08john
DESCRIPTION
gamificationTRANSCRIPT
GamificationJohn
Auction
0Auction Inc. is an Korean customer to customer inter-net service such as E-bay.
0Anyone can sell products, also can buy products on-line.
Game Design – Points
0 Inside the site, we can see several points system.
Point
Redeemable Skill Reputation
Game Design – Points (1)
0Redeemable point 0 Users can get mileage by purchasing products.0 Users can use this point like cash inside the site.
Game Design – Points (2)
0Skill points 0 Users can take points by doing specific activities.
0Simply speaking, Bonus point!
0 Users do not forced to do it !
Game Design – Points (3)
0Reputation Points0 Users who bought an item evaluate some elements.
Game Design – Levels
0Levels0 More number of shopping and total amount of money,
levels will get higher.
Game Design – Leaderboards0 Leaderboard – Need to compare with others.
※ The more users buy, ranking will be higher
Game Design - Badges0Badges show the completion of goals and progress
0Motivating Emotion : Buying and selling0Player Re-Engagement : Points and coupons0Social Call to Action : Score sellers item0Visible Progress/Reward : Points
Social Engagement Loop
Game Design - Dashboard
0Customer Center – Detect customers inconvenience.
Reference
0Gamification by Design 0 Zichermann, Gabe 0 O'ReillyMedia
Thank you