20 game-changing mobile stats
DESCRIPTION
Mobile is growing and changing rapidly and this has a big impact on the business world. Read and share these game-changing mobile stats to stay on top of the latest in mobile. Ready to build an app of your own? Download this free ebook to get started: http://bit.ly/1jcrtuvTRANSCRIPT
2020 GAME-CHANGINGGAME-CHANGINGMOBILE STATSMOBILE STATS
135,466
200,038
#DF13 #DF12
30,000
22,500
15,000
7,500
011/18
11/19
11/20
11/21
12 PM
12 PM
12 PM
12 PM
3%
27%
38%
24%
5%
1% in2009
15% in2013
MOBILE INTERNET TRAFICHAS GROWN FROM:
*KPCB Internet Trends 2013
By 2016, US mobile users will increasefrom 174 million to 265 million:
*IDC, Worldwide New Media Market Model, 2012
MOBILE USERS
2013 2016
By 2016, US users accessing the Internetthrough PCs will shrink from 240 millionconsumers to 225 million.
PC USERS
2013 2016
*IDC, Worldwide New Media Market Model, 2012
Smartphone use in the USis growing 28% year-over-year.
*KPCB Internet Trends 2013
Mobile users checktheir phone onaverage 150 timesa day.
150notifications
*KPCB Internet Trends 2013
29% of Americans say their phone isthe first and last thing they look atevery day.
*Qualcomm
Mobile app users arefour times moreengaged thanthose surfingthe webthrough abrowser.
Engagement
*comScore Mobile Metrix, March 2012
By 2015, mobile app development projectstargeting smartphones and tablets willoutnumber PC projects by 4:1.
*Gartner Predicts, 2012
It took 50 daysfor the app “draw
something” to reach50 million downloads.
It took 38 yearsfor the radio toreach 50 millionpeople.
Use
rs
Radio
Apps
*Localytics
The average age for a person’s firstcell phone is now 13.
*Qualcomm
1313
More than 29% of US adults now own atablet or eReader, compared to 2% in 2009.
2% in2009
29% in2013
*2012 KPCB Internet Trends Year End Update
140 million iPad units shipped in the first12 quarters after launch, compared to50 million iPhones in its first 12 quarters.
*KPCB Internet Trends 2013
Worldwide devices (the combined shipmentsof PCs, tablets and mobile phones) areprojected to reach 2.35 billion units in 2013,a 5.9 percent increase from 2012.
*Gartner
Almost the same percentage of developersexpect to spend the next 6 months buildingfor the tablet, as for the smartphone:81.34%, compared to 84%.
*Appcelerator and IDC Developer Survey, Q2-2013
B2B Mode
Developers are building more business (B2B)and employee (B2E) apps, up from 29.3% in2010 to 42.7% in 2013.
*Appcelerator and IDC Developer Survey, Q2-2013
Developers are building less customer-facing (B2C) apps (down 19%).
*Appcelerator and IDC Developer Survey, Q2-2013
B2C Apps B2B Apps
By 2017, 90% of the enterprise appswill be both desktop and mobile,up from 20% in 2013.
*Gartner Predicts, 2012
63% of developers say enterprise demandfor their skills in the past six months has“increased” or “greatly increased,” due tothe number of employee apps wanted.
DEVELOPERSWANTEDNEEDED!
*Appcelerator and IDC Developer Survey, Q2-2013
The majority of workers use smartphones toread or view documents, spreadsheets, orpresentations, but are much more likely to use tablets for editing activities.
*Cisco
76% of businesses say mobile devicesincreased employee responsiveness anddecision-making speed.
10
*Cisco