1 floating point computation jyun-ming chen. 2 contents sources of computational error computer...
TRANSCRIPT
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Contents
• Sources of Computational Error
• Computer Representation of (Floating-point) Numbers
• Efficiency Issues
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Sources of Computational Error
• Converting a mathematical problem to numerical problem, one introduces errors due to limited computation resources:– round off error (limited
precision of representation)
– truncation error (limited time for computation)
• Misc.– Error in original data
– Blunder (programming/data input error)
– Propagated error
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Supplement: Error Classification (Hildebrand)
• Gross error: caused by human or mechanical mistakes
• Roundoff error: the consequence of using a number specified by n correct digits to approximate a number which requires more than n digits (generally infinitely many digits) for its exact specification.
• Truncation error: any error which is neither a gross error nor a roundoff error.
• Frequently, a truncation error corresponds to the fact that, whereas an exact result would be afforded (in the limit) by an infinite sequence of steps, the process is truncated after a certain finite number of steps.
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Common measures of error
• Definitions– total error = round off + truncation– Absolute error = | numerical – exact |– Relative error = Abs. error / | exact |
• If exact is zero, rel. error is not defined
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Ex: Round off error
Representation consists of finite number of digits
Implication: real-number is discrete (more later)
R
8
Ex: Numerical Differentiation
• Evaluating first derivative of f(x)
hxf
xfh
xfhxfxf
xfhxfxfhxf
hxfhxf
h
h
smallfor ,)('
)(")()(
)('
)(")(')()(
)()(
2
2
2
Truncationerror
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Numerical Differentiation (cont)
• Select a problem with known answer– So that we can evaluate the error!
300)10('
3)(')( 23
f
xxfxxf
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Numerical Differentiation (cont)
• Error analysis– h (truncation) error
• What happened at h = 0.00001?!
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Ex: Polynomial Deflation
• F(x) is a polynomial with 20 real roots
• Use any method to numerically solve a root, then deflate the polynomial to 19th degree
• Solve another root, and deflate again, and again, …
• The accuracy of the roots obtained is getting worse each time due to error propagation
)20()2)(1()( xxxxf
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Computer Representation of Floating Point Numbers
Floating point VS. fixed point
Decimal-binary conversion
Standard: IEEE 754 (1985)
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Floating VS. Fixed Point
• Decimal, 6 digits (positive number)– fixed point: with 5 digits after decimal point
• 0.00001, … , 9.99999
– Floating point: 2 digits as exponent (10-base); 4 digits for mantissa (accuracy)
• 0.001x10-99, … , 9.999x1099
• Comparison:– Fixed point: fixed accuracy; simple math for computati
on (sometimes used in graphics programs)– Floating point: trade accuracy for larger range of repres
entation
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Floating Point Representation
• Fraction, f– Usually normalized so that
• Base, – 2 for personal computers– 16 for mainframe– …
• Exponent, e
ef
11 f
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IEEE 754-1985
• Purpose: make floating system portable
• Defines: the number representation, how calculation performed, exceptions, …
• Single-precision (32-bit)
• Double-precision (64-bit)
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Number Representation
• S: sign of mantissa• Range (roughly)
– Single: 10-38 to 1038
– Double: 10-307 to 10307
• Precision (roughly) – Single: 7 significant de
cimal digits
– Double: 15 significant decimal digits Describe how these
are obtained
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Implication
• When you write your program, make sure the results you printed carry the meaningful significant digits.
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Exponent Bias
• Ex: in single precision, exponent has 8 bits– 0000 0000 (0) to 1111 1111 (255)
• Add an offset to represent +/ – numbers– Effective exponent = biased exponent – bias– Bias value: 32-bit (127); 64-bit (1023)– Ex: 32-bit
• 1000 0000 (128): effective exp.=128-127=1
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The “Examiner”
• Use the previous program to – Observe how ME work– Test subnormal behaviors on your computer/co
mpiler– Convince yourself why the subtraction of two n
early equal numbers produce lots of error– NaN: Not-a-Number !?
