^-collaboration skillsrestarteurope.towernet.it/paper01.pdf · digitalcities involving citizens...
TRANSCRIPT
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Digitaleducation
Provide teachers with new information and better tools for professional development. Open platforms should enable teachers to update each other. Help teachers to collaborate more and
more, share knowledge with each other. Provide them with open platforms that make collaboration easier. Teachers need to add to their traditional teach-ing skills new skills (introductive coding classing in elementary schools, teachers should be in a continuative learning circle); Teachers should at-tend mandatory courses to enhance their knowl-edge of the digital world both on a technical lev-
-dent in dealing with uncertainty and get ready for it. Another point is also to make the “Buyers”
-ic needs. Create advisor teams to enable schools to make appropriate choices.
Trainers' training Learning skills
From knowledge based curricula to know-how. Presently, curricula are static and content based and that makes it hard to innovate.
-Communication skills -Critical Thinking -Collaboration skills
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Digitaleconomy
Create a single EU regulatory framework for innovative companies enabled by an online platform, which standardiz-es all the activities regarding company management across the whole
lifecycle from early stage to growth. This framework will aim to:-Simplify the process of setting-up a company, make it faster, cheaper and accepted across Europe.-Standardize the governance and simplify work for equity.-Introduce European tax incentive for invest-ment.-Standardize regulation with regard to employment rules and contracts-Standardize regulations on M&A and IPOs processes.-Support the adoption of the whole framework via a single access online portal, where companies could directly execute all activities related to the establishment and the manage-ment of the company
EU COMMON FRAMEwork
Money is the fuel for the digital econ-omy to grow. Yet we do have a struc-
Europe. Currently 10x less Venture Capital is available in the EU com-
pared to the US. This hinders EU startups to grow quickly and scale to a large size that can com-pete with US counterparts.We propose two solutions to allocate more cap-ital to the digital economy: 1) More private money: Goverments can create
changing rules for large institutional investors to allocate small shares of their assets to ven-ture capital. 2) Allocating EU funds to the digital economy: In order to leverage existing funding the ECB could set up a “Side Car Fund” to match every 1 EUR in-vested by a private investor with another 1 EUR.
economy underfunded
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DigitalcitiesInvolving citizens both by rewarding them about best pratices and by allowing them to access data and improve PA transparency. Learning from successful mechanisms (i.e. roaming, Erasmus) by improving data and people mobility, to increase innovation and quality of life.
Who owns the major part of digital identities today? Private corpo-rations can not be trusted as se-
authority.
in the physical and in the digital domain. We al-ready have a similar project in Estonia that is ex-panding to Finland. We will be able to use common and vital ser-vices such as health care, transportation, bank accounts, elections, taxes, from all over the Eu-ropean Union without limitations.
EU ID CARD CITIZEN PA REWARD
Reward citizens who are providing exter-
-istration made by citizens. A system of evaluation through re-
wards based on behaviour of individuals and public administration. This system could bring
and grow citizens’ responsability. Feedbacks can impact the entire team provid-ing a public service in the case of PA. This could be a very good way to have more en-gagement and visibility. And when people feel more involved thay can do great things.
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Digitaldemocracy
Easy access to intuitive interface for digi-tal consumption of public services. Full digital interaction between the cit-izens and the government for any right, civil duty, or information exchange.
It is a one-stop-shop for all of your civic rights and needs. The key to this solution is that it is a
which enables you to, for example: register an address; receive a tax number; renew Passports; gain information for upcoming votes or legisla-tion changes. Advantages: -Improvement of motivation to participate and excercise your civil right through ease of access.
time which takes to complete tasks.
time which takes to complete tasks.
One Click Government Accountability by design
Politicians have no longer a choice: their work must be open, participatory and an-swerable by design. Any citizen can hold accountable elected representatives any time. House of cards is dead. We
have to reinvent how we approach the political process. Public administrations shall no longer govern only on behalf of citizens, but also with citizens. This provides a great source of energy, talent, resources, capabilities and fresh ideas. Under the threat of direct democracy, electoral democracy no longer sells. The future is partic-ipatory democracy. This is operationalized by
media platforms and plenty of apps. Imagine an intuitive and public platform drawn to con-nect and share data, decisions, resources, costs, problems with other thousands of persons, with bridging and bonding activities. Governments and public administrations have to become platforms enabling citizens to act as co-deci-sion-makers in the local, national and European decision-making process.
