1 chapter 5 multiplexing : sharing a medium data communications and computer networks: a business...

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1 Chapter 5 Multiplexing : Sharing a Medium Data Communications and Computer Networks: A Business User’s Approach

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Chapter 5

Multiplexing : Sharing a Medium

Data Communications andComputer Networks: A Business User’s Approach

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Data Communications and Computer Networks Chapter 5

IntroductionUnder the simplest conditions, a medium can carry only one signal at any moment in time.

For multiple signals to share one medium, the medium must somehow be divided, giving each signal a portion of the total bandwidth.

The current techniques that can accomplish this include frequency division multiplexing, time division multiplexing, and code division multiplexing.

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Data Communications and Computer Networks Chapter 5

Frequency Division MultiplexingAssignment of non-overlapping frequency ranges to each “user” or signal on a medium. Thus, all signals are transmitted at the same time, each using different frequencies.

A multiplexor accepts inputs and assigns frequencies to each device.

The multiplexor is attached to a high-speed communications line.

A corresponding multiplexor, or demultiplexor, is on the end of the high-speed line and separates the multiplexed signals.

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Data Communications and Computer Networks Chapter 5

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Data Communications and Computer Networks Chapter 5

Frequency Division MultiplexingAnalog signaling is used to transmits the signals.

Broadcast radio and television, cable television, and the AMPS cellular phone systems use frequency division multiplexing.

This technique is the oldest multiplexing technique.

Since it involves analog signaling, it is more susceptible to noise.

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Data Communications and Computer Networks Chapter 5

Time Division MultiplexingSharing of the signal is accomplished by dividing available transmission time on a medium among users.

Digital signaling is used exclusively.

Time division multiplexing comes in two basic forms:

1. Synchronous time division multiplexing, and

2. Statistical, or asynchronous time division multiplexing.

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Data Communications and Computer Networks Chapter 5

Synchronous Time Division MultiplexingThe original time division multiplexing.

The multiplexor accepts input from attached devices in a round-robin fashion and transmit the data in a never ending pattern.

T-1 and ISDN telephone lines are common examples of synchronous time division multiplexing.

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Data Communications and Computer Networks Chapter 5

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Data Communications and Computer Networks Chapter 5

Synchronous Time Division MultiplexingIf one device generates data at a faster rate than other devices, then the multiplexor must either sample the incoming data stream from that device more often than it samples the other devices, or buffer the faster incoming stream.

If a device has nothing to transmit, the multiplexor must still insert a piece of data from that device into the multiplexed stream.

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Data Communications and Computer Networks Chapter 5

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Data Communications and Computer Networks Chapter 5

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Data Communications and Computer Networks Chapter 5

So that the receiver may stay synchronized with the incoming data stream, the transmitting multiplexor can insert alternating 1s and 0s into the data stream.

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Data Communications and Computer Networks Chapter 5

The T-1 multiplexor stream is a continuous series of frames.

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Data Communications and Computer Networks Chapter 5

The ISDN multiplexor stream is also a continuous stream of frames. Each frame contains various control and sync info.

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Data Communications and Computer Networks Chapter 5

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Data Communications and Computer Networks Chapter 5

Statistical Time Division MultiplexingA statistical multiplexor transmits only the data from active workstations.

If a workstation is not active, no space is wasted on the multiplexed stream.

A statistical multiplexor accepts the incoming data streams and creates a frame containing only the data to be transmitted.

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Data Communications and Computer Networks Chapter 5

To identify each piece of data, an address is included.

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Data Communications and Computer Networks Chapter 5

If the data is of variable size, a length is also included.

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Data Communications and Computer Networks Chapter 5

More precisely, the transmitted frame contains a collection of data groups.

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Data Communications and Computer Networks Chapter 5

Wavelength Division MultiplexingWavelength division multiplexing multiplexes multiple data streams onto a single fiber optic line.

Different wavelength lasers (called lambdas) transmit the multiple signals.

Each signal carried on the fiber can be transmitted at a different rate from the other signals.

Dense wavelength division multiplexing combines many (30, 40, 50, 60, more?) onto one fiber.

Coarse wavelength division multiplexing combines only a few lambdas.

