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    3D ANALYSIS OF SCATTERING EFFECTS BASED ON RAY TRACING TECHNIQUES

    Stefan Auer1, Xiaoxiang Zhu

    1, Stefan Hinz

    2, Richard Bamler

    1,3

    1Remote Sensing Technology, Technische Universitt Mnchen2Photogrammetry and Remote Sensing, Universitt Karlsruhe

    3Remote Sensing Technology Institute, German Aerospace Center (DLR), Oberpfaffenhofen

    ABSTRACT

    The side-looking geometry of SAR sensors hampers the

    interpretation of SAR images of urban areas. Simulation

    tools for illuminating 3D models of man-made objects by

    means of a virtual sensor support the interpretation of

    scattering effects by providing artificial images in the

    azimuth-range plane. In this paper, a simulation approach is

    presented which extends SAR simulation to three

    dimensions in order to focus detected intensity contributionsin azimuth, range and elevation. Based on the simulation

    output, a concept for creating scatterer histograms

    displaying the number of scatterers within one resolution

    cell is introduced. Methods for analyzing simulated

    elevation data by means of selected slices are presented for

    an urban test site. Eventually, the number of scatterers

    extracted for a selected pixel by tomographic analysis, using

    a stack of spotlight TerraSAR-X images, is confirmed by

    results provided by the simulator.

    Index TermsSAR Simulation, Ray Tracing, SAR

    Tomography, 3D SAR, TerraSAR-X

    1. INTRODUCTION

    High resolution SAR sensors like TerraSAR-X or Cosmo-

    SkyMed provide SAR images of a spatial resolution below

    1 meter in spotlight mode. Adjacent scatterers, which were

    condensed in the same image pixel of SAR images offering

    moderate geometrical resolution, are now well separated

    into several resolution cells in the azimuth-range plane.

    Hence, image features like corner lines or point scatterers

    become more dominant with respect to the background [1]

    and more reliable for extracting object parameters, e.g. the

    shape or height of buildings. However, interpreting SAR

    images of urban scenes is still challenging due to the side-

    looking imaging geometry. In particular, lay-over effectshamper the identification, characterization and monitoring

    of single objects in urban areas.

    While across-track InSAR offers the possibility to

    reconstruct 3D surfaces by means of two SAR images

    captured from slightly different positions in space, SAR

    Tomography [2] [3] [4] makes use of a stack of SAR images

    in order to focus radar echoes in azimuth, range and

    elevation.

    The work presented in this paper deals with 3D localization

    of scatterers by means of a SAR tomogram simulator, based

    on a given 3D site model, and comparing them with real

    space-borne tomographic data. The simulation concept is

    based on ray tracing algorithms [5] and enables 3D analysis

    of scattering effects in azimuth, range and elevation.

    Simulation of artificial SAR images may support the visual

    interpretation and offers the possibility to concentrate on theanalysis of deterministic effects. Depending on the quality

    of 3D model scenes used for the simulation process and the

    reflection models, the position and 3D intensity of focused

    scatterers may be reconstructed and used as a-priori

    knowledge, for instance, in the case of image analysis based

    on parametric models.

    2. RAY TRACING FOR 3D ANALYSIS OF

    SCATTERERS

    Artificial images in SAR geometry as well as results of 3D

    analysis presented in this paper are derived by a simulation

    tool based on ray tracing algorithms provided by the open-

    source software POV Ray. Own developments have been

    added to POV Ray's source code in order to provide output

    data for creating reflectivity maps in the azimuth-range

    plane [6] as well as elevation information for separating

    several scatterers located in one resolution cell [7]. The

    SAR imaging system is approximated by a cylindrical light

    source and an orthographic camera for providing the

    possibility to focus intensity contributions backscattered

    from 3D models of urban areas in azimuth, range and

    elevation. The focus of the simulation approach is on

    geometrical correctness while speckle effects are neglected

    for the purpose of getting undisturbed reflectivity maps to

    be analyzed.

    For comparing simulation results with findings fromtomographic analysis, the Wynn hotel in Las Vegas, USA,

    was chosen. The urban scene also includes some adjacent

    man-made structures surrounding the building complex

    (Figure 1). The 3D model for simulation purposes was taken

    from the Google Earth database, and a stack of 16

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    TerraSAR-X high resolution spotlight images was available

    for tomographic analysis with a synthetic aperture length in

    elevation of 270 m. Figure 2 shows a SAR image of the

    scene where straight and curved linear features as well as

    dominant point scatterers can be clearly distinguished.