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Design Philosophy of IEEE 754
• [s|e|m]• S first: whether the number is +/- can be tested eas
ily• E before M: simplify sorting• Represent negative by bias (not 2’s complement) f
or ease of sorting– [biased rep] –1, 0, 1 = 126, 127, 128– [2’s compl.] –1, 0, 1 = 0xFF, 0x00, 0x01
• More complicated math for sorting, increment/decrement
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Exceptions
• Overflow: – ±INF: when number exceeds the range of representation
• Underflow– When the number are too close to zero, they are treated a
s zeroes
• Dwarf– The smallest representable number in the FP system
• Machine Epsilon (ME)– A number with computation significance (more later)
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Extremities
• E : (1…1) – M (0…0): infinity– M not all zeros; NaN (Not a Number)
• E : (0…0)– M (0…0): clean zero– M not all zero: dirty zero (see next page)
More later
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Not-a-Number
• Numerical exceptions– Sqrt of a negative number– Invalid domain of trigonometric functions– …
• Often cause program to stop running
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Extremities (32-bit)
• Max:
• Min (w/o stepping into dirty-zero)
11111111111111111111111011111110
1.
00000000000000000000000100000000
1.
(1.111…1)2254-127=(10-0.000…1) 21272128
(1.000…0)21-127=2-126
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Dirty-Zero (a.k.a. denormals)
• No “Implicit One”• IEEE 754 did not specify compatibility for
denormals• If you are not sure how to handle them, stay
away from them. Scale your problem properly– “Many problems can be solved by pretending a
s if they do not exist”
a.k.a.: also known as
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Dirty-Zero (cont)
00000000 10000000 00000000 00000000
00000000 01000000 00000000 0000000000000000 00100000 00000000 0000000000000000 00010000 00000000 00000000
2-126
2-127
2-128
2-129
(Dwarf: the smallest representable)
R
0 2-126
denormals
dwarf
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Machine Epsilon (ME)
• Definition– smallest non-zero number that makes a
difference when added to 1.0 on your working platform
• This is not the same as the dwarf
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Computing ME (32-bit)
1+epsGetting closer to 1.0
ME: (00111111 10000000 00000000 00000001)–1.0
= 2-23 1.12 10-7
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Significance of ME
• Never terminate the iteration on that 2 FP numbers are equal.
• Instead, test whether |x-y| < ME
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Numerical Scaling
• Number Density: there are as many IEEE 754 numbers between [1.0, 2.0] as there are in [256, 512]
• Revisit:– “roundoff” error
– ME: a measure of density near the 1.0
• Implication:– Scale your problem so
that intermediate results lie between 1.0 and 2.0 (where numbers are dense; and where roundoff error is smallest)
R
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Scaling (cont)
• Performing computation on denser portions of real line minimizes the roundoff error– but don’t over do it; switch to double precision
will easily increase the precision– The densest part is near subnormal, if density is
defined as numbers per unit length
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How Subtraction is Performed on Your PC
• Steps: – convert to Base 2– Equalize the exponents by adjusting the
mantissa values; truncate the values that do not fit
– Subtract mantissa– normalize
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Subtraction of Nearly Equal Numbers
• Base 10: 1.24446 – 1.24445
1.
111011101000111010100…
–Significant loss of accuracy (most bits are unreliable)
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Theorem of Loss Precision
• x, y be normalized floating point machine numbers, and x>y>0
• If then at most p, at least q significant binary bits are lost in the subtraction of x-y.
• Interpretation:– “When two numbers are very close, their
subtraction introduces a lot of numerical error.”
qp
x
y 212
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Implications
• When you program: • You should write these instead:
11)( 2 xxf1111
1122
2
2
2
)11()(
x
x
x
xxxf
1)ln()( xxg )ln()ln()ln()(e
xexxg
Every FP operation introduces error, but the subtraction of nearly equal numbers is the worst and should be avoided whenever possible
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Exercise
• Explain why
• Explain why converge when implemented numerically
000,101.0000,100
0
i
4
1
3
1
2
11
1
1n n