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Data Communications and Computer Networks Chapter 5

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Data Communications and Computer Networks Chapter 5

Discrete Multitone (DMT)A multiplexing technique commonly found in digital subscriber line (DSL) systems

DMT combines hundreds of different signals, or subchannels, into one stream

Each subchannel is quadrature amplitude modulated (recall - eight phase angles, four with double amplitudes)

Theoretically, 256 subchannels, each transmitting 60 kbps, yields 15.36 Mbps. Unfortunately, there is noise.

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Data Communications and Computer Networks Chapter 5

Code Division MultiplexingAlso known as code division multiple access

An advanced technique that allows multiple devices to transmit on the same frequencies at the same time.

Each mobile device is assigned a unique 64-bit code (chip spreading code)

To send a binary 1, mobile device transmits the unique code

To send a binary 0, mobile device transmits the inverse of code

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Data Communications and Computer Networks Chapter 5

Code Division MultiplexingReceiver gets summed signal, multiplies it by receiver code, adds up the resulting values

Interprets as a binary 1 if sum is near +64

Interprets as a binary 0 if sum is near –64

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Data Communications and Computer Networks Chapter 5

Code Division Multiplexing ExampleFor simplicity, assume 8-chip spreading codes

3 different mobiles use the following codes:

-Mobile A: 10111001

-Mobile B: 01101110

-Mobile C: 11001101

Assume Mobile A sends a 1, B sends a 0, and C sends a 1

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Data Communications and Computer Networks Chapter 5

Code Division Multiplexing ExampleSignal code: 1-chip = +N volt; 0-chip = -N volt

Three signals transmitted:

-Mobile A sends a 1, or 10111001, or +-+++--+

-Mobile B sends a 0, or 10010001, or +--+---+

-Mobile C sends a 1, or 11001101, or ++--++-+

Summed signal received by base station: +3, -1, -1, +1, +1, -1, -3, +3

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Data Communications and Computer Networks Chapter 5

Code Division Multiplexing ExampleBase station decode for Mobile A:

Signal received: +3, -1, -1, +1, +1, -1, -3, +3

Mobile A’s code: +1, -1, +1, +1, +1, -1, -1, +1

Product result: +3, +1, -1, +1, +1, +1, +3, +3

Sum of Product results: +12

Decode rule: For result near +8, data is binary 1

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Data Communications and Computer Networks Chapter 5

Code Division Multiplexing ExampleBase station decode for Mobile B:

Signal received: +3, -1, -1, +1, +1, -1, -3, +3

Mobile B’s code: -1, +1, +1, -1, +1, +1, +1, -1

Product result: -3, -1, -1, -1, +1, -1, -3, -3

Sum of Product results: -12

Decode rule: For result near -8, data is binary 0

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Data Communications and Computer Networks Chapter 5

Business Multiplexing In ActionXYZ Corporation has two buildings separated by a distance of 300 meters.

A 3-inch diameter tunnel extends underground between the two buildings.

Building A has a mainframe computer and Building B has 66 terminals.

List some efficient techniques to link the two buildings.

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Data Communications and Computer Networks Chapter 5

Possible SolutionsConnect each terminal to the mainframe computer using separate point-to-point lines.

Connect all the terminals to the mainframe computer using one multipoint line.

Connect all the terminal outputs and use microwave transmissions to send the data to the mainframe.

Collect all the terminal outputs using multiplexing and send the data to the mainframe computer using a conducted line.

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Data Communications and Computer Networks Chapter 5

CompressionThis is another technique used to squeeze more data over a communications line

If you can compress a data file down to ½ of its original size, the file will obviously transfer in less time

Two basic groups of compression:

Lossless – when data is uncompressed, original data returns

Lossy – when data is uncompressed, you do not have the original data

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Data Communications and Computer Networks Chapter 5

CompressionCompress a financial file? You want lossless.

Compress a video image, movie, or audio file? Lossy is OK

Examples of lossless compression include Huffman codes, run-length compression, and Lempel-Ziv compression

Examples of lossy compression include MPEG, JPEG, MP3

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Data Communications and Computer Networks Chapter 5

Run-Length Compression

Replace runs of 0s with a count of how many 0s.

00000000000000100000000011000000000000000000001000…001100000000000 ^ (30 0s)

14 9 0 20 30 0 11

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Data Communications and Computer Networks Chapter 5

Run-Length Compression

Now replace each decimal value with a 4-bit binary value (nibble).

