1 mcw & fpb 10/28/02 wildcatting — ve effectiveness fred brooks mary whitton university of...
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11 MCW & FPB 10/28/02 MCW & FPB 10/28/02
Wildcatting — VE EffectivenessWildcatting — VE Effectiveness
Fred BrooksFred Brooks
Mary WhittonMary Whitton
University of North Carolina University of North Carolina at Chapel Hillat Chapel Hill
www.cs.unc.edu/~brookswww.cs.unc.edu/~brooks
Fred BrooksFred Brooks
Mary WhittonMary Whitton
University of North Carolina University of North Carolina at Chapel Hillat Chapel Hill
www.cs.unc.edu/~brookswww.cs.unc.edu/~brooks
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The Scientific QuestionsThe Scientific Questions
• Can we make effective virtual environments?Can we make effective virtual environments?
• If so, so what?If so, so what? Can we interact with computers Can we interact with computers better better thus thus than with desktop graphics? than with desktop graphics?
• How can we How can we measure measure effectiveness?effectiveness?
• Can we make effective virtual environments?Can we make effective virtual environments?
• If so, so what?If so, so what? Can we interact with computers Can we interact with computers better better thus thus than with desktop graphics? than with desktop graphics?
• How can we How can we measure measure effectiveness?effectiveness?
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EVE Team, Spring 2002EVE Team, Spring 2002
• Fred BrooksFred Brooks
• Mary WhittonMary Whitton
• Sharif RazzaqueSharif Razzaque
• Ben LokBen Lok
• (Mike Meehan–2001)(Mike Meehan–2001)
• Fred BrooksFred Brooks
• Mary WhittonMary Whitton
• Sharif RazzaqueSharif Razzaque
• Ben LokBen Lok
• (Mike Meehan–2001)(Mike Meehan–2001)
• Angus AntleyAngus Antley
• Greg CoombeGreg Coombe
• Mark Harris Mark Harris
• Jason JeraldJason Jerald
• Samir NaikSamir Naik
• Thorsten ScheuermanThorsten Scheuerman
• Paul ZimmonsPaul Zimmons
• Angus AntleyAngus Antley
• Greg CoombeGreg Coombe
• Mark Harris Mark Harris
• Jason JeraldJason Jerald
• Samir NaikSamir Naik
• Thorsten ScheuermanThorsten Scheuerman
• Paul ZimmonsPaul Zimmons
Collaborators:Collaborators: Mark Hollins, UNC Psychology Mark Hollins, UNC Psychology Mel Slater, Anthony Steed, Univ. College LondonMel Slater, Anthony Steed, Univ. College London Roger Hubbold, Univ. ManchesterRoger Hubbold, Univ. Manchester
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People: Our Crucial ProductPeople: Our Crucial Product
• 1997 Mark Miné1997 Mark Miné
• 1998 David Luebke1998 David Luebke
• 1999 Rui Bastos1999 Rui Bastos
• 2000 Kevin Arthur2000 Kevin Arthur
• 2001 Brent Insko2001 Brent Insko
• 2001 Mike Meehan2001 Mike Meehan
• 2002 Ben Lok2002 Ben Lok
• 1997 Mark Miné1997 Mark Miné
• 1998 David Luebke1998 David Luebke
• 1999 Rui Bastos1999 Rui Bastos
• 2000 Kevin Arthur2000 Kevin Arthur
• 2001 Brent Insko2001 Brent Insko
• 2001 Mike Meehan2001 Mike Meehan
• 2002 Ben Lok2002 Ben Lok
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Measuring EffectivenessMeasuring Effectiveness
• • Physiological Physiological measures measures of effectivenessof effectiveness
• Took the easiest possible caseTook the easiest possible case
• Enables a program of researchEnables a program of research
• • Physiological Physiological measures measures of effectivenessof effectiveness
• Took the easiest possible caseTook the easiest possible case
• Enables a program of researchEnables a program of research
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Physiological Measures: Stress ReactionPhysiological Measures: Stress Reaction
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What Makes the Illusion Work?What Makes the Illusion Work?
