1 software engineering development process: the meiotic model vito veneziano
Post on 21-Dec-2015
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TRANSCRIPT
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What this talk is about (a disclaimer!)
A critical review of Software Engineering approaches
A hypothesis to re-organise software engineers’ job
A new biology-based view of how to model and develop software systems
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Software processes: 3 phases
Software Engineering:
Definition phase – what?
Development phase – how?
Support and change phase –
Error correction
Adaptions
Enhancements
Sounds likeBIOLOGY?!
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A list of process models
The waterfall model
◦Activities represented as separate process phases
Incremental development
◦Systems developed as a series of versions
Reuse-oriented software engineering
Based on identification and integration of reusable components
Agile methods
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But... What’s software engineering about, really?
Software engineering is about designing information systems that meet users’ viewpoints
There is no such a thing like an “absolute” system: it’s all about decisions to be made
Inherently constructionist approach
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Engineering processes as problem analysis 1
Problem analysis and solving is more than decomposing problems into sub-problems
Software engineers are expected to actively identify and decide about...
◦Contexts and context-sensitive meanings
◦General features and recurrent patterns
◦Relevant factors from the surroundings (ethics, cultural issues, economics, etc...)
◦Whose perspective that problem is “a problem”
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Engineering processes as problem analysis 2
... In one word: software engineers have an active role to play in “finding” new, hidden information from within existing information
Sometimes “finding” means... “creating”
And... problems evolveSounds likeBIOLOGY?!
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Nature VS Engineering
Nature solves “problems” (or should we call them challenges) without “obsessions”
It lets “solutions” evolve out of problems by encouraging diversity, independent assortment, genetic recombination
It makes problem solving “self-rewarding”
It obtains big solutions (complex eco-biological systems) from small processes (cells reproduction)
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Problem analysis as cell reproduction processes?
Identify relevant “chunks” of information (set of chromosomes)
Mix them and further recombine into new “chunks” (crossing over)
Split them into “bricks of information” (chromosome segregation), leading to the production of gametes
Building new “chunks” by joining different “bricks” (zygotes from gametes)
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How crossing over leads to genetic recombination
Nonsister chromatids break in two at the same spot
The 2 broken chromatids join together in a new way
Tetrad(homologous pair ofchromosomes in synapsis)
Breakage of homologous chromatids
Joining of homologous chromatids
Chiasma
Separation of homologouschromosomes at anaphase I
Separation of chromatids atanaphase II and completion of meiosis
Parental type of chromosome
Recombinant chromosome
Recombinant chromosome
Parental type of chromosome
Gametes of four genetic types
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2
3
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Coat-colorgenes
Eye-colorgenes
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Software engineering and computer science... … know something about cells and
genetics, as they tend to apply biology-derived models to almost everything
Genetic Algorithms
Neural networks
Computational simulations of complex systems
And what if they try...
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Applying the meiotic model to S/W Eng own “core” activities
Could S/W Engineers tasks and individual skills be seen as the informational chunks that can be randomically “recombined” by an organisational crossing over process?
Would we end up with less control, but more diversity and variability? How?
How could testing evolve as well (and become more “demanding” and selective)?
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Within the core process of engineering software...
S/W Engineering main task is to develop (i.e., “decide”) what information structure would make our systems best
Obviously, most of designing techniques have been derived by “engineering” approaches (class diagrams, use case diagrams, sequence diagrams, data flow diagrams), as if building information systems is the same as building “things” (which is less obvious, though!)
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Biology is mainly about information systems
Every biological organism is an information system, exchanging information with[in] the environment and with other systems
Sounds likeS/W Eng?!
Advanced biological systems have adopted the meiotic process to reproduce themselves AND IMPROVE the species they belong to
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A typical information management system...
[Information] environment
Customers
Orders
Products
Deliveries
Payments
Staff
Our system to be designed
Information chunks
The world, society, etc etc
Other systems
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A zoom on a typical information chunk (CRUD)
[System] environment
Customers Create
Retrieve
Update
DeleteData
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A new approach to software engineering?
Every information(al) chunk could be recombined whilst creating the whole system (new chunks expected!)
Customer-Orders
Staff-Deliveries
Deliveries-Products
Chunks exchange data
Information system grows...
Sounds likeBiology?!