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Digitaljobs
Pension-security barriers prevent digital professionals from moving internation-ally within the EU. The EU should imple-ment a pan-European pension scheme that covers international mobility within
the EU. On a larger scale this eliminates frictions in the digital job market and decreases labor costs to companies who want to recruit interna-tionally.
EU wide Pension Reverse Internship
Bringing established business people into startups to learn innovation.Opportunity to leverage the skills & ex-perience of senior employees by facil-itating employee exchanges into small
start up companies. This provides an opportuni-ty to transfer the startup innovation culture into an established company.
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contributors
Facilitators:Claudio Bassoli, Lorenzo Gonzales, Ernesto Belisario, Frizzarin Giacomo, Rober-to Chinelli, Mattia Corbetta, Andrea Guerriero, Mazzara Danilo, Andrea Gerosa, Alessandro Magnino, Alessandro Rimassa, Matteo Flora, Matzca Kalus, Roberto Bonzio, Giacomo Biraghi, Alex Giordano, Silvia Vianello, Andrea Zoppolato
Attendees:Alberto Alemanno, Marcin Borecki, Cristian Botan, Delia Carlesi, Erik Carter, Michele Dalena, Davide Dattoli, Stefania Duico, Jess Erickson, Marco Farotto, Eddy Fioretti, Sara Green Brodersen, Jacob Haesler, Talitha Leitner, Matteo Lepore, Michael Levin, Alex
-ling, Giulia Sitta, Ieva Soblickaite, Carlo Soresina, Simona Tiani, Væting Nergård,
Canalsova, Marco Casiero, Elie Chevignard, Elisabetta Colicchia, Kamil Drabek, Iva-na Drabikova, Federico Frattini, Stina Heikkila, Maria Judova, Asli Karabenli, Catarina Macedo, Davide Morelli, Jacopo Muzina, Joao Barata Oliveira, Emanuela Perinetti, Marco Pierazzoli, Rizk Ramzi, Francesco Rieppi, Carlo Rinaldi, Stefanie
-pi, Luis Daniel Alegria, Ionut Antiu, Lopez Barcala, Arianna Bassoli, Andrej Boleslavsky, Nicola Davanzo, Ian Delù, Maria Pilar Deus, Stefano Diemmi, Elin Djurén, Niccolò Fer-ragamo, Francesco Fiorentino, Daniele Francioni, Javier Gonzalez, Jens Philippe Klein, Emma Knaggård Wendt, Guénolé Le Gall, Maxim Lesur, Ivan Mazzoleni, Michele Mingoz-zi, Miriam Pérez, Carla Pinna, Mitchell Silva, Carla Sini, Pieter Van Boheemen, Gianluca Varisco, Mate Wohlmuth, Carla Abreu, Candy Behunin, Andrea Castiglione, Francesca Cavallo, Lasse Clausen, Valentina Dardo, Katrien De Graeve, Marco De Rossi, Claudia Feichtinge, Jason Fontana, Thomas Herzog, Denis Music, Alemanno Musone, Giovanna
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Roxane Auld, Claudio Bedino, Flavio Bezzeccheri, Fabio Corfone, Gustavo Entrala, Noemi Fogarasi, Silvia Foglia, Dario Galbiati Alborghetti, Marc Giget, Aoibheann Gleeson, Luka Manojlovic, Karoly Olah, Daniele Pelleri, Alessandro petrucciani, Marco Petrucco, Leon Ridderbroek, Dhruv Rishi, Ugur Samut, Adele Saverese Francesco saviozzi, Alexandre Shure, Mathieu Sneep,Veronika Strbakova, Theill Knudsen Rune, Vazques Elena.
Participants
Riccardo Luna, David Casalini, Luca Librenti, Chiara Trombetta, Marta Eleonora Rigoni, Gabriele Madala, Anna Chiara Gaudenzi, Giulia Lotti, Alessio Nisi, Alessia Anniballo, Arcangelo Rociola, Umberto Gabriele Carpitella.
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Digitaleducation
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Digitaleducation
Collaboration and Partnership between
companies and schools. Nurture
Innovation of the public school.