    Signal parts backscattered from the building are overlayed

    with contributions from adjacent buildings and vegetation

    located in front of the hotel. Surprisingly, the hotel faade is

    almost invisible in the SAR image apart from three rows of

    point scatterers aligned in range direction, likely caused by

    dihedrals or trihedrals at each floor of the building,.

    Figure 1: 3D Model of Wynn Hotel, Las Vegas (USA);

    Google Earth

    For providing artificial images in SAR geometry, both

    geometric and radiometric parameters had to be adapted in

    the 3D model. Although all buildings seem to be included in

    the 3D model, their level of detail is moderate as, e.g.,

    building faades are approximated by flat surfaces.

    However, interpretation of the layover effect as well as

    analysis of dominant scattering effects is still possible. After

    adapting the SAR imaging geometry by selection of aspect

    angle and incidence angle, the 3D model of the Wynn Hotel

    has been illuminated by the virtual SAR sensor and a

    reflectivity map is created in the azimuth-range plane

    (Figure 2, right) based on the distribution of scatterers

    detected while tracing rays through the 3D scene. Analyzing

    the image from near range to far range, the layover effect

    mentioned above is confirmed and deterministic scattering

    effects in front of the hotel are displayed with high contrast.

    A strong curved double bounce line is detected at the

    bottom of the hotel faade (feature A) followed by fourfold

    scattering effects appearing within the shadow area (feature

    B).

    Figure 2: SAR image vs. simulation; left: high resolution

    spotlight TerraSAR-X image; right: simulated reflectivity

    map; range: top-down; cross marking pixel selected for

    elevation analysis in Section 4; arrows indicating slice in

    range; elevation is perpendicular to azimuth-range plane

    3. ANALYSIS IN ELEVATION

    3.1 Scatterer Histogram

    Since elevation coordinates of backscattered signals are

    available after ray tracing, scatterers within the same

    resolution cell can be separated. Figure 3 illustrates the

    histogram in the azimuth-range plane showing the number

    of scatterers for the Wynn hotel model. The step width

    along both axes of the histogram as well as the image

    margins are adapted to the reflectivity map shown in the

    right part of Figure 2. According to the elevation resolution

    of the current TerraSAR-X stack, the minimum distance in

    elevation for distinguishing two scatterers is chosen to be

    40.5m. Layover areas are visible in green, yellow and

    orange color for two, three and four scatterers, respectively.

    Compared to the SAR image displayed in Figure 2, it isinteresting to see that areas of several scatterers do not

    necessarily show bright backscattering characteristics. This

    is due to the fact that most of the overlayed signals are

    single bounce contributions which show lower intensity

    than, for instance, focused double bounce lines. In contrast,

    double bounce reflection appearing at two surfaces

    perpendicular to each other are focused at the same height

    in elevation.

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    Scatterer histograms (as shown in Figure 3) for multi-body

    3D site models may support the interpretation of results

    derived from SAR Tomography. On the other hand, such

    simulation can be used to include a-priori knowledge into

    tomographic analysis based on parametric models.

    Figure 3: Scatterer histogram indicating the number of

    scatterers for each resolution cell; range: top-down

    3.2 Analysis of slices for height determination

    Besides scatterer histograms, the developed simulator offers

    further tools to analyze elevation information of scattering

    effects. Single pixels can be selected for defining slices

    oriented in azimuth, range and elevation. Afterwards,

    intensity contributions are gathered for each slice according

    to the dimensions of the pixel in azimuth and range and the

    selected interval in elevation to be displayed.

    In the right part of Figure 2 the marked pixel located at the

    roof of the Wynn hotel has been selected. The

    corresponding slice in range direction is shown in Figure 4.

    Height values are calculated with respect to the height level

    of the surrounding ground. While single bouncecontributions - indicated by blue color - are distributed all

    over the building surfaces and the ground, double bounce

    contributions appear at building walls and are focused into

    points (green). The zoom into the slice (Figure 5) shows that

    double bounce effects are focused to corner lines at the

    faade where there are no physical building corners in

    reality. This is due to the fact, that signals interacting with

    the faade and two flat roofs of the building in front of the

    hotel are concentrated at the same position in range and

    elevation. Focused triple and fourfold reflections marked in

    red and magenta, respectively, are even located within the

    hotel since the spatial distance travelled by corresponding

    signals was longer than for the double bounce phenomena

    mentioned before.

