1 c28– may 14, 2008 business 54 - introduction to ecommerce spring 2008
TRANSCRIPT
1C28– May 14, 2008
Business 54 - Introduction to eCommerce
Spring 2008
2C28– May 14, 2008
Class Game Plan
More on Gaming.
Online Games.
Lab Time.
3C28– May 14, 2008
Online Games Types of games:
RPG. Sports. Shooter. Strategy. Sports. Massively Multiplayer Online Games (MMOGs aka The Micro-verse).
Most often played online games: 52% Puzzles, Board games, Game Shows, Trivia, Cards. 22% Action, Sports games, Strategy/Role-playing games. 9% Shockwave/Flash Browser-based mini games. 6% Persistent Multiplayer universe. 11% Other.
4C28– May 14, 2008
Online Games
Types of Gamers: Power Gamers. Social Gamers. Leisure Gamers. Dormant Gamers. Incidental Gamers. Occasional Gamers.
5C28– May 14, 2008
Online Games
Virtual Currency / Trading.
More on the Demographic.
Gaming Farms.
Marriage of Community and Entertainment.
Revenue Models.
6C28– May 14, 2008C17 - April 7, 2008
Non-Lloyd Questions……
(and maybe some) Answers
7C28– May 14, 2008C17 - April 7, 2008
Lab Time Visit the EverQuest game site:
https://signup.worldofwarcraft.com/trial/10dayfreetrial.htmExplore the site. Enroll in the free trial (it’s free, but does require you
tocreate a login ID and Password. PLEASE, be sure NOT provide anyoptional personal info!). Once downloaded / installed, play the game.
Think about: Does the idea of Online Gaming appeal to you? Does the site / game have appealing content / Look and Feel to it? What are some of the business issues you see with running an
Online Game-Oriented Site?