1 constructivist learning spaces nlii focus session 9/9/04 malcolm brown, dartmouth college...
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Constructivist learning spaces
NLII focus session9/9/04
Malcolm Brown, Dartmouth College
Copyright Malcolm Brown, 2004. This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial, educational purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or to republish requires written permission from the author.
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learner-centered
metacognitive factors
self-regulating
strategic thinking
environmental factors
motivational factors
diagnostic assessment
process assessment
outcome assessment
authentic assessment
active learning
authentic learning
cognitive apprenticeship
distributed intelligence
inquiry-based learning
intermediate cognitive processesprior knowledge
problem-based learning
uncoverage
multiple modes of representation
learning cycle model
enculturation
peer assessment
metacognitive growth
problematization of teaching
scaffolding
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Constructivism
• Learning is active, not passive or receptive
• Act of reconciling new with the old• Information is
– transformed– organized– elaborated– “scaffold-ed”
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implications
• learning is an active process• based on paradigms• learner’s context is significant• metacognitive: learning about
learning
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knowledge ofhow people learn
technologyenhanced
individualvs. group
skillsbased
inquirybased
lecturebased
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knowledge ofhow people learn
technologyenhanced
individualvs. group
skillsbased
inquirybased
lecturebased
communicationenvironments
assessmentopportunities
electronictools
simulations
oral
written
narrativevideos
modeling
contextualizedpractice
isolated drilland practice
learning bydesign projects
problems
casestudies
self-study
cooperativelearning
jigsawlearning
From: How People Learn (expanded edition), p. 22
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learning space implications
Brooks, J., and M., In Search of Understanding: The Case for Constructivist Classrooms
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#1 Encouragement of student autonomy and
initiative• Classroom design implications
– paired tables vs. fixed individual seats– mobile computing for the Geek
chorus
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#2 Raw data and interactive tools and
materials• Classroom implications
– Robust application suite for classroom use (e.g., graphing app, video editing app, image manipulation apps)
– Robust communication tool suite (cross-platform, async & sync, material sharing)
– Studio, modeling, and workshop space, physical and virtual
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#3 Active teaching vocabulary
• Analyze (apps)• Create (media production
equipment)• Criticize (commenting tools)• Debate (communication)• Classify (note taking; access to
past work)
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#8 Elaboration of student responses
• Post-it charts equivalents• Virtual whiteboard• Board capture and distribution
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• 5 Students speak first• 6 Multi-directional dialogue• 7 Asking questions• 9 Critical examination of initial hypotheses • 10 Wait time after posing questions• 11 Thinking time• 12 5 e’s Learning cycle
– Engage– Explore– Explain– Extend– Evaluate