“ sit and get” won’t grow professional learning strategies that engage the adult brain! part...

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Sit and Get” Won’t Grow Professional Learning Strategies that Engage the Adult Brain! PART ONE Creating a Brain-Compatible Environment Rituals/Essential Questions Best/Worst Presentation Change: A Difficult Dilemma Principles of Adult Learning Theory 5 Facts About Neurons • 10 Characteristics of Quality Professional Learning PART TWO Delivering Brain-Compatible Learning 3 Brain Facts Lesson Planning •Tips for Unforgettable Professional Learning Summary/Closure Marcia L. Tate Developing Minds Inc. [email protected] www.developingmindsinc.com (770) 918-5039 Revised12/20 14 AGENDA

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Instructional Implications Of Research Brain Fact Concepts to Remember People tend to remember best that which comes first in a learning segment, and remember second best that which comes last. (primacy-recency effect) Need, novelty, meaning and emotion are four ways to gain the brain’s attention. The brain can hold seven isolated bits of information in short-term memory simultaneously. © M. Tate 2005

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Page 1: “ Sit and Get” Won’t Grow Professional Learning Strategies that Engage the Adult Brain! PART ONE…

“Sit and Get” Won’t Grow Professional Learning Strategies that Engage the Adult Brain!

PART ONECreating a Brain-Compatible Environment

• Rituals/Essential Questions• Best/Worst Presentation• Change: A Difficult Dilemma• Principles of Adult Learning Theory• 5 Facts About Neurons• 10 Characteristics of Quality Professional Learning

PART TWODelivering Brain-Compatible

Learning

• 3 Brain Facts• Lesson Planning•Tips for Unforgettable Professional Learning • Summary/Closure

Marcia L. TateDeveloping Minds Inc.

[email protected]

(770) 918-5039 Revised12/2014

AGENDA

Page 2: “ Sit and Get” Won’t Grow Professional Learning Strategies that Engage the Adult Brain! PART ONE…

1._____________ 6._____________2._____________ 7._____________3._____________ 8._____________4._____________ 9._____________5._____________ 10._____________

CHARACTERISTICS OF QUALITY PROFESSIONAL LEARNING

NeuronThe Memory Cell

Page 3: “ Sit and Get” Won’t Grow Professional Learning Strategies that Engage the Adult Brain! PART ONE…

Instructional Implications OfResearch

Brain Fact Concepts to Remember

People tend to remember best thatwhich comes first in a learning segment, and remember second best that which comes last. (primacy-recency effect)

Need, novelty, meaning and emotionare four ways to gain the brain’sattention.

The brain can hold seven isolated bits of information in short-term memory simultaneously.

© M. Tate 2005

Page 4: “ Sit and Get” Won’t Grow Professional Learning Strategies that Engage the Adult Brain! PART ONE…

that take advantage of how

the learns best

1._____________ 11.______________2._____________ 12.______________3._____________ 13.______________4._____________ 14.______________5._____________ 15.______________6._____________ 16.______________7._____________ 17.______________8._____________ 18.______________9._____________ 19.______________10.____________ 20.______________

© M. Tate 2001

Page 5: “ Sit and Get” Won’t Grow Professional Learning Strategies that Engage the Adult Brain! PART ONE…

PROFESSIONAL LEARNING LESSON PLAN

Lesson Objective(s): What is the purpose of this learning opportunity?

Supporting Data: Why was this objective selected?

Content Chunks and Activities: How will you structure the learning opportunities to engage adult brains? Lesson Segment 1:

Activities:

Lesson Segment 2:

Activities:

Lesson Segment 3:

Activities:

Ways to Gain/Maintain Attention (Primacy) : How will you gain and maintain participants’ attention? Consider need, novelty, meaning, or emotion.

Professional Learning Strategies: Which strategies did you incorporate into this plan? How will you support and sustain behavior change?

�□ Brainstorming/Discussion □ Drawing/Artwork� □ Field Trips □ Games� �

�□ Graphic Organizers □ Humor and Celebration □ Manipulatives/Models � �

�□ Metaphors/Analogies/Similes □ Mnemonic Devices □ Movement □Music/Rhythm/Rhyme/Rap� � �

�□ Project/Problem-based Learning □ Reciprocal Teaching/Cooperative Learning/Peer Coaching �

�□ Roleplay/Drama/Pantomime/Charades □ Storytelling □ Technology □ Visualization □ Visuals � � � �

�□ Work Study/Action Research □ Writing/Reflection� © M.Tate 2012

Assessment: How will you know participants have acquired the knowledge, behavior, or skill? How will you know the objective was achieved?