From knowledge based curricula to
knowhow
Two way communication between private sector (equal access to start-ups and larg-er companies) and education to close the mismatch of students ending school and not having the right education: Schools
should produce what the market needs Discussion between curricula and what the em-ployment market needs. Address the issue of un-employment + the paradox of 900.000 ICT jobs that will be available. Promote the dialog between start-ups and the education system: big corpora-
curricula. Sensitive topics: involvement of private interests in the education system.
From school to work
Inclusion, Integration
Recommendation: leverage digital educa-tion platforms to overcome language bar-riers and promote inclusion Digital educa-tion can boost education.Use regional exchange platform.
Learning new languages at very young ages to pre-
as they move into a country where the parents do -
ti-lingual children.Have teachers from similar schools – exchange
-guages/schools ADHD content – sharing between countries/best practices
Digital Education as a mean to foster
European integration and immigrants
inclusion
Presently, curricula are static and content based and that makes it hard to innovate.
-Communication skills
-Critical Thinking
-Collaboration skills
Learning skills
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Recommendation: increase accessibility to education, regardless of age, status and previous accreditations to improve life-long learning. Free access, open source testing centers (not having to pay to prove
that you have the skills – free tests). Promote open source testing and accreditations.
to keep lifelong learning.The innovation process is so fast, that we need to teach the young but also include the teaching of the new technology to older people. Look at software development as a methodology for solving problems, also applicable to School Design and the Project based learning. School system should be more skill oriented and less knowledge oriented .
Lifelong learning
Coding literacy
Mathematical thinking Problem Solving
Recommendation: European campaign
tech education, exploiting all mass media channels (viral, social, marketing, TV…), A minimum level of tech literacy, so that
all people have a minimum level of knowledge Hire a marketing team to educate mass market about digital tech content – reach all voters Use mass media to reach the voter, once the vot-er has picked up the knowledge/interest, the local politician will give it priority Mass media shows/programs/portals Networking events for Teachers and schools ad-ministrators on how to innovate schools, etc. Leverage and share best practices (ex. Reggio Schools) and cooperation among Countries
Tech literacy
EU policy agenda
Digitaleducation
Public investments to reduce the ICT skills gap (900k people by 2020)
tax reductions) the EdTech Sector
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Provide teachers with new information
and better tools for professional
development.
Open platforms should enable teachers to update each other. Help teachers to collaborate, share knowledge with each other. Provide them with open platforms that makes collaboration
easier. Teachers need to add to their traditional teaching skills new skills. Teachers should attend mandatory courses to enhance their knowledge of the digital world both on a technical level (read coding) and on a social level. Teachers need to be
get ready for it. Another point is also to make the
Trainers' training
Infrastructure
Local Governments need to work side by side with high tech/telcos companies to
-ticular) both for digital equipment and soft-
ware. We ask to create a Marketplace for schools: See the MEPI – public marketplace for schools, re-quiring companies Monopoly: prevent one com-pany only to be the provider of a certain material like smartboards .Allow open companies to join the marketplace (not only big companies to participate) One laptop per child initiative idea. We need to provide schools with a sharing platform to share best practices, programs, cv, experiments, to stimulate competition.
Connectivity is a Must Have. Without basic
technologies we don’t even start
innovating.
Using open data to design innovative
education programs based on sharing
experiences approach
The importance of moving from a frontal based lesson to a project based teaching New learning platforms: MOOC Platforms Quality of education: accreditation/cred-ibility of education standards School re-
forms should be based on a more experimental approach rather than a top down approach. Pilots should be run and then data about experimental policies should be shared with other schools and school systems across EU. Governments often im-plement programs without experimenting their reforms. Anyway Decentralization is still the main approach to manage education in each country.Make agreement on common European goals rather than on execution plans that need to be local relevant.
School Design
ParticipantsFacilitators:Andrea Gerosa, Alessandro Magnino, Alessandro Rimassa
Attendees:Carla Abreu, Candy Behunin, Andrea Castiglione, Franc-esca Cavallo, Lasse Clausen, Valentina Dardo, Katrien De Graeve, Marco De Rossi, Claudia Feichtinge, Jason Fon-tana, Thomas Herzog, Denis Music, Alemanno Musone,
Attila Olah, Veronica Ortolani, Eric Postaire, Paula Schwarz, Aske Sondergaard Knudsen, Kamil Stachowicz,
Toska, Rüdiger Trojok, Matteo Valoriani, Sandra Vukaši-
Digitaleducation
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Digitaleconomy
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Digitaleconomy
Set up a standard to quantify the level of digitalisation of companies.