Note: If you need to code a value larger than 15, you need to use two code two consecutive 4-bit nibbles. The first is decimal 15, or binary 1111, and the second nibble is the remainder. For example, if the decimal value is 20, you would code 1111 0101 which is equivalent to 15 + 5.

If you want to code the value 15, you still need two nibbles: 1111 0000. The rule is that if you ever have a nibble of 1111, you must follow it with another nibble.

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Data Communications and Computer Networks Chapter 5

Relative or Differential Encoding (Lossy)

Video does not compress well using run-length encoding

In one color video frame, not much is alike

But what about from frame to frame?

Send a frame, store it in a buffer

Next frame is just difference from previous frame

Then store that frame in buffer, etc.

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Data Communications and Computer Networks Chapter 5

5 7 6 2 8 6 6 3 5 66 5 7 5 5 6 3 2 4 78 4 6 8 5 6 4 8 8 55 1 2 9 8 6 5 5 6 6First Frame

5 7 6 2 8 6 6 3 5 66 5 7 6 5 6 3 2 3 78 4 6 8 5 6 4 8 8 55 1 3 9 8 6 5 5 7 6Second Frame

0 0 0 0 0 0 0 0 0 00 0 0 1 0 0 0 0 -1 00 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0Difference

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Data Communications and Computer Networks Chapter 5

Image Compression

One image - JPEG, or continuous images such as video - MPEG

A color picture can be defined by red/green/blue, or luminance / chrominance / chrominance which are based on RGB values

Either way, you have 3 values, each 8 bits, or 24 bits total (224 colors!)

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Data Communications and Computer Networks Chapter 5

Image Compression

A VGA screen is 640 x 480 pixels

24 bits x 640 x 480 = 7,372,800 bits. Ouch!

And video comes at you 30 images per second. Double Ouch!

We need compression!

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JPEG

Joint Photographic Experts Group

Compresses still images

Lossy

JPEG compression consists of 3 phases:Discrete cosine transformations (DCT)QuantizationEncoding

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Data Communications and Computer Networks Chapter 5

JPEG Step 1 -DCT

Divide image into a series of 8x8 pixel blocks

If the original image was 640x480 pixels, the new picture would be 80 blocks x 60 blocks (next slide)

If B&W, each pixel in 8x8 block is an 8-bit value (0-255)

If color, each pixel is a 24-bit value (8 bits for red, 8 bits for blue, and 8 bits for green)

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80 blocks

60 blocks

640 x 480 VGA Screen ImageDivided into 8 x 8 Pixel Blocks

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Data Communications and Computer Networks Chapter 5

JPEG Step 1 -DCT

So what does DCT do? Takes an 8x8 array (P) and produces a new 8x8 array (T) using cosines T matrix contains a collection of values called spatial frequencies.

These spatial frequencies relate directly to how much the pixel values change as a function of their positions in the block

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Data Communications and Computer Networks Chapter 5

JPEG Step 1 -DCT

An image with uniform color changes (little fine detail) has a P array with closely similar values and a corresponding T array with many zero values (next slide)

An image with large color changes over a small area (lots of fine detail) has a P array with widely changing values, and thus a T array with many non-zero values

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JPEG Step 2 -Quantization

The human eye can’t see small differences in color

So take T matrix and divide all values by 10. This will give us more zero entries. More 0s means more compression!

But this is too lossy. And dividing all values by 10 doesn’t take into account that upper left of matrix has more action (the less subtle features of the image, or low spatial frequencies)

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1 3 5 7 9 11 13 153 5 7 9 11 13 15 175 7 9 11 13 15 17 197 9 11 13 15 17 19 219 11 13 15 17 19 21 2311 13 15 17 19 21 23 2513 15 17 19 21 23 25 2715 17 19 21 23 25 27 29

U matrix

Q[i][j] = Round(T[i][j] / U[i][j]), for i = 0, 1, 2, …7 andj = 0, 1, 2, …7

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Data Communications and Computer Networks Chapter 5

JPEG Step 3 -Encoding

Now take the quantized matrix Q and perform run-length encoding on it

But don’t just go across the rows. Longer runs of zeros if you perform the run-length encoding in a diagonal fashion

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JPEG

How do you get the image back?

Undo run-length encodingMultiply matrix Q by matrix U yielding matrix TApply similar cosine calculations to get original

P matrix back