! funtiago.com funismoney. business just like a human sets itself ambitious goals
TRANSCRIPT
!FUNTIAGO.CO
M
Fun is money
BUSINESS JUST LIKE A
HUMAN
SETS ITSELF AMBITIOUS
GOALS
HUMAN BUSINESS
EXEMPLARYGOALS
REALDESIRE
EXEMPLARYGOALS
REALDESIRE
BEINGHEALTHY
BEINGSTRONG
BEINGFIT
INCREASINGPROFITS
OPTIMIZINGCOSTS
SUSTAINABLEGROWTH
LONGLIFE
LONGLIFE
TAKINGMEDICINE
USINGSUPPLEMENTS
VOODOORITUALS ;)
DIET +EXERCISE
INTRODUCINGGAMIFICATIO
N
LIMITINGCOSTS
RESIGNING FROM
DEVELOPMENT
CREATIVEACCOUNTING
MASKING
EFFECT
EXTERNAL
MOTIVATION
CENTRIFUGALIMPACT
INTERNALMOTIVATION
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CHOOSE YOUR PRESENTATION
DRY AS DUST
SLIDESTO READ51
GAMIFIED
SLIDESTO PLAY
15
WARMING-UP: FIND DIFFERENCES
START
MEET WILLIAMHE MAY BE YOUR CUSTOMER,EMPLOYEE, CONTRACTOR ...
EXACTLY AFTER
5 MINUTES
HE GAVE UPFROM DOING WHATYOU ASKED HIM TO
MEET JESSICASHE IS AN ACCOUNTANTIN A VERY SMALL COMPANY
IT’S ALMOST 4IN THE MORNING
SHE IS PLAYINGJUST TO REACH THE
HIGHER LEVELIN THE NEWEST GAME
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Congratulations! You took the first step to understand gamificationIT’S NOT THE CASE THAT GAMES MAKE PEOPLE CRAZY. GO ON TO SEE, THAT THEY ARE NOT THE ONLY ONE WHO MIGHT...
NEXT
MISSION 1: STRUGGLE WITH STEREOTYPES
START
Mission 1: Struggle with stereotypes
Level: Disbeliever 0 0
GAMES = MONOPOLY ON ENGAGING
GAMERS = EXTREMELY „EASY” TARGET
GAMERS = MEN, KIDS AND „GEEKS”
GAMIFICATION = SCIENCE-FICTION
GAMIFICATION = CREATING GAMES
GAMES = SMART USE OF PSYCHOLOGY
GAMERS = SATISFIED CUSTOMERS
GAMERS = ALSO WOMEN & SENIORS
GAMIFICATION = VERY OLD RECIPE
GAMIFICATION = TUNING BUSINESS
1530456075
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Great! You’ve just get 75 p. for shooting down bad stereotypesYOUR READINESS TO UNDERSTAND GAMIFICATION HAS JUST INCREASED. IT’S TIME TO FACE WITH ITS DEFINITION
NEXT
MISSION 2: DUEL WITH DEFINITION
START
Mission 2: Dueal with DefinitionLevel: Disbeliever 75 0
DEFINITION FUNTIAGO
GAMIFICATION = THE WAY OFSOLVING PROBLEMS…
…ALSO BUSINESS-KIND…
… USING PSYCHOLOGICALMECHANISMS FROM GAMES
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Good job! For winning the duel you reached the higher LevelYOU ALREADY KNOW WHAT IS AND WHAT DEFINITELY ISN’T GAMIFICATION. BUT ONLY IN THEORY :) TIME TO PRACTICE!
NEXT
MISSION 3: ACTION-MOTIVATION
START
HERE IS TERRY
THE OLD EMPLOYEEOF SALES DEPARTMENT
HE HAS ALREADY
HAD OVER 20INCENTIVE TALKS
NOW HE’S „SURCHING”FOR A NEW CLIENTTO MAKE YOU BOTH VERY HAPPY
YOU MADE IT!!!