Per sector, various KPI’s should be identi-
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Digital ranking
EU COMMON Framework
Ito: -
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Create a single EU regulatory framework for innovative companies enabled by an online platform
Incentives for Governments & Companies to partner with innovative companies to drive transformation.
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Scale faster
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Create a platform to merge innovative solutions by startups with demands by established companies.
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European marketplace
Digital Payments
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Increasing Digital Payments adoption
consumers and also EU states.
Tax relief for companies which are
from the academic world.
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QUALIFIED RESOURCES
Money is the fuel for the digital economy to grow. Yet we do have a
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economy underfunded
Digitaleconomy
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Digitaleconomy
Basic Level of internet Access for Every one residing in the european union
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Digital Access
VAT
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The EU should provide a common VAT framework for all types of online transaction
New legal / labour status for unemployed citizens keen to get into the digital economy.
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Digital Explorer
Facilitators:Roberto Chinelli, Mattia Corbetta, Andrea Guerrie-ro, Mazzara Danilo
Attendees:Luis Daniel Alegria, Ionut Antiu, Lopez Barcala, Arianna Bassoli, Andrej Boleslavsky, Nicola Davanzo, Ian Delù, Maria Pilar Deus, Stefano Diemmi, Elin Djurén, Nicco-lò Ferragamo, Francesco Fiorentino, Daniele Francioni, Javier Gonzalez, Jens Philippe Klein, Emma Knaggård Wendt, Guénolé Le Gall, Maxim Lesur, Ivan Mazzoleni, Michele Mingozzi, Miriam Pérez, Carla Pinna, Mitchell Silva, Carla Sini, Pieter Van Boheemen, Gianluca Varisco, Mate Wohlmuth
Participants
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Digitalcities
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Digitalcities
Integrating the point of view of the
metropolis with the one of the rural
communities.
Looking at the digitization process by inte-
grating the point of view of the metropolis
with the one of the rural communities, may
provide important keys to rethink critically
the dynamics of social, economic, cultural
and digital mechanisms, to identify new prospects
for sustainability in the interactive, collaborative
era of the infosphere.
In this perspective the digital cities can’t be treat-
ed separately from the developments in the inter-
nal and rural areas which, through terminations of
the infosphere project become a critical element
to rethink the development of new models.
SMART URBAN RURALITY
ENERGY COMMUNITY
Energy is a priority and citizens should be
involved in taking the best decisions about
choosing how to produce and consume
energy in their own city.
Change in business model is necessary for
utilities and DSO to take advantage from Energy
Communities: they should adopt an “ESCo ap-
proach”, i.e. invest in the technology necessary to
create the Energy Community and sell energy and
cities will reduce costs for citizens, reduce energy
consumption and minimize air pollution.
Citizens take integrated choices
regarding energy production and
consumption in the city.
Cities should be the experimental lab
to test public utility initiatives.
Good results could be extended to the
whole states as well. There are many
example that innovation in the cities is
relevant for environmental and innova-
tion policies.
Cities will act as a real laboratory for innovation,
supporting and testing living lab in dense and
complex environments, ready then to scale up to
Also in term of governance it is very important to
give more autonomy and freedom to metropolitan
with innovative projects and legislations.
URBAN LAB
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Adoption in the city of a special
impact projects.
There should be a tool to support vision-
ary projects with urban crypto-currency. If
the projects go well there should be the
chance to reinvest the money into new so-
cial impact projects.
URBAN CURRENCY
OPEN MONITORING
Creating a tool to check how city
budget will be used. This solution
provides transparency about a local
government uses resources.
Examples
-City light
-Trash collection level
-Available parking spots
Getting all the information arriving
from every city.
A digital infrastructure in all major EU
cities to improve and share tourists’
and locals’ experience in the city.
A tool that gives you the chance to use in-
formation about events, utilities and all
It is a way to share with the public all the
experience of individuals.
