161170354-dh-action-cards-beta-0-091115
TRANSCRIPT
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Aim
Half/FullConcentration
+10 bonus to hit as a HalfAction or +20 to hit as a FullAction on your next attack.
All Out Attack
FullAttack, Melee
+20 to WS, cannot Dodge orParry.
Brace HeavyWeapon
FullMiscellaneous
Prepare to fire a Heavyweapon.
Attempt Stunt
VariesMiscellaneous
You may attempt a Stunt nototherwise covered by the rules,at the GM's discretion.
Called Shot
FullAttack, Concentration, Melee or
Ranged
Attack a specific location onyour target with a -20 to WSor BS.
Charge
FullAttack, Melee, Movement
Must move 4 meters, +10 toWS.
Defensive Stance
FullConcentration, Melee
Gain an additional Reaction,opponents suffer -20 to WS.
Delay
HalfMiscellaneous
Before you next turn take anyHalf Action.
Disengage
FullMovement
Break off from melee andmake Half move.
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Feint
HalfAttack, Melee
Opposed WS Test, if you winyour next attack cannot beDodged or Parried.
Focus Power
VariesVaries
Use a Psychic Power.
Full Auto Burst
FullAttack, Ranged
+20 to BS, additional hit forevery degree of success. Jamon 94-00.
DH 190 RT 239
Grapple
FullAttack, Melee
Make a Grapple attack.
Avoid: Opponent may use Reaction toTest Agility.Grapple: Opposed Strength Test to
do Damage.DH 190
Guarded Attack
FullAttack, Concentration, Melee
-10 WS, +10 Parry or Dodge.
Jump/Leap
FullMovement
Jump vertically or leaphorizontally.
Vulnerable: If engaged in melee, eachopponent can make a free Standard
Attack against you.DH 214 RT 264
Lift Heavy Load
FullMiscellaneous
Lift item weighing up tocharater's Lifting Limit fromthe ground. Movement isEncumbered (-1 AB, -10 onmovement-related tests) whencarrying more than CarryingWeight.
Knock-Down
HalfAttack, Melee
Try to knock an opponent tothe ground.
DH 190 RT 241
Manoeuvre
HalfAttack, Melee, Movement
Opposed WS Test, if you winmove enemy 1 meter.
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
MultipleAttacks
FullAttack, Melee or Ranged
Use Swift Attack or LightningAttack talents to make multipleattacks. Requires twoweapons or a Talent.
Overwatch
VariesAttack, Concentration, Ranged
Shoot targets coming into a setkill zone, -20 to BS, targetssuffer -20 to Pinning test.
DH 190 RT 241
Parry
Reaction
Defence, Melee
Test WS to negate a hit.
Ready
HalfMiscellaneous
Ready a weapon or item.
Reload
VariesMiscellaneous
Reload a ranged weapon.
Run
FullMovement
Triple Movement, enemies -20BS and +20 WS.
Semi-Auto Burst
FullAttack, Ranged
+10 to BS, additional hit forevery two degrees of success.Jam on 94-00.
DH 191 RT 242
Stand/Mount
HalfMovement
Stand up or mount a ridinganimal.
StandardAttack
HalfAttack, Melee or Ranged
Make one melee or rangedattack.
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Suppressing Fire
FullAttack, Ranged
Force opponents to take cover,-20 to BS. Jam on 94-00.
DH 191 RT 243
TacticalAdvance
FullConcentration, Movement
Move from cover to cover,gaining benefit of coverthroughout.
Use Skill
VariesConcentration, Miscellaneous
You may use a Skill.
Aim
Half/FullConcentration
+10 bonus to hit as a HalfAction or +20 to hit as a FullAction on your next attack.
All Out Attack
FullAttack, Melee
+20 to WS, cannot Dodge orParry.
Brace Heavy
Weapon
FullMiscellaneous
Prepare to fire a Heavyweapon.
Attempt Stunt
VariesMiscellaneous
You may attempt a Stunt nototherwise covered by the rules,at the GM's discretion.
Called Shot
FullAttack, Concentration, Melee or
Ranged
Attack a specific location onyour target with a -20 to WSor BS.
Charge
FullAttack, Melee, Movement
Must move 4 meters, +10 toWS.
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Delay
HalfMiscellaneous
Before you next turn take anyHalf Action.
Disengage
FullMovement
Break off from melee andmake Half move.
Dodge
Reaction
Movement
Test Dodge to negate a hit.
Feint
HalfAttack, Melee
Opposed WS Test, if you winyour next attack cannot beDodged or Parried.
Focus Power
VariesVaries
Use a Psychic Power.
