2, 3, 6, 7, 8 Design seniors participate in interviews with professional Graphic Designers on set appointments or with Guest
Reviewers. Reviewers share interactions/assessment with students and portfolios with Design faculty.
Assessment point(s) 1, 2, 3, 4, 5, 7, 8 GDES 402, Senior Portfolio GDES 404, Capstone (BFA Exhibition) Paper, ArtH 320, Modern Art and Architecture Survey Art Post-test to be administered to all Graphic Design students in GDES 404.
1. Conceive and design visual communications and systems involving various integrations of the elements of professional practice.
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates a mastery in concept and design in visual communications.
Demonstrates a superior ability in concept and design in visual communications.
Demonstrates an ability in concept and design in visual communications.
Demonstrates an awareness in concept and design in visual communications.
Demonstrates little or no awareness in concept and design in visual communications.
2. Use of basic visual communication principles and processes.
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates a superior understanding of historical communication theories, principles, and processes.
Demonstrates a basic understanding of historical communication theories, principles, and processes.
Demonstrates an understanding of historical communication theories, principles, and processes.
Demonstrates an awareness of historical communication theories, principles, and processes.
Demonstrates little or no awareness of historical communication theories, principles, and processes.
Demonstrates a superior understanding of developing strategies for planning, producing, and disseminating visual communications.
Demonstrates a basic understanding of developing strategies for planning, producing, and disseminating visual communications.
Demonstrates an understanding of developing strategies for planning, producing, and disseminating visual communications.
Demonstrates an awareness of developing strategies for planning, producing, and disseminating visual communications.
Demonstrates little or no awareness of developing strategies for planning, producing, and disseminating visual communications.
Demonstrates a strong knowledge of creative approaches, and the analytical ability.
Demonstrates a basic knowledge of creative approaches, and the analytical ability.
Demonstrates knowledge of creative approaches, and the analytical ability.
Demonstrates an awareness of creative approaches, and the analytical ability.
Demonstrates little or no awareness of creative approaches, and the analytical ability.
Demonstrates a mastery of planning the design process and narratives and scenarios.
Demonstrates superior ability of planning the design process and narratives and scenarios.
Demonstrates an ability of planning the design process and narratives and scenarios.
Demonstrates an awareness of planning the design process and narratives and scenarios.
Demonstrates little or no awareness of planning the design process and narratives and scenarios.
Demonstrates a superior fluency in concepts of design in response to visual
Demonstrates a basic fluency in concepts of design in response to visual communication problems.
Demonstrates a relative fluency in concepts of design in response to visual
Demonstrates an awareness in concepts of design in response to visual
Demonstrates little to no awareness in concepts of design in response to visual
communication problems.
communication problems.
communication problems.
communication problems.
Demonstrates a mastery in spatial, temporal, and kinesthetic relationships and apply them to visual communication design projects.
Demonstrates a basic ability in spatial, temporal, and kinesthetic relationships and apply them to visual communication design projects.
Demonstrates an ability in spatial, temporal, and kinesthetic relationships and apply them to visual communication design projects.
Demonstrates an awareness in spatial, temporal, and kinesthetic relationships and apply them to visual communication design projects.
Demonstrates little to no awareness in spatial, temporal, and kinesthetic relationships and apply them to visual communication design projects.
Demonstrates mastery of typography, images, diagrams, motion, sequencing, color, and other such elements.
Demonstrates basic ability of typography, images, diagrams, motion, sequencing, color, and other such elements.
Demonstrates an ability of typography, images, diagrams, motion, sequencing, color, and other such elements.
Demonstrates an awareness of typography, images, diagrams, motion, sequencing, color, and other such elements.
Demonstrates little to no awareness of typography, images, diagrams, motion, sequencing, color, and other such elements.
3. Ability to incorporate research and findings regarding people and contexts into communication design decision-making.
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates mastery to conduct investigations using appropriate methods for determining design responses.
Demonstrates a basic ability to conduct investigations using appropriate methods for determining design responses.
Demonstrates an ability to conduct investigations using appropriate methods for determining design responses.
Demonstrates an awareness to conduct investigations using appropriate methods for determining design responses.
Demonstrates little to no awareness to conduct investigations using appropriate methods for determining design responses.
Demonstrates superior understanding of design at different scales, ranging from components to systems and from artifacts to experiences.
Demonstrates a basic understanding of design at different scales, ranging from components to systems and from artifacts to experiences.
Demonstrates an understanding of design at different scales, ranging from components to systems and from artifacts to experiences.
Demonstrates an awareness understanding of design at different scales, ranging from components to systems and from artifacts to experiences.
Demonstrates little to no understanding of design at different scales, ranging from components to systems and from artifacts to experiences.