EURO BEACONS
A collaborative, integrated platform
to facilitate every emergency calls and
The app can help Emergency services to
provide an optimized service and assist
citizens in a faster way. The system also
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ence to get involved and provide a faster
response than the usual ambulance and paramed-
ics team.
The Citizens should feel safer in smarter cities.
The app has a special UI and UX customized for
peolple with disabilities.
EMERGENCY APP
Digitalcities
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Exchange programs for local
administrators between the cities of
EU.
A six months exchange program of
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ple should be to experiment innovation
This would spread best practices and
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plementation of success policies on other coun-
tries.
PA ERASMUS
SHARING MOBILITY
Every city is developing systems of shar-
there isn’t a integrated solution that we can
use at an European level. It shouldn’t be
limited by any kind of borders in Europe.
An open book should be created that contains the
guidelines of the sharing mobility policies in every
city.
A unique Open Book on European
Sharing Mobility to improve city
policies.
Use of mobility season tickets of one’s
own city in all the cities of EU.
There should be an agreement between
the same card or app to get around the
city. This would promote a unique system
of payment between the cities. The app
should also include cost and time optimization for
public transportation.
MOBILITY ROAMING
participantsFacilitators:Giacomo Biraghi, Alex Giordano, Silvia Vianello,
Andrea Zoppolato
Attendees:-
gun, Liliana Canalsova, Marco Casiero, Elie Chevignard,
Elisabetta Colicchia, Kamil Drabek, Ivana Drabikova, Fed-
erico Frattini, Stina Heikkila, Maria Judova, Asli Karaben-
li, Catarina Macedo, Davide Morelli, Jacopo Muzina, Joao
Rizk Ramzi, Francesco Rieppi, Carlo Rinaldi, Stefanie
Stefano Tommasini, Ileana Volpi
Digitalcities
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Digitaldemocracy
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Easy access to an intuitive interface for the digital consumption of public services.
Full digital interaction between the citizens and the government for any right, civil duty, or information exchange. It is a one-stop-shop for all of your civic rights and needs. The key to this solution
-line dashboard which enables you to, for example: register an address; receive a tax number; renew Passports; gain information for upcoming votes or legislation changes. Advantages: -Improvement of motivation to participate and ex-cercise your civil rights through ease of access.
time needed to complete tasks.
Click Government
Accountability by design
House of cards is dead. We have to re-invent how we approach the political process. Public administrations shall no longer govern only on behalf of citizens, but also with citizens. This provides a
great source of energy, talent, resources, capabil-ities and fresh ideas. Under the threat of direct democracy, electoral democracy no longer sells. The future is participatory democracy. This is op-
wikis, social media platforms and plenty of apps. Imagine an intuitive and public platform drawn to connect and share data, decisions, resources, costs, problems with other thousands of persons, with bridging and bonding activities.
Politicians have no longer a choice: their work must be open, participatory and answerable by design.
Access all the personal info in an online platform by public institutions and private consumers.
Create an online platform to collect all
a single database. The accessibility can be available for public personalities, cit-izens and people allowed by them. The
database would collect medical, civic, juridical, educational, labour information in order to reduce bureaucracy, costs related to paper and time to get material documents, to facilitate accessibility to info from abroad. Approving the digital signature and allowing people to make online payments with credit cards could make bureaucratic steps quicker.
Privacy is democracy
Digitaldemocracy
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Access to all the info about governments spending and processes.
It is important for the government to provide spending transparency as is citizens opportu-nity to feel where the money goes. People can be more engaged in paying all tax-es when they know exactly where their money
goes. Government can provide some information pages where they inform about the balance in a simple way. When goverment will be more open people can trust more in them and support the sometimes hard decisions they need to make. Openness can help both sides of the table.
Open Spending
Targeted Transparency
ou check out suggested topics, keywords, categories, particular politicians, and par-ties. “Dating-site”-set up: you get push no-
when a proposal has been active, debates, remind-ers of election-days. Good userinterface so that you get reach all generations. It has to be simple for elderly people with little digital competence to use it and appealing to the younger generations. Communication goes both ways: you have to “give something back” by posting you opinion. What is the political risk in using such a network?
A social platform where the government and the people are connected.
Enable online participation in decision-making processes.
Design a hierarchical platform where pol-iticians and citizens can debate, launch surveys and make proposals. Citizens will be able to overview local activities and take decision on them.