Full Auto Burst
FullAttack, Ranged
+20 to BS, additional hit forevery degree of success. Jamon 94-00.
DH 190 RT 239
Grapple
FullAttack, Melee
Make a Grapple attack.
Avoid: Opponent may use Reaction toTest Agility.Grapple: Opposed Strength Test todo Damage.DH 190
Guarded Attack
FullAttack, Concentration, Melee
-10 WS, +10 Parry or Dodge.
Jump/Leap
FullMovement
Jump vertically or leaphorizontally.
Vulnerable: If engaged in melee, eachopponent can make a free Standard
Attack against you.DH 214 RT 264
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Knock-Down
HalfAttack, Melee
Try to knock an opponent tothe ground.
DH 190 RT 241
Manoeuvre
HalfAttack, Melee, Movement
Opposed WS Test, if you winmove enemy 1 meter.
Move
Half/FullMovement
Move up to your movement as a Half Action or twice yourMovement as a Full Action.
Multiple
Attacks
FullAttack, Melee or Ranged
Use Swift Attack or LightningAttack talents to make multipleattacks. Requires two
weapons or a Talent.
Overwatch
VariesAttack, Concentration, Ranged
Shoot targets coming into a setkill zone, -20 to BS, targetssuffer -20 to Pinning test.
DH 190 RT 241
Parry
Reaction
Defence, Melee
Test WS to negate a hit.
Ready
HalfMiscellaneous
Ready a weapon or item.
Reload
VariesMiscellaneous
Reload a ranged weapon.
Run
FullMovement
Triple Movement, enemies -20BS and +20 WS.
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Stand/Mount
HalfMovement
Stand up or mount a ridinganimal.
StandardAttack
HalfAttack, Melee or Ranged
Make one melee or rangedattack.
Stun
FullAttack, Melee
Try to stun an opponent.
Suppressing Fire
FullAttack, Ranged
Force opponents to take cover,-20 to BS. Jam on 94-00.
DH 191 RT 243
Tactical
Advance
FullConcentration, Movement
Move from cover to cover,gaining benefit of coverthroughout.
Use Skill
VariesConcentration, Miscellaneous
You may use a Skill.
Aim
Half/FullConcentration
+10 bonus to hit as a HalfAction or +20 to hit as a FullAction on your next attack.
All Out Attack
FullAttack, Melee
+20 to WS, cannot Dodge orParry.
Brace HeavyWeapon
FullMiscellaneous
Prepare to fire a Heavyweapon.
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Called Shot
FullAttack, Concentration, Melee or
Ranged
Attack a specific location onyour target with a -20 to WS or BS.
Charge
FullAttack, Melee, Movement
Must move 4 meters, +10 toWS.
Defensive Stance
FullConcentration, Melee
Gain an additional Reaction,opponents suffer -20 to WS.
Delay
HalfMiscellaneous
Before you next turn take anyHalf Action.
Disengage
FullMovement
Break off from melee andmake Half move.
Dodge
Reaction
Movement
Test Dodge to negate a hit.
Feint
HalfAttack, Melee
Opposed WS Test, if you winyour next attack cannot beDodged or Parried.
Focus Power
VariesVaries
Use a Psychic Power.
Full Auto Burst
FullAttack, Ranged
+20 to BS, additional hit forevery degree of success. Jamon 94-00.
DH 190 RT 239
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CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
CombatAction
Co
mbatAction
CombatActio
n
Guarded Attack
FullAttack, Concentration, Melee
-10 WS, +10 Parry or Dodge.
Jump/Leap
FullMovement
Jump vertically or leaphorizontally.
Vulnerable: If engaged in melee, eachopponent can make a free Standard
Attack against you.DH 214 RT 264
Lift Heavy Load
FullMiscellaneous
Lift item weighing up tocharater's Lifting Limit fromthe ground. Movement isEncumbered (-1 AB, -10 onmovement-related tests) whencarrying more than CarryingWeight.
Knock-Down
HalfAttack, Melee
Try to knock an opponent tothe ground.
DH 190 RT 241
Manoeuvre
HalfAttack, Melee, Movement
Opposed WS Test, if you winmove enemy 1 meter.
Move
Half/FullMovement
Move up to your movement as a Half Action or twice yourMovement as a Full Action.
MultipleAttacks
FullAttack, Melee or Ranged
Use Swift Attack or LightningAttack talents to make multipleattacks. Requires twoweapons or a Talent.
Overwatch
VariesAttack, Concentration, Ranged
Shoot targets coming into a setkill zone, -20 to BS, targetssuffer -20 to Pinning test.
DH 190 RT 241
Parry
Reaction
Defence, Melee
Test WS to negate a hit.
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