Demonstrates mastery in critical judgment about design.
Demonstrates strong ability in critical judgment about design.
Demonstrates ability in critical judgment about design.
Demonstrates an awareness in critical judgment about design.
Demonstrates little to no awareness in critical judgment about design.
4. Acquisition of collaborative skills and work effectively in interdisciplinary or multidisciplinary teams to solve complex problems.
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates superior capacity of collaborative skills interdisciplinary or multidisciplinary teams to solve complex problems.
Demonstrates basic capacity of collaborative skills interdisciplinary or multidisciplinary teams to solve complex problems.
Demonstrates capacity of collaborative skills interdisciplinary or multidisciplinary teams to solve complex problems.
Demonstrates an awareness of collaborative skills interdisciplinary or multidisciplinary teams to solve complex problems.
Demonstrates little to no awareness of collaborative skills interdisciplinary or multidisciplinary teams to solve complex problems.
5. Use of technology
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates superior understanding in continued learning in technology.
Demonstrates basic understanding in continued learning in technology.
Demonstrates an understanding in continued learning in technology.
Demonstrates an awareness in continued learning in technology.
Demonstrates little to no awareness in continued learning in technology.
Demonstrates mastery in critically evaluating of different technologies in specific design problem contexts.
Demonstrates strong ability in critically evaluating of different technologies in specific design problem contexts.
Demonstrates ability in critically evaluating of different technologies in specific design problem contexts.
Demonstrates awareness in critically evaluating of different technologies in specific design problem contexts.
Demonstrates little to no awareness in critically evaluating of different technologies in specific design problem contexts.
Demonstrates superior capability to create technological tools and systems to address communication.
Demonstrates basic capability to create technological tools and systems to address communication.
Demonstrates capacity capability to create technological tools and systems to address communication.
Demonstrates an awareness capability to create technological tools and systems to address communication.
Demonstrates little to no capability to create technological tools and systems to address communication.
Demonstrates mastery to analyze incorporate results into design decisions.
Demonstrates strong ability to analyze incorporate results into design decisions.
Demonstrates an ability to analyze incorporate results into design decisions.
Demonstrates an awareness to analyze incorporate results into design decisions.
Demonstrates little to no awareness to analyze incorporate results into design decisions.
6. Use of basic research and analysis procedures and skills.
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates a superior capacity of research capabilities and skills.
Demonstrates a basic capacity of research capabilities and skills.
Demonstrates a capacity of research capabilities and skills.
Demonstrates an awareness of research capabilities and skills.
Demonstrates little to no awareness of research capabilities and skills.
Demonstrates mastery in analytical tools to construct appropriate visual representations.
Demonstrates strong ability in analytical tools to construct appropriate visual representations.
Demonstrates ability in analytical tools to construct appropriate visual representations.
Demonstrates an awareness in analytical tools to construct appropriate visual representations.
Demonstrates little to no awareness analytical tools to construct appropriate visual representations.
Demonstrates a mastery interpreting research findings in design development.
Demonstrates a strong ability interpreting research findings in design development.
Demonstrates ability interpreting research findings in design development.
Demonstrates an awareness interpreting research findings in design development.
Demonstrates little to no awareness interpreting research findings in design development.
Demonstrates a mastery in design decisions with quantitative and qualitative research.
Demonstrates a strong ability in design decisions with quantitative and qualitative research.
Demonstrates ability in design decisions with quantitative and qualitative research.
Demonstrates an awareness in design decisions with quantitative and qualitative research.
Demonstrates little to no awareness in design decisions with quantitative and qualitative research.
7. Functional knowledge of professional design practices and processes, professional and ethical behaviors and intellectual property issues such as patents, trademarks, and copyrights.
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates strong knowledge of professional design practices and processes, professional and ethical behaviors.
Demonstrates basic knowledge of professional design practices and processes, professional and ethical behaviors.
Demonstrates a knowledge of professional design practices and processes, professional and ethical behaviors.
Demonstrates an awareness of professional design practices and processes, professional and ethical behaviors.
Demonstrates little to no awareness of professional design practices and processes, professional and ethical behaviors.
8. Design knowledge and skills beyond the classroom experiences. Field research and experience, internships, collaborative programs with professional and industry groups, and international experiences.
Evaluation Level 1 Level 2 Level 3 Level 4 Level 5 Comments
Demonstrates superior application of design knowledge and skills beyond the classroom.
Demonstrates basic application of design knowledge and skills beyond the classroom.
Demonstrates application of design knowledge and skills beyond the classroom.
Demonstrates little but acceptable application of design knowledge and skills beyond the classroom.
Demonstrates little to no application of design knowledge and skills beyond the classroom.