They will also decide who will be their represent-atives at a higher level: a unique platform could generate noise, but a democratic selection will give relevance to users who care most.
-nected but still maintain local autonomy.
E-Citizenship
Enables citizens to participate in the political agenda by suggesting topics preferences.
This morning I woke up and checked the participate.gov website. My personal list of trending topics was instantly updated and I can see the feedback of my peers on past suggestions. Like Twitter hashtags,
political topics are trending and widely discussed.
reached the needed threshold to be passed onto a voting, after which the result will be forwarded to the politicians who are obliged to comment on the motion.
Participate.gov
Digitaldemocracy
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Big data re-designs citizenship to improve people’s lives responsibly while protecting sensitive data.
The rise of big Data and the analytic ca-pability of turning them into practical insights contributes to improving digital democracy in the following way. More and more data will be generated across all ma-
jor policy areas: Healthcare, Public Finance, Safety,
meaninful insights based on data and fuel policy decisions and/or execution of public servicesResponsible nudges: The design of behavioralnudges based on big data is transparent andholds the government accountable.Protecting sensitive data: Citizens own their dataand are being empowered to decide for them-selves what to do with them.
Data Driven Citizenship
Civic Hacking Labs
This project has two main goals: create starting from school, a civic consciousness
order to be prepared to vote at the age of 18, and increase knowledge and therefore
active participation to political life. There are two main pillars on which this labs are built: Work-shops. This means that students from secondary to high schools are equally involved with a horizontal approach. Teachers just act as facilitators, by mod-erating discussions among students and collecting the main feedbacks that come out. These feed-backs will be shared on a digital platform, where students will also be asked to rate the best ideas and just one proposal per school will be selected and brought to the politicians attention.
Introducing into schools’ programs workshops and deploying a crowdsourcing approach exchange.
Citizens become part of governance by playing a direct role in local, state and international decisions.
uropean decision-making process puts at the center the active participation of Citi-zens, enabled by platforms to interact with Administrations. As of today, decisions are taken by Government and Administrations.
Citizens either fully delegate decision power or maintain some consultative role. In Digital Democ-racy, this situation is almost reverted. In a selected number of key decision processes, Citizens play a central active role. Cooperative platforms enable moderated and focused discussion between par-ties. Citizens become accountable for decisions. Accountability is declared and made visible to all parties. Governments and Administrations must inform Citizens and lead to decisions aligned with compliance and international rules.
Citizens as Players
participantsFacilitators:Claudio Bassoli, Lorenzo Gonzales, Ernesto Belisario, Frizzarin Giacomo
Attendees: Alberto Alemanno, Marcin Borecki, Cristian Botan, Delia Carlesi, Erik Carter, Michele Dalena, Davide Dattoli, Ste-fania Duico, Jess Erickson, Marco Farotto, Eddy Fioretti, Sara Green Brodersen, Jacob Haesler, Talitha Leitner, Matteo Lepore, Michael Levin, Alex Napetschnig, Gre-ta Orsi, Sara Pellachin, Ana Plesko, Laia Pomar Cortés,
Soresina, Simona Tiani, Væting Nergård, Emanuela Zaccone
Digitaldemocracy
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Digitaljobs
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Establish English as a common business language to increase cross border collaboration & work opportunities.
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COMMON LANGUAGE
UNIVERSITY
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Stimulate knowledge and labor exchanges between companies and universities.
Change is inevitable. Companies must provide lifelong training to the workforce to compete.
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E-SKILLS
Digitaljobs
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Bringing established business people into startups to learn innovation.
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Simple Hiring
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Creating a model for Simple EU limited liability company that can easily hire
Pension-security barriers prevent digital professionals from moving internationally within the EU.
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EU wide Pension
Establish digital training programs to empower unemployed Europeans
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Rea-empowerment
DigitaljobsReverse Internship
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Stimulate knowledge exchanges between companies entrepreneurs.
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Entrepreneur license
Talent funding
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Established companies fund selected skills and jobs in startups
Promote Work Shadows where one can gain direct insights from decision makers in established businesses.
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Shadow Program
ParticipantsFacilitators:Matteo Flora, Matzca Kalus, Roberto Bonzio
Digitaljobs
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