    Figure 4: Slice in range; blue: single bounce, green: double

    bounce, red: triple bounce, magenta: fourfold bounce

    Figure 5: Zoom into slice in range; artificial corners

    appearing at the front wall of the hotel; multiple reflection

    effects located within the hotel

    While slices along the range or azimuth axis only represent

    the 3D position of scatterers, slices in elevation offer the

    possibility to analyze the intensity distribution within

    resolution cells. For creating this kind of slice, simulated

    intensities distributed in elevation are imposed with a

    regular grid, e.g., of 2m and summed up for each grid cell.

    Figure 6 shows the simulated slice displaying thenormalized intensity of three scatterers which have been

    assigned to the selected pixel in the reflectivity map of

    Figure 2. All intensities are linked to discrete height values

    with respect to the height level of the ground surrounding

    the hotel and are marked with blue color indicating single

    bounce scattering. From left to right, the contributions are

    detected at the ground, the faade and the roof of the hotel.

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    Figure 6: Simulated elevation of normalized intensity

    contributions. Height information is displayed with respectto the ground around the building. Signals are backscattered

    at the ground, the faade and the roof of the hotel.

    Figure 7: Reflectivity function derived from tomographic

    analysis or real data. Three dominant peaks distinguishable

    what corresponds to the simulation result shown in Figure 6.

    Figure 7 shows a reflectivity function in elevation derivedby tomographic analysis using the above mentioned SAR

    images stack for a pixel selected in the same region on the

    roof as for the simulation before. Despite the appearance of

    strong sidelobes, three main peaks can be distinguished,

    which likely occur due to the same backscattering effects

    detected by means of the simulation. In the case of the

    central peak, a different position in elevation has been

    detected. In order to increase the reliability of the

    comparison in the future, reflectivity maps will have to be

    co-registered more precisely with the stack of SAR images

    to ensure the selection of identical pixels in the simulated

    reflectivity map and in the real SAR image. Comparison of

    the height of intensity peaks indicates that diffuse

    backscattering from the ground has been overestimated in

    the 3D model scene used for the simulation process.

    5. CONCLUSION AND OUTLOOK

    In this paper, simulation results for 3D analysis of scattering

    phenomena based on ray tracing methods have been

    presented. Artificial scattering histograms have been

    introduced for supporting the interpretation and analysis of

    SAR images displaying urban areas affected by lay-over

    effects. Slices in range direction displaying elevation

    information of scatterers have shown to be reasonable to

    verify the 3D position of physical corner lines. Slices in

    elevation enable the separation of signal intensities assigned

    to one pixel in the azimuth-range plane. Intensities detected

    for a selected pixel in the artificial reflectivity map showedgood correspondance to the reflectivity function derived

    from SAR Tomography.

    Potentials for the integration of the presented 3D simulation

    tool and SAR Tomography will have to be investigated in

    the future. Moreover, improved reflection models may

    improve the radiometric correctness of the simulated slices

    in elevation. Further test sites for tomographic analysis will

    have to be chosen in combination with the application of 3D

    models of increased complexity to be included into the

    simulation process.

    7. REFERENCES

    [1] N. Adam, M. Eineder, N. Yague-Martinez, R. Bamler, HighResolution Interferometric Stacking with TerraSAR-X, In:

    Proceedings of IGARSS 08, Boston, USA

    [2] A. Reigber, A. Moreira, First demonstration of airborne SAR

    tomography using multibaseline L-band data, IEEE TGARS,

    2000, 38, 2142-2152

    [3] G. Fornaro, F. Serafino, F. Soldovieri, Three-dimensional

    focusing with multipass SAR data, IEEE TGARS, 2003, 41,

    507-517

    [4] X. Zhu, N. Adam, R. Bamler, First Demonstration of Space-

    borne High Resolution SAR Tomography in Urban

    Environment Using TerraSAR-X Data, Proceedings of CEOS

    SAR Workshop on Calibration and Validation, 2008

    [5] A.S. Glassner, An Introduction to Ray Tracing, Morgan

    Kaufmann, 2002, 329

    [6] S. Auer; S. Hinz, R. Bamler, Ray Tracing for SimulatingReflection Phenomena in SAR Images, In: Proceedings of

    IGARSS 2008, 5, V -518-V -521

    [7] S. Auer, X. Zhu, S. Hinz, R. Bamler, Ray Tracing and SAR-

    Tomography for 3D Analysis of Microwave Scattering at Man-

    Made Objects, CMRT 2009. International Archives of

    Photogrammetry, Remote Sensing and Spatial Information

    Sciences, Vol. 38-3/W4, accepted

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