• UNC User Studies so far:UNC User Studies so far:– Field of view Field of view on search and maze taskon search and maze task
performance: 176°>112°>48° performance: 176°>112°>48°– Method of travel Method of travel on presence: walking>flyingon presence: walking>flying– Physiological measures of presencePhysiological measures of presence– Frame rate Frame rate on presence: 30>20>15~>10 fpson presence: 30>20>15~>10 fps– Passive haptics Passive haptics on presence, training: >on presence, training: >– Dynamic real objects Dynamic real objects on performance, presence on performance, presence – Imperceptible redirection Imperceptible redirection on walking directionon walking direction– Latency Latency on presence: 50 ms > 90 ms !on presence: 50 ms > 90 ms !
• UNC User Studies so far:UNC User Studies so far:– Field of view Field of view on search and maze taskon search and maze task
performance: 176°>112°>48° performance: 176°>112°>48°– Method of travel Method of travel on presence: walking>flyingon presence: walking>flying– Physiological measures of presencePhysiological measures of presence– Frame rate Frame rate on presence: 30>20>15~>10 fpson presence: 30>20>15~>10 fps– Passive haptics Passive haptics on presence, training: >on presence, training: >– Dynamic real objects Dynamic real objects on performance, presence on performance, presence – Imperceptible redirection Imperceptible redirection on walking directionon walking direction– Latency Latency on presence: 50 ms > 90 ms !on presence: 50 ms > 90 ms !
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Dynamic Real Objects in VEsDynamic Real Objects in VEs
•• Insert the models Insert the models into the VE into the VE
• • Make them interact Make them interact properly properly
• • Using cameras, build visual hull 3D models Using cameras, build visual hull 3D models of real objects of real objects
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User Feels the Real, User Feels the Real, Sees the VirtualSees the Virtual
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NASA User TrialNASA User Trial
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Redirected WalkingRedirected Walking
Blue:Blue: perceived pathperceived pathRed:Red: actual pathactual path
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SIGGRAPH ‘02 Latency StudySIGGRAPH ‘02 Latency Study
• Demonstrated system to 192 peopleDemonstrated system to 192 people
• Full pit demo with physiological sensingFull pit demo with physiological sensing
• End-to-end latencies of 50 and 90 msEnd-to-end latencies of 50 and 90 ms
• Same frame rates for both, >60 fps.Same frame rates for both, >60 fps.
• Usable data from ~66 subjectsUsable data from ~66 subjects
• 50 ms sig. More “present” than 90 ms, 50 ms sig. More “present” than 90 ms, after correction for nausea. Surprise!after correction for nausea. Surprise!
• Demonstrated system to 192 peopleDemonstrated system to 192 people
• Full pit demo with physiological sensingFull pit demo with physiological sensing
• End-to-end latencies of 50 and 90 msEnd-to-end latencies of 50 and 90 ms
• Same frame rates for both, >60 fps.Same frame rates for both, >60 fps.
• Usable data from ~66 subjectsUsable data from ~66 subjects
• 50 ms sig. More “present” than 90 ms, 50 ms sig. More “present” than 90 ms, after correction for nausea. Surprise!after correction for nausea. Surprise!
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Many Thanks for FundingMany Thanks for Funding
• National Institutes of HealthNational Institutes of Health
–National Center for Research Resources National Center for Research Resources
–National Institute of Biomedical ImagingNational Institute of Biomedical Imaging and Bioengineering and Bioengineering
• Office of Naval ResearchOffice of Naval Research VIRTE Project VIRTE Project
• National Institutes of HealthNational Institutes of Health
–National Center for Research Resources National Center for Research Resources
–National Institute of Biomedical ImagingNational Institute of Biomedical Imaging and Bioengineering and Bioengineering
• Office of Naval ResearchOffice of Naval Research VIRTE Project VIRTE Project