10 september, 2015 seescoaseescoa stww - programma d1.2: state of the art in software engineering...

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30 March 2022 S E E S C O A STWW - Programma D1.2: State of the Art in Software Engineering for Embedded Systems in Flanders Prof. Koen De Bosschere

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Page 1: 10 September, 2015 SEESCOASEESCOA STWW - Programma D1.2: State of the Art in Software Engineering for Embedded Systems in Flanders Prof. Koen De Bosschere

19 April 2023

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A STWW - Programma

D1.2: State of the Art in Software Engineering for Embedded Systems in Flanders

Prof. Koen De Bosschere

Page 2: 10 September, 2015 SEESCOASEESCOA STWW - Programma D1.2: State of the Art in Software Engineering for Embedded Systems in Flanders Prof. Koen De Bosschere

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Outline

Visit summary

Reported problem areas

Conclusion

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Visits

Barco

Agfa-Gevaert

Philips

Imec

Siemens-Atea

Alcatel

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Application domains Modems Network devices Telephone switches Digital video + audio Remote controls TVs; set-top boxes High-end printers; printer servers Display systems GPS Hearing devices Battery management systems

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Hard real-time applications

Soft Real-time appsNot Real-time apps

Hard Real-time apps• power down• mechanical• incoming signals• protocols

33 %

Hard real-time code

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Hardware

One 4-bit microcontroller vs. network of

high-end 32-bit processors

16 bytes vs. 64 MB of RAM (500 kstats)

Hard disks

Battery-powered

Custom or off-the-shelf

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Development cost

Teams: 1-20 people

Development effort: 3-1318 py

Time to market: 0.5-5 years

10% vs. 70% software effort

Manufacturing cost vs. development cost

Page 8: 10 September, 2015 SEESCOASEESCOA STWW - Programma D1.2: State of the Art in Software Engineering for Embedded Systems in Flanders Prof. Koen De Bosschere

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Development process

Each company has more than one type of software development process

The bigger the projects/company, the better formalized the software development process and methodology

Move towards: spiral or incremental model

Page 9: 10 September, 2015 SEESCOASEESCOA STWW - Programma D1.2: State of the Art in Software Engineering for Embedded Systems in Flanders Prof. Koen De Bosschere

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Waterfall V-model HPM (Hatley Pirbhay and Meilir Page-Jones) SASD PEPP Rational Unified Process Octopus ROOM

CMM

Development process

Page 10: 10 September, 2015 SEESCOASEESCOA STWW - Programma D1.2: State of the Art in Software Engineering for Embedded Systems in Flanders Prof. Koen De Bosschere

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Design tools

Rational Rose

Rose Real-Time

Together/J

Word/Excel/Interleaf

Flowcharter/Visio/StP

Intranet

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Models, Diagrams

State charts

Message sequence charts

Block diagrams

Use cases

Scenarios

Data flow diagrams

Class diagrams

Collaboration diagrams

Text

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Reported problems with design tools

Current design tools are too complex and offer too little, they are not worth the effort for small to medium projects

Real-time constraints cannot be tracked

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Programming languages

C++ (large projects)

C

Assembler (small projects)

Java

Ada

Visual Basic

VHDL

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Development Environments CodeWright DevStudio Visual Basic Visual Studio JBuilder, Visual J++ Apex CAD-UL Emacs/Textedit/vi DDTS Visual Age (Envy)

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Versioning

ClearCase

Continuus

PVCS

CVS

WebCVS

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Debugging/testing

ICE (microcontrollers)

Logic State Analysers

Platform dependent debugging tools

Lint

Purify

Purecov

Teaser

DDTS

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Reported components

Visited companies do not deploy a component based software development methodology

Current componentsReal-time kernelTCP/IP stackSTL/ATL librariesGUI-libraryJVMFile systems(design patterns)

Exception: IOCM ORB

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Reported problems with reuse

Technical

Hardware varies all the timeSometimes unexpected resource allocations by components

Management

The output of a project is a system, not a component

The use of components requires additional resources

Not enough interaction between development teams

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Reported problem areas

Integration of third party software

Changing requirements (also: research during development)

Deadlines

Generation and maintenance of documentation

Debugging: memory leaks, ISRs

Serviceability

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Reported problem areas

Lack of multiplatform IDE, tools in general

Effort estimation techniques (metrics)

Performance estimation techniques

Hardware problems

Lack of qualified personnel, multi-site development

Growing complexity of software

Low software productivity (2 kloc/py)

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Reported problem areas

Testing is time-consuming (white, black box, glass box)

Versioning of the design

Need for rapid prototyping

User interface specification is difficult

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Conclusions

Spectrum of embedded systems is huge

The constraints can differ significantly

Great variety in methodologies and tools

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Conclusions

Software complexity in embedded systems is rapidly growing; this trend will continue in the future (networking)

Each company is using more than one design methodology, and is experimenting with tools

There is no “typical embedded system”; there won’t be a “unified methodology” for all embedded systems