AND NOW YOU ARETHE BOSS OF IT ALL ;)
YOU’VE GOT A HUGEOFFICE BUT AT THE SAME TIME
A HUGE PROBELMWITH YOUR CREW
„THEY LOST THEIR GOOD
OLD ENTHUSIASM”FOR WORK AND SELF-IMPROVE
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Seriously?! You really think that another chat will change anything?TERRY IS A GOOD EMPLOYEE BUT LATELY THERE'S SOMETHING WRONG... SEE WHAT’S REALLY BOTHERING HIM
OK
Mission 3: Action-motivationLevel: Theorist 75 0
HE HEARS „GOOD JOB” ONCE A YEAR
MUCH DEPENDS ON THE BOSS’ „MOOD”
HE DESPISES THE „DOG-EAT-DOG” RULE
HE ‘S NO IDEA HOW OTHERS „ARE DOING”
BONUSES ARE ALWAYS „TOP SECRET”
HE SEES NO ULTIMATE GOAL
HE SEES NO PROGRESS („CONVEYOR”)
AND HIS APPLICATION LOOKS LIKE…AND ALL OF THIS IN ATTRACTIVE FORM
:)
LIVE RANKINGS AND STATISTICS
GAMES = COMPETITION + COOPERATION
RULES = OPEN AND TRANSPARENT
REAL TIME FEEDBACK
EVERYONE KNOWS "WHAT IS THE PRIZE"
LEVELS / MISSIONS (QUESTS) / TASKS
GROUP DEFINES INDIVIDUAL'S GOALS
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Mission 3: Action-motivationLevel: Theorist
LIVE RANKINGS = MOTIVATION
MULTIPLAYER = TEAMWORK
ACCURATE GAMEPLAY = CLEAR RULES
REAL TIME FEEDBACK = NARRATION
VISIBLE REWARD = COMPETITION
LEVELS + MISSIONS = CONSTANT PROGRESS
STORYLINE = WORK BECOMES FUN
75 0
ENGAGEMENT
FRUSTRATION
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Boom! You earned the Badge „Expert on gamification basics”THIS WAS A SIMPLE EXAMPLE ILLUSTRATING ELEMENTARY GAMIFICATION MECHANISMS. WE CAN MUCH MORE :D
NEXT
MISSION 4: THE WONDERFUL CURE...
START
SALES MEDIA
SPORT
LIFESTYLEEDUCATION
MEDICINE
HR
TEAM MANAGEMENT
RECRUITMENT
ADVERTISING
PROMOTION
MARKETING
Mission 4: The wonderful cure...Level: Theorist 75 1
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Misja 4: Jesteś lekiem na całe zło…
Poziom: Teoretyk 75 1
Ha! We operate successfullyin all of these areasONLY IMAGINATION CAN LIMIT THE RANGE OF USE FOR GAMIFICATION. SEE WHAT BENEFITS ARE THERE FOR YOU
OKi
EPILOGUE: MACHINE CALLED GAMIFICATION
START
Epilogue: Machine called gamification
Level: Theorist 75 1
DISLOYALCUSTOMERS
DEMOTIVATED EMPLOYEES
POTENTIALCONTRACTORS
…
FUNTIAGO(TECHNOLOGY)
FUNTIAGO(EXPERTS)
FUNTIAGO(PLATFORM)
CONSULTING(CHANGE IN THINKING)
IMPLEMENTATION(CHANGE IN OPERATING)
OPTIMIZATION(WAY TO PERFECTION)
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SUCCESS
Mission accomplished! You reached the highest Level
”NOW YOU KNOW MORE ABOUT GAMIFICATION THAN MANY MARKETING „STARS”. IT’S TIME TO RUN FUNTIAGO :)
THE END
THIS IS THE END OF THE PRESENTATION, BUT
ALSO THE BEGINNING OF YOURAFFAIR WITH GAMIFICATION!
EARNED POINTS: 75
EARNED BADGES: 1”EXPERT ON GAMIFICATION BASICS”
REACHED LEVEL: 3„PRAGMATIST”
FUNTIAGO.COM COOPERATION BACK ON START
WRITE TO US :-)